Player Matchup

He Bo
He Bo
LordKooch
He Bo
Level 67
God Stats
2W - 1L
1,835 SR
Queue Stats
80W - 71L
1,526 Elo+
Solo
Agni
Agni
MKWarWizard
Agni
Level 150
God Stats
1W - 2L
1,646 SR
Queue Stats
98W - 102L
1,446 Elo+
Solo
Yu Huang
Yu Huang
UWantSumNate
Yu Huang
Level 147
God Stats
0W - 3L
1,089 SR
Queue Stats
174W - 142L
1,652 Elo+
Party 2
Chronos
Chronos
UWantSumRush
Chronos
Level 94
God Stats
0W - 2L
1,295 SR
Queue Stats
182W - 163L
1,654 Elo+
Party 2
Merlin
Merlin
kStarrWolfe
Merlin
Level 141
God Stats
2W - 3L
1,623 SR
Queue Stats
27W - 34L
1,468 Elo+
Solo
Team Averages
Level 120
1,498 SR
1,549 Elo+

VS

Team Averages
Level 111
1,603 SR
1,547 Elo+
Sun Wukong
Sun Wukong
KronicWo1fie
Sun Wukong
Level 57
God Stats
7W - 8L
1,622 SR
Queue Stats
59W - 43L
1,598 Elo+
Party 1
Thanatos
Thanatos
SALMONWARRIOR1
Thanatos
Level 154
God Stats
6W - 12L
1,360 SR
Queue Stats
239W - 219L
1,509 Elo+
Party 1
Jormungandr
Jormungandr
Secondaary
Jormungandr
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
137W - 123L
1,549 Elo+
Party 1
He Bo
He Bo
Warbasher55
He Bo
Level 127
God Stats
2W - 0L
1,620 SR
Queue Stats
206W - 185L
1,532 Elo+
Party 1
Baron Samedi
Baron Samedi
persepheone
Baron Samedi
Level 128
God Stats
2W - 0L
1,911 SR
Queue Stats
66W - 63L
1,546 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
LordKooch
He Bo
14
1 / 5 / 5
7,787
708
3,907
14,717
12,319
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

11
0 / 0 / 0
6,905
628
32
1,532
495
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Yu Huang
UWantSumNate
Yu Huang
16
5 / 4 / 4
9,096
827
10,793
10,763
4,147
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos
UWantSumRush
Chronos
15
2 / 5 / 5
8,387
762
6,471
12,146
4,967
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Merlin
16
2 / 5 / 5
8,595
781
6,899
9,814
4,309
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
KronicWo1fie
Sun Wukong
15
7 / 3 / 6
8,789
799
8,635
11,504
11,022
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Thanatos
16
5 / 1 / 6
9,152
832
9,392
10,915
5,068
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jormungandr
Secondaary
Jormungandr
15
2 / 2 / 12
8,635
785
8,099
15,704
12,440
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
4 / 5 / 4
8,508
773
10,325
10,513
4,403
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Baron Samedi
persepheone
Baron Samedi
15
1 / 1 / 5
8,400
764
5,589
7,448
3,760
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
52
10
Kills
19
19
Deaths
12
19
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
KronicWo1fie
Sun Wukong
7
3
6
3.33
L
He Bo
LordKooch
He Bo
1
5
5
0.7
L
0
0
0
0
W
Thanatos
5
1
6
8
W
Jormungandr
Secondaary
Jormungandr
2
2
12
4
L
Yu Huang
UWantSumNate
Yu Huang
5
4
4
1.75
L
Chronos
UWantSumRush
Chronos
2
5
5
0.9
W
4
5
4
1.2
L
Merlin
2
5
5
0.9
W
Baron Samedi
persepheone
Baron Samedi
1
1
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,102
Damage
42,040
48,972
Taken
56,084
26,237
Mitigated
36,693
3,476
Healing
16,218
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
KronicWo1fie
Sun Wukong
8,635
463
58
1,602
11,504
11,022
91
5,486
6,018
0
13,912
L
He Bo
LordKooch
He Bo
3,907
324
0
1,242
14,717
12,319
0
7,489
7,069
12,848
0
L
32
0
0
150
1,532
495
0
0
1,532
10,250
0
W
Thanatos
9,392
1,525
0
8,212
10,915
5,068
0
6,706
4,209
0
32,467
W
Jormungandr
Secondaary
Jormungandr
8,099
3,020
0
1,410
15,704
12,440
517
5,469
10,235
21,542
0
L
Yu Huang
UWantSumNate
Yu Huang
10,793
1,302
0
736
10,763
4,147
0
5,611
4,947
27,876
0
L
Chronos
UWantSumRush
Chronos
6,471
1,591
0
699
12,146
4,967
1,278
5,316
6,706
19,484
0
W
10,325
462
0
2,143
10,513
4,403
826
5,541
4,972
29,521
0
L
Merlin
6,899
389
0
649
9,814
4,309
0
5,042
4,705
35,933
0
W
Baron Samedi
persepheone
Baron Samedi
5,589
155
1,255
1,538
7,448
3,760
674
4,900
2,548
32,967
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,770
Gold Earned
43,484
164
Minions Killed
214
0
Camps Cleared
0
1,096,819
Distance Traveled
1,168,277
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
8,789
799
12
1
0
258,056
4
L
He Bo
7,787
708
11
1
0
209,644
1
L
Agni
6,905
628
19
2
0
225,947
1
W
Thanatos
9,152
832
58
5
0
261,124
3
W
Jormungandr
8,635
785
37
3
0
229,335
0
L
Yu Huang
9,096
827
41
4
0
222,593
0
L
Chronos
8,387
762
34
3
0
230,986
5
W
He Bo
8,508
773
40
4
0
205,949
2
L
Merlin
8,595
781
59
5
0
207,649
0
W
Baron Samedi
8,400
764
67
6
0
213,813
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role