Player Matchup

He Bo
He Bo
Platinum IV
 
He Bo
Platinum IV
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Kumbhakarna
Kumbhakarna
Gold I
AdrianCF
Kumbhakarna
Gold I
Level 150
God Stats
0W - 1L
1,542 SR
Queue Stats
18W - 11L
1,913 MMR
Party 2
Osiris
Osiris
Gold V
Jessuaxdd
Osiris
Gold V
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 10L
1,728 MMR
Party 2
Team Averages
Gold II
Gold II
Average Tier
Level 145
1,514 SR
1,714 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 144
1,658 SR
1,714 MMR
Vamana
Vamana
Gold IV
Flanqer
Vamana
Gold IV
Level 160
God Stats
5W - 11L
1,493 SR
Queue Stats
752W - 883L
1,452 MMR
Solo
Ne Zha
Ne Zha
Diamond IV
Romania
Ne Zha
Diamond IV
Level 126
God Stats
75W - 41L
1,855 SR
Queue Stats
367W - 278L
2,148 MMR
Party 1
Baron Samedi
Baron Samedi
Platinum V
Squirticles
Baron Samedi
Platinum V
Level 146
God Stats
24W - 21L
1,625 SR
Queue Stats
57W - 55L
1,542 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
16
4 / 5 / 3
11,125
695
16,883
16,659
7,742
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Kumbhakarna
AdrianCF
Kumbhakarna
15
1 / 1 / 6
10,180
636
8,090
22,243
29,361
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Osiris
Jessuaxdd
Osiris
15
5 / 2 / 5
10,869
679
20,297
25,981
26,818
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Bans
Yu HuangAh Muzen CabSobekAtlasThoth

VS

Bans
AchillesOdinChironHorusCu Chulainn
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
Flanqer
Vamana
16
1 / 6 / 6
10,831
677
14,159
26,321
26,698
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ne Zha
Romania
Ne Zha
16
3 / 2 / 4
10,930
683
16,274
21,075
17,227
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Baron Samedi
Squirticles
Baron Samedi
16
4 / 2 / 3
11,312
707
22,919
14,333
7,995
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
21
10
Kills
8
8
Deaths
10
14
Assists
13
Player
Kills
Deaths
Assists
KDA
L
He Bo
 
He Bo
4
5
3
1.1
L
Kumbhakarna
AdrianCF
Kumbhakarna
1
1
6
4
W
Vamana
Flanqer
Vamana
1
6
6
0.67
L
Osiris
Jessuaxdd
Osiris
5
2
5
3.75
W
Ne Zha
Romania
Ne Zha
3
2
4
2.5
W
Baron Samedi
Squirticles
Baron Samedi
4
2
3
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,270
Damage
53,352
64,883
Taken
61,729
63,921
Mitigated
51,920
5,910
Healing
21,094
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
 
He Bo
16,883
260
0
1,592
16,659
7,742
0
4,787
11,872
55,601
0
L
Kumbhakarna
AdrianCF
Kumbhakarna
8,090
1,071
1,075
1,259
22,243
29,361
0
9,678
12,565
19,648
0
W
Vamana
Flanqer
Vamana
14,159
4,589
0
6,693
26,321
26,698
364
11,740
13,839
3,810
39,497
L
Osiris
Jessuaxdd
Osiris
20,297
7,576
0
1,984
25,981
26,818
0
10,239
15,742
77
40,946
W
Ne Zha
Romania
Ne Zha
16,274
3,721
0
1,445
21,075
17,227
478
8,883
11,466
0
36,570
W
Baron Samedi
Squirticles
Baron Samedi
22,919
1,098
5,510
7,446
14,333
7,995
862
4,672
9,167
55,680
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,174
Gold Earned
33,073
158
Minions Killed
172
7
Camps Cleared
6
963,581
Distance Traveled
895,344
12
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
11,125
695
99
6
1
303,584
4
L
Kumbhakarna
10,180
636
18
1
1
321,248
5
W
Vamana
10,831
677
52
3
3
307,783
7
L
Osiris
10,869
679
41
3
5
338,749
3
W
Ne Zha
10,930
683
33
2
1
310,604
1
W
Baron Samedi
11,312
707
87
5
2
276,957
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role