Player Matchup

Jormungandr
Jormungandr
 
Jormungandr
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
 
Arachne
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
Laloutresucrée
Rama
Level 73
God Stats
2W - 5L
1,356 SR
Queue Stats
179W - 207L
1,470 Elo+
Solo
Anubis
Anubis
Legend6YT
Anubis
Level 105
God Stats
6W - 4L
1,668 SR
Queue Stats
14W - 15L
1,462 Elo+
Solo
Horus
Horus
MCBubi
Horus
Level 87
God Stats
4W - 7L
1,386 SR
Queue Stats
458W - 498L
1,414 Elo+
Solo
Team Averages
Level 110
1,482 SR
1,469 Elo+

VS

Team Averages
Level 68
1,401 SR
1,429 Elo+
Cu Chulainn
Cu Chulainn
 
Cu Chulainn
Level 31
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vulcan
Vulcan
Anlovdan
Vulcan
Level 111
God Stats
9W - 15L
1,329 SR
Queue Stats
453W - 529L
1,394 Elo+
Party 1
Cabrakan
Cabrakan
Dalieban
Cabrakan
Level 89
God Stats
1W - 4L
1,323 SR
Queue Stats
445W - 518L
1,394 Elo+
Party 1
Pele
Pele
Freyjahun
Pele
Level 42
God Stats
12W - 15L
1,228 SR
Queue Stats
183W - 212L
1,369 Elo+
Solo
Olorun
Olorun
Vaurugan1
Olorun
Level 69
God Stats
7W - 4L
1,624 SR
Queue Stats
142W - 136L
1,490 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
11
1 / 0 / 3
6,103
610
4,611
5,199
3,781
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Arachne
 
Arachne
10
4 / 0 / 6
5,818
582
5,343
6,710
2,862
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

10
3 / 2 / 4
5,667
567
3,470
7,911
2,665
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Anubis
Legend6YT
Anubis
11
3 / 0 / 1
5,916
592
4,555
6,249
3,396
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Horus
MCBubi
Horus
9
2 / 1 / 7
5,852
585
2,891
7,271
4,145
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
9
0 / 3 / 0
5,047
505
2,581
8,323
4,623
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Vulcan
Anlovdan
Vulcan
9
0 / 1 / 0
5,370
537
3,289
3,451
1,109
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cabrakan
Dalieban
Cabrakan
7
1 / 4 / 1
4,754
475
2,578
8,090
6,528
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Pele
9
1 / 2 / 0
5,145
515
2,741
8,141
2,125
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Olorun
Vaurugan1
Olorun
9
1 / 3 / 1
5,333
533
7,500
6,316
2,220
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
5
13
Kills
3
3
Deaths
13
21
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
 
Jormungandr
1
0
3
2.5
W
Arachne
 
Arachne
4
0
6
7
L
Cu Chulainn
 
Cu Chulainn
0
3
0
0
L
Vulcan
Anlovdan
Vulcan
0
1
0
0
L
Cabrakan
Dalieban
Cabrakan
1
4
1
0.38
L
Pele
1
2
0
0.5
W
3
2
4
2.5
W
Anubis
Legend6YT
Anubis
3
0
1
3.5
W
Horus
MCBubi
Horus
2
1
7
5.5
L
Olorun
Vaurugan1
Olorun
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,870
Damage
18,689
33,340
Taken
34,321
16,849
Mitigated
16,605
16,536
Healing
5,514
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
 
Jormungandr
4,611
1,908
0
1,336
5,199
3,781
352
0
5,199
47,612
0
W
Arachne
 
Arachne
5,343
3,424
0
4,553
6,710
2,862
0
2,726
3,984
0
27,434
L
Cu Chulainn
 
Cu Chulainn
2,581
710
0
1,438
8,323
4,623
0
3,805
4,518
0
28,898
L
Vulcan
Anlovdan
Vulcan
3,289
782
0
390
3,451
1,109
0
1,160
2,291
45,771
0
L
Cabrakan
Dalieban
Cabrakan
2,578
419
0
973
8,090
6,528
0
1,821
6,269
10,852
1,879
L
Pele
2,741
680
0
783
8,141
2,125
0
2,380
5,761
0
33,963
W
3,470
2,750
0
3,553
7,911
2,665
117
4,583
3,328
0
29,034
W
Anubis
Legend6YT
Anubis
4,555
595
0
4,020
6,249
3,396
512
2,690
3,559
51,640
0
W
Horus
MCBubi
Horus
2,891
1,513
436
2,638
7,271
4,145
0
3,063
4,208
0
14,401
L
Olorun
Vaurugan1
Olorun
7,500
3,415
97
1,833
6,316
2,220
0
0
6,316
39,879
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,356
Gold Earned
25,649
319
Minions Killed
285
0
Camps Cleared
0
939,545
Distance Traveled
926,940
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
6,103
610
88
9
0
179,284
3
W
Arachne
5,818
582
47
5
0
231,814
0
L
Cu Chulainn
5,047
505
64
6
0
179,410
0
L
Vulcan
5,370
537
76
8
0
184,438
3
L
Cabrakan
4,754
475
22
2
0
181,572
2
L
Pele
5,145
515
66
7
0
190,723
2
W
Rama
5,667
567
59
6
0
173,189
2
W
Anubis
5,916
592
98
10
0
155,725
2
W
Horus
5,852
585
27
3
0
199,533
1
L
Olorun
5,333
533
57
6
0
190,797
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role