Player Matchup

Aphrodite
Aphrodite
DAYNEBANIY
Aphrodite
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 18L
1,570 Elo+
Solo
Cerberus
Cerberus
FuNk09
Cerberus
Level 83
God Stats
12W - 7L
1,417 SR
Queue Stats
594W - 603L
1,419 Elo+
Party 1
Set
Set
Kratosbarra
Set
Level 44
God Stats
4W - 0L
1,809 SR
Queue Stats
97W - 68L
1,578 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
TheRenaissance
Ah Muzen Cab
Level 157
God Stats
10W - 7L
1,546 SR
Queue Stats
531W - 503L
1,527 Elo+
Solo
Janus
Janus
rann_off
Janus
Level 69
God Stats
3W - 10L
1,133 SR
Queue Stats
525W - 536L
1,435 Elo+
Party 1
Team Averages
Level 75
1,481 SR
1,506 Elo+

VS

Team Averages
Level 121
1,498 SR
1,479 Elo+
Merlin
Merlin
 
Merlin
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chiron
Chiron
Bambucha
Chiron
Level 133
God Stats
3W - 2L
1,500 SR
Queue Stats
83W - 99L
1,459 Elo+
Solo
Aphrodite
Aphrodite
ODENSAMA
Aphrodite
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
175W - 183L
1,493 Elo+
Solo
Atlas
Atlas
RikiTikiMafi
Atlas
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
200W - 223L
1,485 Elo+
Solo
Tsukuyomi
Tsukuyomi
obryen
Tsukuyomi
Level 125
God Stats
2W - 4L
1,489 SR
Queue Stats
189W - 236L
1,456 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
DAYNEBANIY
Aphrodite
19
2 / 3 / 19
11,021
689
12,184
23,623
14,282
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cerberus
FuNk09
Cerberus
19
5 / 4 / 18
11,562
723
14,841
43,438
43,595
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

18
6 / 5 / 15
11,534
721
16,312
18,785
9,933
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ah Muzen Cab
TheRenaissance
Ah Muzen Cab
20
9 / 2 / 15
12,904
807
37,736
25,239
12,406
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Janus
rann_off
Janus
19
6 / 4 / 12
11,989
749
21,456
18,840
8,382
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
20
8 / 7 / 7
12,204
763
37,779
21,298
10,701
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Chiron
Bambucha
Chiron
16
3 / 3 / 8
9,787
612
20,593
12,524
5,987
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Aphrodite
ODENSAMA
Aphrodite
19
1 / 4 / 11
10,132
633
12,540
33,840
24,243
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
1 / 6 / 14
10,964
685
16,047
25,835
33,326
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tsukuyomi
obryen
Tsukuyomi
19
5 / 8 / 9
11,523
720
19,677
20,649
10,207
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

107
Kill Participation
67
28
Kills
18
18
Deaths
28
79
Assists
49
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
8
7
7
1.64
L
Chiron
Bambucha
Chiron
3
3
8
2.33
W
Aphrodite
DAYNEBANIY
Aphrodite
2
3
19
3.83
W
Cerberus
FuNk09
Cerberus
5
4
18
3.5
W
6
5
15
2.7
L
Aphrodite
ODENSAMA
Aphrodite
1
4
11
1.63
L
1
6
14
1.33
W
Ah Muzen Cab
TheRenaissance
Ah Muzen Cab
9
2
15
8.25
L
Tsukuyomi
obryen
Tsukuyomi
5
8
9
1.19
W
Janus
rann_off
Janus
6
4
12
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

102,529
Damage
106,636
129,925
Taken
114,146
88,598
Mitigated
84,464
78,402
Healing
48,446
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
37,779
1,564
2,859
2,818
21,298
10,701
823
10,005
11,293
60,402
0
L
Chiron
Bambucha
Chiron
20,593
8,130
987
4,339
12,524
5,987
0
7,873
4,651
0
29,913
W
Aphrodite
DAYNEBANIY
Aphrodite
12,184
705
18,541
14,810
23,623
14,282
485
14,335
9,288
22,372
0
W
Cerberus
FuNk09
Cerberus
14,841
1,405
1,251
18,611
43,438
43,595
87
16,694
26,744
25,110
0
W
16,312
7,963
1,771
2,535
18,785
9,933
1,200
9,866
8,919
0
28,061
L
Aphrodite
ODENSAMA
Aphrodite
12,540
1,349
13,064
17,772
33,840
24,243
350
10,239
23,601
21,984
0
L
16,047
3,965
862
3,566
25,835
33,326
89
9,798
16,037
28,389
0
W
Ah Muzen Cab
TheRenaissance
Ah Muzen Cab
37,736
13,785
2,679
11,076
25,239
12,406
2,408
14,589
10,650
0
67,251
L
Tsukuyomi
obryen
Tsukuyomi
19,677
4,088
956
1,223
20,649
10,207
428
10,566
10,083
0
37,064
W
Janus
rann_off
Janus
21,456
444
3,371
3,757
18,840
8,382
69
10,882
7,958
42,793
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,010
Gold Earned
54,610
203
Minions Killed
175
0
Camps Cleared
0
1,598,343
Distance Traveled
1,418,835
5
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
12,204
763
74
5
0
298,239
4
L
Chiron
9,787
612
27
2
0
232,746
0
W
Aphrodite
11,021
689
35
2
0
352,723
0
W
Cerberus
11,562
723
22
1
0
325,940
0
W
Set
11,534
721
25
2
0
270,599
0
L
Aphrodite
10,132
633
19
1
0
289,801
4
L
Atlas
10,964
685
24
2
0
282,842
5
W
Ah Muzen Cab
12,904
807
60
4
0
328,062
5
L
Tsukuyomi
11,523
720
31
2
0
315,207
1
W
Janus
11,989
749
61
4
0
321,019
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role