Player Matchup

Charybdis
Charybdis
I_ShadowKillz_I
Charybdis
Level 118
God Stats
2W - 0L
1,614 SR
Queue Stats
54W - 62L
1,424 Elo+
Party 2
Terra
Terra
Mouldy_Boi_
Terra
Level 136
God Stats
2W - 5L
1,349 SR
Queue Stats
486W - 467L
1,525 Elo+
Party 2
Jing Wei
Jing Wei
Oratorio42
Jing Wei
Level 39
God Stats
3W - 0L
1,706 SR
Queue Stats
98W - 85L
1,496 Elo+
Party 2
Tyr
Tyr
Professor_Creamy
Tyr
Level 127
God Stats
4W - 3L
1,767 SR
Queue Stats
187W - 155L
1,554 Elo+
Party 2
Kukulkan
Kukulkan
ana_alves15
Kukulkan
Level 67
God Stats
4W - 5L
1,072 SR
Queue Stats
354W - 369L
1,518 Elo+
Solo
Team Averages
Level 97
1,502 SR
1,503 Elo+

VS

Team Averages
Level 85
1,573 SR
1,439 Elo+
Horus
Horus
Askingbolande118
Horus
Level 127
God Stats
1W - 2L
1,715 SR
Queue Stats
193W - 210L
1,464 Elo+
Solo
Freya
Freya
CharW15
Freya
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 10L
1,527 Elo+
Solo
Sun Wukong
Sun Wukong
Geekier
Sun Wukong
Level 137
God Stats
0W - 1L
1,514 SR
Queue Stats
10W - 15L
1,469 Elo+
Party 1
Khepri
Khepri
GreatMrRodger
Khepri
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 16L
1,236 Elo+
Solo
Ravana
Ravana
Owen0214
Ravana
Level 124
God Stats
1W - 1L
1,637 SR
Queue Stats
19W - 22L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
I_ShadowKillz_I
Charybdis
19
6 / 4 / 17
12,381
688
20,623
19,152
10,424
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

19
1 / 2 / 24
12,605
700
8,793
26,171
35,898
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Jing Wei
Oratorio42
Jing Wei
20
7 / 6 / 20
12,807
712
24,913
22,429
12,607
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

20
8 / 3 / 18
13,824
768
26,227
29,823
36,746
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Kukulkan
ana_alves15
Kukulkan
20
7 / 1 / 13
12,895
716
27,596
9,387
6,260
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
2 / 6 / 9
11,437
635
11,927
34,325
38,666
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Freya
CharW15
Freya
20
6 / 5 / 6
11,695
650
31,269
19,605
11,547
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Sun Wukong
Geekier
Sun Wukong
20
5 / 2 / 7
11,081
616
19,513
21,242
29,307
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mace

Mace

+10
Physical Power

15
0 / 11 / 3
10,153
564
3,330
27,533
34,298
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ravana
Owen0214
Ravana
18
3 / 5 / 9
11,046
614
19,590
17,765
28,194
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

121
Kill Participation
50
29
Kills
16
16
Deaths
29
92
Assists
34
Player
Kills
Deaths
Assists
KDA
L
2
6
9
1.08
L
Freya
CharW15
Freya
6
5
6
1.8
L
Sun Wukong
Geekier
Sun Wukong
5
2
7
4.25
L
0
11
3
0.14
W
Charybdis
I_ShadowKillz_I
Charybdis
6
4
17
3.63
W
1
2
24
6.5
W
Jing Wei
Oratorio42
Jing Wei
7
6
20
2.83
L
Ravana
Owen0214
Ravana
3
5
9
1.5
W
8
3
18
5.67
W
Kukulkan
ana_alves15
Kukulkan
7
1
13
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

108,152
Damage
85,629
106,962
Taken
120,470
101,935
Mitigated
142,012
65,157
Healing
46,223
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,927
5,664
5,766
13,100
34,325
38,666
412
9,950
24,375
0
21,007
L
Freya
CharW15
Freya
31,269
8,527
1,760
7,409
19,605
11,547
200
6,824
12,781
51,384
0
L
Sun Wukong
Geekier
Sun Wukong
19,513
1,514
2,576
7,692
21,242
29,307
419
5,337
15,905
0
36,159
L
3,330
256
740
1,380
27,533
34,298
0
8,687
18,846
11,554
0
W
Charybdis
I_ShadowKillz_I
Charybdis
20,623
11,230
1,950
1,893
19,152
10,424
2,862
5,590
13,562
0
39,683
W
8,793
1,395
17,023
14,465
26,171
35,898
398
9,659
16,512
18,622
0
W
Jing Wei
Oratorio42
Jing Wei
24,913
21,127
1,647
4,961
22,429
12,607
2,471
6,844
15,585
0
44,366
L
Ravana
Owen0214
Ravana
19,590
3,189
2,619
3,181
17,765
28,194
537
5,591
12,174
0
30,256
W
26,227
3,272
5,320
13,476
29,823
36,746
1,508
10,173
19,650
0
41,087
W
Kukulkan
ana_alves15
Kukulkan
27,596
782
3,088
1,334
9,387
6,260
1,254
2,333
7,054
58,758
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,512
Gold Earned
55,412
183
Minions Killed
130
0
Camps Cleared
0
1,684,376
Distance Traveled
1,508,357
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
11,437
635
23
1
0
273,087
0
L
Freya
11,695
650
42
2
0
301,082
1
L
Sun Wukong
11,081
616
32
2
0
360,333
4
L
Khepri
10,153
564
14
1
0
248,870
0
W
Charybdis
12,381
688
29
2
0
274,015
0
W
Terra
12,605
700
12
1
0
397,170
0
W
Jing Wei
12,807
712
44
2
0
299,621
0
L
Ravana
11,046
614
19
1
0
324,985
4
W
Tyr
13,824
768
24
1
0
355,628
2
W
Kukulkan
12,895
716
74
4
0
357,942
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role