Player Matchup

Hou Yi
Hou Yi
Gyyyy
Hou Yi
Level 32
God Stats
1W - 3L
1,500 SR
Queue Stats
83W - 124L
1,422 Elo+
Solo
Lancelot
Lancelot
Roflcopter7
Lancelot
Level 27
God Stats
1W - 1L
1,870 SR
Queue Stats
42W - 23L
1,638 Elo+
Party 1
Nox
Nox
Sammarchy
Nox
Level 128
God Stats
13W - 12L
1,519 SR
Queue Stats
108W - 60L
1,639 Elo+
Party 1
Team Averages
Level 62
1,630 SR
1,566 Elo+

VS

Team Averages
Level 68
1,558 SR
1,549 Elo+
Thor
Thor
Hellspawned210
Thor
Level 44
God Stats
2W - 0L
1,633 SR
Queue Stats
36W - 47L
1,506 Elo+
Solo
Anubis
Anubis
PhoenixTheory
Anubis
Level 109
God Stats
14W - 12L
1,592 SR
Queue Stats
310W - 311L
1,604 Elo+
Party 2
Cu Chulainn
Cu Chulainn
StrongFastBig
Cu Chulainn
Level 52
God Stats
7W - 2L
1,448 SR
Queue Stats
75W - 69L
1,537 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Gyyyy
Hou Yi
15
3 / 3 / 0
10,352
647
13,001
11,133
4,204
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Lancelot
Roflcopter7
Lancelot
12
0 / 5 / 3
9,069
567
10,762
19,492
13,699
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
0 / 2 / 3
9,536
596
9,836
10,065
3,521
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 1 / 5
11,342
709
14,252
14,763
7,395
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

17
2 / 1 / 7
11,278
705
11,381
11,498
6,429
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Cu Chulainn
StrongFastBig
Cu Chulainn
15
3 / 1 / 5
10,662
666
10,854
16,541
20,984
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
27
3
Kills
10
10
Deaths
3
6
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
Gyyyy
Hou Yi
3
3
0
1
W
5
1
5
7.5
W
2
1
7
5.5
L
Lancelot
Roflcopter7
Lancelot
0
5
3
0.3
L
0
2
3
0.75
W
Cu Chulainn
StrongFastBig
Cu Chulainn
3
1
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,599
Damage
36,487
40,690
Taken
42,802
21,424
Mitigated
34,808
4,685
Healing
4,926
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
Gyyyy
Hou Yi
13,001
5,551
0
1,351
11,133
4,204
0
1,547
9,471
0
38,059
W
14,252
3,697
0
797
14,763
7,395
990
3,183
11,039
0
41,680
W
11,381
517
0
1,757
11,498
6,429
1,187
3,451
7,554
53,832
0
L
Lancelot
Roflcopter7
Lancelot
10,762
2,292
0
2,211
19,492
13,699
0
6,740
12,358
66
24,319
L
9,836
926
85
1,038
10,065
3,521
0
3,787
5,984
38,270
0
W
Cu Chulainn
StrongFastBig
Cu Chulainn
10,854
1,298
0
2,372
16,541
20,984
614
3,608
12,549
2,818
31,439

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,957
Gold Earned
33,282
171
Minions Killed
205
5
Camps Cleared
11
926,551
Distance Traveled
914,534
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
10,352
647
57
4
2
296,648
2
W
Thor
11,342
709
51
3
2
308,949
3
W
Anubis
11,278
705
122
8
7
287,720
5
L
Lancelot
9,069
567
32
2
1
326,438
6
L
Nox
9,536
596
82
5
2
303,465
1
W
Cu Chulainn
10,662
666
32
2
2
317,865
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role