Player Matchup

Neith
Neith
ForensicWhale
Neith
Level 34
God Stats
14W - 18L
1,369 SR
Queue Stats
42W - 64L
1,372 Elo+
Party 2
Cernunnos
Cernunnos
LanternOz05
Cernunnos
Level 150
God Stats
2W - 0L
1,634 SR
Queue Stats
20W - 23L
1,411 Elo+
Party 1
Tyr
Tyr
MaJiinShiro
Tyr
Level 83
God Stats
6W - 7L
1,365 SR
Queue Stats
34W - 25L
1,577 Elo+
Party 1
Ares
Ares
Milozilla
Ares
Level 84
God Stats
6W - 3L
1,423 SR
Queue Stats
312W - 368L
1,438 Elo+
Party 2
Anubis
Anubis
MrMunchk1n
Anubis
Level 67
God Stats
20W - 12L
1,327 SR
Queue Stats
262W - 284L
1,425 Elo+
Solo
Team Averages
Level 84
1,424 SR
1,445 Elo+

VS

Team Averages
Level 125
1,511 SR
1,469 Elo+
Jing Wei
Jing Wei
II iOzone II
Jing Wei
Level 129
God Stats
1W - 3L
1,286 SR
Queue Stats
391W - 435L
1,485 Elo+
Solo
Cu Chulainn
Cu Chulainn
Scary_Terry_815h
Cu Chulainn
Level 120
God Stats
2W - 2L
1,712 SR
Queue Stats
8W - 13L
1,311 Elo+
Solo
Neith
Neith
Tanya_the_Queen
Neith
Level 155
God Stats
47W - 49L
1,505 SR
Queue Stats
456W - 514L
1,523 Elo+
Solo
Ah Puch
Ah Puch
labyrinth306
Ah Puch
Level 68
God Stats
0W - 2L
1,500 SR
Queue Stats
309W - 341L
1,497 Elo+
Solo
Kuzenbo
Kuzenbo
romoxes
Kuzenbo
Level 154
God Stats
4W - 3L
1,554 SR
Queue Stats
214W - 185L
1,527 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 0 / 10
11,084
1,008
9,675
9,228
5,428
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Mace

Mace

+10
Physical Power

Cernunnos
LanternOz05
Cernunnos
17
0 / 0 / 12
11,169
1,015
11,452
10,000
6,389
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
5 / 1 / 7
11,542
1,049
12,923
13,291
13,602
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Ares
17
3 / 1 / 9
12,797
1,163
13,644
19,020
31,405
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Anubis
MrMunchk1n
Anubis
17
4 / 1 / 5
11,523
1,048
10,064
3,827
2,725
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Team 1 Tickets

236

VS

Team 2 Tickets

170

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
II iOzone II
Jing Wei
16
1 / 6 / 1
10,524
957
5,520
14,149
6,708
The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cu Chulainn
Scary_Terry_815h
Cu Chulainn
16
0 / 2 / 3
10,535
958
9,403
16,350
14,965
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

16
0 / 1 / 1
10,507
955
8,892
5,511
2,965
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ah Puch
labyrinth306
Ah Puch
16
1 / 3 / 1
10,954
996
14,454
8,922
3,786
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kuzenbo
romoxes
Kuzenbo
17
1 / 1 / 1
12,322
1,120
10,867
16,494
25,596
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
10
13
Kills
3
3
Deaths
13
43
Assists
7
Player
Kills
Deaths
Assists
KDA
W
1
0
10
6
L
Jing Wei
II iOzone II
Jing Wei
1
6
1
0.25
W
Cernunnos
LanternOz05
Cernunnos
0
0
12
6
W
5
1
7
8.5
W
Ares
3
1
9
7.5
W
Anubis
MrMunchk1n
Anubis
4
1
5
6.5
L
Cu Chulainn
Scary_Terry_815h
Cu Chulainn
0
2
3
0.75
L
0
1
1
0.5
L
Ah Puch
labyrinth306
Ah Puch
1
3
1
0.5
L
Kuzenbo
romoxes
Kuzenbo
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,758
Damage
49,136
55,366
Taken
61,426
59,549
Mitigated
54,020
9,554
Healing
9,341
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,675
3,269
0
2,830
9,228
5,428
0
5,118
4,110
0
36,227
L
Jing Wei
II iOzone II
Jing Wei
5,520
4,431
0
0
14,149
6,708
0
5,695
8,454
0
19,200
W
Cernunnos
LanternOz05
Cernunnos
11,452
4,438
0
3,672
10,000
6,389
0
5,605
4,395
0
43,909
W
12,923
1,150
0
832
13,291
13,602
0
5,607
5,874
0
21,890
W
Ares
13,644
734
0
1,645
19,020
31,405
0
6,950
12,070
19,091
0
W
Anubis
MrMunchk1n
Anubis
10,064
1,263
0
575
3,827
2,725
0
2,041
1,786
40,759
0
L
Cu Chulainn
Scary_Terry_815h
Cu Chulainn
9,403
1,996
174
947
16,350
14,965
0
7,353
8,997
0
19,072
L
8,892
2,825
0
1,462
5,511
2,965
0
1,288
4,223
0
45,475
L
Ah Puch
labyrinth306
Ah Puch
14,454
474
0
646
8,922
3,786
0
3,271
5,651
40,571
0
L
Kuzenbo
romoxes
Kuzenbo
10,867
3,086
0
6,112
16,494
25,596
0
6,101
10,393
27,242
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,115
Gold Earned
54,842
298
Minions Killed
234
7
Camps Cleared
10
1,081,744
Distance Traveled
1,045,087
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
11,084
1,008
70
6
1
191,915
0
L
Jing Wei
10,524
957
30
3
3
159,431
1
W
Cernunnos
11,169
1,015
104
9
3
194,059
1
W
Tyr
11,542
1,049
12
1
2
269,119
2
W
Ares
12,797
1,163
8
1
1
234,775
0
W
Anubis
11,523
1,048
104
9
0
191,876
0
L
Cu Chulainn
10,535
958
24
2
1
228,061
0
L
Neith
10,507
955
80
7
1
211,476
0
L
Ah Puch
10,954
996
74
7
3
221,911
2
L
Kuzenbo
12,322
1,120
26
2
2
224,208
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role