Player Matchup

Cerberus
Cerberus
Masters
Astrid x 2
Cerberus
Masters
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
88W - 68L
2,753 MMR
Solo
Ah Puch
Ah Puch
Masters
ErickEsc20
Ah Puch
Masters
Level 160
God Stats
11W - 4L
1,734 SR
Queue Stats
431W - 423L
2,883 MMR
Solo
Chiron
Chiron
Grandmaster
Hezο
Chiron
Grandmaster
Level 128
God Stats
9W - 6L
1,719 SR
Queue Stats
165W - 117L
3,368 MMR
Solo
Camazotz
Camazotz
Masters
Wascο
Camazotz
Masters
Level 159
God Stats
4W - 6L
1,221 SR
Queue Stats
195W - 124L
2,792 MMR
Solo
Guan Yu
Guan Yu
Masters
Wizdaddy714
Guan Yu
Masters
Level 160
God Stats
28W - 14L
1,811 SR
Queue Stats
131W - 106L
2,752 MMR
Solo
Team Averages
Masters
Masters
Average Tier
Level 134
1,597 SR
2,910 MMR

VS

Team Averages
Masters
Masters
Average Tier
Level 142
1,638 SR
2,920 MMR
Cthulhu
Cthulhu
Masters
Al3XANDERKRAIT
Cthulhu
Masters
Level 160
God Stats
10W - 5L
1,724 SR
Queue Stats
706W - 642L
2,729 MMR
Solo
Tsukuyomi
Tsukuyomi
Masters
DaLama
Tsukuyomi
Masters
Level 160
God Stats
19W - 25L
1,630 SR
Queue Stats
836W - 776L
3,163 MMR
Solo
Neith
Neith
Masters
II Thief ll
Neith
Masters
Level 160
God Stats
24W - 24L
1,748 SR
Queue Stats
783W - 736L
2,740 MMR
Solo
Hou Yi
Hou Yi
Masters
TTVMenjä
Hou Yi
Masters
Level 87
God Stats
0W - 4L
1,322 SR
Queue Stats
244W - 226L
2,949 MMR
Party 1
Chang'e
Chang'e
Masters
l Saix I
Chang'e
Masters
Level 145
God Stats
126W - 88L
1,766 SR
Queue Stats
1,046W - 1,005L
3,019 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Astrid x 2
Cerberus
20
0 / 6 / 41
20,026
513
19,584
60,101
73,897
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Magi's Revenge

Magi's Revenge

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - If an enemy God consumes your passive, they become Marked for Revenge for 5s, causing them to receive 10% more damage and granting allied Gods within 40 units 20% increased Movement Speed towards them.

Ah Puch
ErickEsc20
Ah Puch
20
18 / 7 / 24
24,691
633
58,297
34,194
14,745
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 20% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Chiron
Hezο
Chiron
20
10 / 11 / 16
22,499
577
39,162
48,447
26,809
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Camazotz
Wascο
Camazotz
20
16 / 8 / 17
23,341
598
32,859
53,144
36,630
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Guan Yu
Wizdaddy714
Guan Yu
20
8 / 8 / 18
22,062
566
22,749
49,771
70,452
Tainted Breastplate

Tainted Breastplate

+35
Physical Power
+55
Magical Power
+70
Physical Protection
+25
Magical Protection

PASSIVE - Enemy gods that you hit have their healing taken reduced by 50% for 5s.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bans
ThothVulcanSusanoRatatoskr

VS

Bans
RavanaLokiKing ArthurCabrakan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 9 / 17
17,644
452
31,651
50,754
47,104
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Tsukuyomi
DaLama
Tsukuyomi
20
13 / 8 / 14
20,282
520
43,427
38,048
17,044
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
8 / 8 / 13
19,887
510
31,764
35,157
16,171
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hou Yi
TTVMenjä
Hou Yi
20
8 / 17 / 10
19,069
489
34,524
48,850
20,973
Seer of the Jungle

Seer of the Jungle

+50
Physical Power
+70
Magical Power
+35
Physical Protection
+25%
Attack Speed

PASSIVE - You deal 35% increased damage to Jungle Monsters and Jungle Bosses. Upon defeating a Large Jungle Monster or Jungle Boss, you gain the ability to see wards for 30s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Chang'e
l Saix I
Chang'e
20
7 / 10 / 12
19,897
510
45,295
44,074
15,064
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 20% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

168
Kill Participation
105
52
Kills
39
40
Deaths
52
116
Assists
66
Player
Kills
Deaths
Assists
KDA
L
3
9
17
1.28
W
Cerberus
Astrid x 2
Cerberus
0
6
41
3.42
L
Tsukuyomi
DaLama
Tsukuyomi
13
8
14
2.5
W
Ah Puch
ErickEsc20
Ah Puch
18
7
24
4.29
W
Chiron
Hezο
Chiron
10
11
16
1.64
L
8
8
13
1.81
L
Hou Yi
TTVMenjä
Hou Yi
8
17
10
0.76
W
Camazotz
Wascο
Camazotz
16
8
17
3.06
W
Guan Yu
Wizdaddy714
Guan Yu
8
8
18
2.13
L
Chang'e
l Saix I
Chang'e
7
10
12
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

172,651
Damage
186,661
245,657
Taken
216,883
222,533
Mitigated
116,356
84,180
Healing
50,603
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
31,651
1,160
155
8,631
50,754
47,104
0
24,799
25,955
118,650
0
W
Cerberus
Astrid x 2
Cerberus
19,584
1,049
0
14,315
60,101
73,897
0
16,476
42,825
92,422
0
L
Tsukuyomi
DaLama
Tsukuyomi
43,427
10,891
0
11,908
38,048
17,044
297
9,854
28,194
0
212,126
W
Ah Puch
ErickEsc20
Ah Puch
58,297
2,032
0
10,457
34,194
14,745
5,718
8,333
25,861
230,991
0
W
Chiron
Hezο
Chiron
39,162
13,113
1,997
10,243
48,447
26,809
6,879
15,707
32,567
408
220,461
L
31,764
8,714
0
5,875
35,157
16,171
1,292
16,548
18,609
186
191,497
L
Hou Yi
TTVMenjä
Hou Yi
34,524
16,345
0
7,249
48,850
20,973
0
17,756
31,094
0
159,559
W
Camazotz
Wascο
Camazotz
32,859
7,635
0
21,669
53,144
36,630
2,437
20,031
32,456
0
217,042
W
Guan Yu
Wizdaddy714
Guan Yu
22,749
2,321
7,484
18,015
49,771
70,452
863
21,427
27,665
0
153,749
L
Chang'e
l Saix I
Chang'e
45,295
2,278
2,645
14,140
44,074
15,064
524
10,333
33,741
172,585
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

112,619
Gold Earned
96,779
1,041
Minions Killed
1,013
0
Camps Cleared
0
3,635,687
Distance Traveled
3,414,678
57
Wards Purchased
45
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
17,644
452
94
2
0
738,845
6
W
Cerberus
20,026
513
161
4
0
726,140
8
L
Tsukuyomi
20,282
520
234
6
0
787,226
10
W
Ah Puch
24,691
633
246
6
0
708,964
16
W
Chiron
22,499
577
207
5
0
645,262
4
L
Neith
19,887
510
252
6
0
642,063
12
L
Hou Yi
19,069
489
189
5
0
589,696
9
W
Camazotz
23,341
598
203
5
0
795,774
13
W
Guan Yu
22,062
566
224
6
0
759,547
16
L
Chang'e
19,897
510
244
6
0
656,848
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role