Player Matchup

Hercules
Hercules
DH GARDIANDEMON
Hercules
Level 127
God Stats
3W - 3L
1,394 SR
Queue Stats
88W - 101L
1,528 Elo+
Party 1
Hou Yi
Hou Yi
Has to Chill
Hou Yi
Level 88
God Stats
12W - 12L
1,585 SR
Queue Stats
104W - 91L
1,500 Elo+
Party 1
Guan Yu
Guan Yu
Justuz
Guan Yu
Level 137
God Stats
6W - 4L
1,775 SR
Queue Stats
261W - 266L
1,576 Elo+
Solo
Heimdallr
Heimdallr
NALO117
Heimdallr
Level 87
God Stats
0W - 2L
1,786 SR
Queue Stats
63W - 59L
1,520 Elo+
Party 1
Discordia
Discordia
Senpai Yogi
Discordia
Level 125
God Stats
2W - 1L
1,975 SR
Queue Stats
52W - 70L
1,490 Elo+
Party 1
Team Averages
Level 113
1,703 SR
1,523 Elo+

VS

Team Averages
Level 107
1,567 SR
1,555 Elo+
Heimdallr
Heimdallr
HauNteDreaM
Heimdallr
Level 160
God Stats
29W - 30L
1,563 SR
Queue Stats
293W - 281L
1,478 Elo+
Solo
Fenrir
Fenrir
RockerMetalhead
Fenrir
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 17L
1,515 Elo+
Solo
Yu Huang
Yu Huang
Th3R0YALKushh
Yu Huang
Level 135
God Stats
31W - 29L
1,597 SR
Queue Stats
302W - 283L
1,622 Elo+
Party 2
Atlas
Atlas
eller202
Atlas
Level 99
God Stats
1W - 5L
1,500 SR
Queue Stats
116W - 113L
1,593 Elo+
Solo
Mulan
Mulan
triubalunityxdd
Mulan
Level 124
God Stats
13W - 14L
1,674 SR
Queue Stats
480W - 491L
1,565 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
14
1 / 2 / 1
7,442
677
3,503
15,244
9,017
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

Hou Yi
13
1 / 1 / 3
7,256
660
2,955
11,296
4,853
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Guan Yu
Justuz
Guan Yu
13
0 / 1 / 3
7,041
640
6,923
12,909
10,456
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Heimdallr
NALO117
Heimdallr
13
0 / 3 / 5
7,231
657
7,057
10,449
4,245
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Discordia
Senpai Yogi
Discordia
14
3 / 2 / 2
7,718
702
13,259
7,760
3,438
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
HauNteDreaM
Heimdallr
15
4 / 0 / 4
8,710
792
12,081
9,517
3,959
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
0 / 0 / 5
7,926
721
7,500
11,055
4,630
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Yu Huang
Th3R0YALKushh
Yu Huang
16
2 / 0 / 5
8,493
772
11,743
5,662
2,306
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Atlas
eller202
Atlas
14
0 / 1 / 6
7,631
694
7,649
8,679
4,337
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

13
3 / 4 / 5
7,722
702
8,871
11,865
8,352
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
34
5
Kills
9
9
Deaths
5
14
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Hercules
1
2
1
0.75
L
Hou Yi
1
1
3
2.5
W
Heimdallr
HauNteDreaM
Heimdallr
4
0
4
6
L
Guan Yu
Justuz
Guan Yu
0
1
3
1.5
L
Heimdallr
NALO117
Heimdallr
0
3
5
0.83
W
0
0
5
2.5
L
Discordia
Senpai Yogi
Discordia
3
2
2
2
W
Yu Huang
Th3R0YALKushh
Yu Huang
2
0
5
4.5
W
Atlas
eller202
Atlas
0
1
6
3
W
3
4
5
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,697
Damage
47,844
57,658
Taken
46,778
32,009
Mitigated
23,584
18,789
Healing
9,659
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
3,503
880
178
5,536
15,244
9,017
0
2,831
11,851
0
22,029
L
Hou Yi
2,955
1,673
0
2,627
11,296
4,853
0
3,154
7,955
0
17,995
W
Heimdallr
HauNteDreaM
Heimdallr
12,081
5,656
0
3,426
9,517
3,959
894
3,009
6,508
0
39,074
L
Guan Yu
Justuz
Guan Yu
6,923
513
4,006
4,219
12,909
10,456
0
4,281
8,160
91
15,248
L
Heimdallr
NALO117
Heimdallr
7,057
1,965
0
856
10,449
4,245
0
4,766
5,395
0
23,146
W
7,500
2,056
0
1,812
11,055
4,630
0
2,452
8,603
0
34,592
L
Discordia
Senpai Yogi
Discordia
13,259
198
0
1,367
7,760
3,438
0
3,440
4,144
33,436
0
W
Yu Huang
Th3R0YALKushh
Yu Huang
11,743
592
0
2,460
5,662
2,306
377
2,472
3,190
37,667
0
W
Atlas
eller202
Atlas
7,649
2,563
0
430
8,679
4,337
720
1,999
6,680
23,123
0
W
8,871
1,494
0
1,531
11,865
8,352
197
3,418
8,447
0
15,114

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,688
Gold Earned
40,482
185
Minions Killed
251
0
Camps Cleared
0
1,175,091
Distance Traveled
1,276,681
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
7,442
677
43
4
0
242,045
4
L
Hou Yi
7,256
660
30
3
0
239,039
1
W
Heimdallr
8,710
792
60
5
0
236,716
2
L
Guan Yu
7,041
640
25
2
0
231,828
3
L
Heimdallr
7,231
657
39
4
0
215,736
1
W
Fenrir
7,926
721
50
5
0
260,431
4
L
Discordia
7,718
702
48
4
0
246,443
0
W
Yu Huang
8,493
772
86
8
0
255,752
2
W
Atlas
7,631
694
39
4
0
214,219
4
W
Mulan
7,722
702
16
1
0
309,563
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role