Player Matchup

Atlas
Atlas
A1_Sauce_GoD-
Atlas
Level 149
God Stats
72W - 92L
1,499 SR
Queue Stats
1,030W - 1,203L
1,506 Elo+
Solo
Baron Samedi
Baron Samedi
ItsSicMinded1
Baron Samedi
Level 85
God Stats
6W - 2L
1,740 SR
Queue Stats
337W - 283L
1,558 Elo+
Solo
Medusa
Medusa
XxSavage20xX
Medusa
Level 61
God Stats
1W - 2L
1,496 SR
Queue Stats
8W - 10L
1,366 Elo+
Solo
Team Averages
Level 98
1,578 SR
1,476 Elo+

VS

Team Averages
Level 51
1,838 SR
1,717 Elo+
Baron Samedi
Baron Samedi
LilPasty
Baron Samedi
Level 86
God Stats
126W - 19L
1,940 SR
Queue Stats
459W - 137L
1,684 Elo+
Party 1
Fenrir
Fenrir
UselessThird
Fenrir
Level 20
God Stats
8W - 2L
1,816 SR
Queue Stats
126W - 23L
1,809 Elo+
Party 1
Artio
Artio
namechanged9753
Artio
Level 48
God Stats
6W - 2L
1,757 SR
Queue Stats
361W - 110L
1,659 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
8 / 1 / 7
14,389
799
28,232
20,091
19,993
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Baron Samedi
ItsSicMinded1
Baron Samedi
14
5 / 11 / 7
12,019
668
9,157
22,848
17,063
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Medusa
15
1 / 11 / 7
10,954
609
9,950
24,705
9,912
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
LilPasty
Baron Samedi
19
8 / 4 / 14
13,770
765
26,551
24,820
16,870
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Fenrir
17
9 / 6 / 12
13,445
747
20,776
25,939
12,664
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

18
6 / 5 / 13
13,030
724
11,879
29,862
39,089
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
62
14
Kills
23
23
Deaths
15
21
Assists
39
Player
Kills
Deaths
Assists
KDA
L
8
1
7
11.5
L
Baron Samedi
ItsSicMinded1
Baron Samedi
5
11
7
0.77
W
Baron Samedi
LilPasty
Baron Samedi
8
4
14
3.75
W
Fenrir
9
6
12
2.5
L
Medusa
1
11
7
0.41
W
6
5
13
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,339
Damage
59,206
67,644
Taken
80,621
46,968
Mitigated
68,623
9,067
Healing
31,600
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
28,232
12,388
266
4,623
20,091
19,993
0
11,627
8,464
70,137
0
L
Baron Samedi
ItsSicMinded1
Baron Samedi
9,157
1,124
831
1,982
22,848
17,063
0
12,474
10,374
22,832
0
W
Baron Samedi
LilPasty
Baron Samedi
26,551
2,892
3,716
10,914
24,820
16,870
894
14,853
9,967
65,349
0
W
Fenrir
20,776
5,800
0
6,736
25,939
12,664
1,864
12,743
13,196
0
69,516
L
Medusa
9,950
4,416
0
1,365
24,705
9,912
0
14,494
10,211
0
35,493
W
11,879
2,599
2,573
7,661
29,862
39,089
451
10,380
19,482
32,560
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,362
Gold Earned
40,245
156
Minions Killed
165
4
Camps Cleared
10
811,506
Distance Traveled
954,575
2
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
14,389
799
74
4
2
317,157
1
L
Baron Samedi
12,019
668
32
2
1
217,458
1
W
Baron Samedi
13,770
765
71
4
2
310,740
3
W
Fenrir
13,445
747
64
4
7
328,644
5
L
Medusa
10,954
609
50
3
1
276,891
0
W
Artio
13,030
724
30
2
1
315,191
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role