Player Matchup

Scylla
Scylla
Pyrolytic
Scylla
Level 149
God Stats
18W - 10L
1,808 SR
Queue Stats
232W - 151L
1,777 Elo+
Solo
Awilix
Awilix
RickyPinapple
Awilix
Level 123
God Stats
4W - 17L
1,226 SR
Queue Stats
266W - 385L
1,422 Elo+
Solo
Shiva
Shiva
xxMMFKxx
Shiva
Level 109
God Stats
3W - 5L
1,303 SR
Queue Stats
438W - 637L
1,292 Elo+
Solo
Team Averages
Level 127
1,446 SR
1,497 Elo+

VS

Team Averages
Level 57
1,409 SR
1,338 Elo+
Ishtar
Ishtar
HolyMufasa
Ishtar
Level 39
God Stats
1W - 1L
1,134 SR
Queue Stats
4W - 17L
1,215 Elo+
Solo
Odin
Odin
dFUTUREb
Odin
Level 90
God Stats
21W - 13L
1,627 SR
Queue Stats
149W - 193L
1,429 Elo+
Solo
Merlin
Merlin
lAmTiny-
Merlin
Level 41
God Stats
5W - 8L
1,465 SR
Queue Stats
30W - 45L
1,370 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Pyrolytic
Scylla
15
3 / 2 / 3
9,791
699
16,099
9,987
4,413
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

14
3 / 4 / 3
9,486
678
6,596
10,980
6,024
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Shiva
xxMMFKxx
Shiva
13
0 / 0 / 4
9,366
669
7,058
13,607
13,836
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
HolyMufasa
Ishtar
14
2 / 3 / 4
9,115
651
9,125
10,086
4,659
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Odin
14
2 / 2 / 4
9,939
710
7,215
14,328
12,846
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Merlin
lAmTiny-
Merlin
15
2 / 1 / 4
9,554
682
10,979
8,616
4,051
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
18
6
Kills
6
6
Deaths
6
10
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Ishtar
HolyMufasa
Ishtar
2
3
4
1.33
L
Scylla
Pyrolytic
Scylla
3
2
3
2.25
L
3
4
3
1.13
W
Odin
2
2
4
2
W
Merlin
lAmTiny-
Merlin
2
1
4
4
L
Shiva
xxMMFKxx
Shiva
0
0
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,753
Damage
27,319
34,574
Taken
33,030
24,273
Mitigated
21,556
11,004
Healing
9,034
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ishtar
HolyMufasa
Ishtar
9,125
4,936
0
633
10,086
4,659
0
6,553
3,313
0
30,358
L
Scylla
Pyrolytic
Scylla
16,099
1,435
0
3,437
9,987
4,413
559
2,200
7,787
53,309
0
L
6,596
2,614
157
2,054
10,980
6,024
706
4,410
6,570
0
27,838
W
Odin
7,215
511
0
4,243
14,328
12,846
0
5,199
8,809
0
18,095
W
Merlin
lAmTiny-
Merlin
10,979
632
57
4,101
8,616
4,051
0
4,348
4,056
43,493
0
L
Shiva
xxMMFKxx
Shiva
7,058
1,552
1,138
4,218
13,607
13,836
136
4,603
9,004
0
21,436

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,643
Gold Earned
28,608
181
Minions Killed
165
9
Camps Cleared
4
779,159
Distance Traveled
720,394
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ishtar
9,115
651
50
4
1
224,385
1
L
Scylla
9,791
699
97
7
3
265,286
2
L
Awilix
9,486
678
49
4
5
238,774
3
W
Odin
9,939
710
27
2
1
254,319
4
W
Merlin
9,554
682
88
6
2
241,690
2
L
Shiva
9,366
669
35
3
1
275,099
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role