Player Matchup

Neith
Neith
Logonman
Neith
Level 109
God Stats
11W - 7L
1,482 SR
Queue Stats
113W - 94L
1,572 Elo+
Party 3
Anubis
Anubis
Tru 2 My Sinz
Anubis
Level 46
God Stats
3W - 0L
1,608 SR
Queue Stats
197W - 176L
1,573 Elo+
Party 3
Ne Zha
Ne Zha
notgothamrises
Ne Zha
Level 157
God Stats
5W - 0L
1,649 SR
Queue Stats
139W - 129L
1,602 Elo+
Party 3
Athena
Athena
treegopea
Athena
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
61W - 56L
1,546 Elo+
Party 3
Cu Chulainn
Cu Chulainn
treegozap
Cu Chulainn
Level 17
God Stats
1W - 0L
1,698 SR
Queue Stats
4W - 6L
1,385 Elo+
Party 3
Team Averages
Level 91
1,587 SR
1,535 Elo+

VS

Team Averages
Level 90
1,542 SR
1,471 Elo+
Ravana
Ravana
Adieu Amayu
Ravana
Level 156
God Stats
10W - 9L
1,656 SR
Queue Stats
522W - 513L
1,521 Elo+
Party 2
Sol
Sol
Americano4234
Sol
Level 82
God Stats
21W - 16L
1,592 SR
Queue Stats
447W - 459L
1,503 Elo+
Party 2
Thanatos
Thanatos
I Xudz I
Thanatos
Level 47
God Stats
1W - 2L
1,399 SR
Queue Stats
225W - 199L
1,426 Elo+
Party 1
Danzaburou
Danzaburou
JustALegoshi
Danzaburou
Level 47
God Stats
26W - 29L
1,513 SR
Queue Stats
187W - 194L
1,485 Elo+
Party 2
Jormungandr
Jormungandr
KAGGIBOI
Jormungandr
Level 118
God Stats
7W - 8L
1,547 SR
Queue Stats
309W - 319L
1,421 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Logonman
Neith
20
5 / 1 / 7
13,544
542
21,380
14,543
8,100
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

18
1 / 7 / 4
11,815
473
9,576
17,394
9,919
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

20
13 / 1 / 1
16,161
646
26,791
28,327
16,946
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Athena
treegopea
Athena
18
1 / 0 / 13
12,651
506
8,654
28,256
39,185
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Cu Chulainn
treegozap
Cu Chulainn
17
1 / 6 / 0
10,966
439
4,028
22,162
22,872
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
20
7 / 2 / 2
13,985
559
30,572
21,900
27,544
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

18
5 / 6 / 1
11,846
474
17,878
26,696
9,495
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Thanatos
I Xudz I
Thanatos
12
3 / 3 / 1
9,305
372
4,274
13,363
5,048
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Danzaburou
JustALegoshi
Danzaburou
16
0 / 6 / 0
11,098
444
13,716
23,434
9,890
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Jormungandr
KAGGIBOI
Jormungandr
12
0 / 4 / 3
9,698
388
5,654
17,098
17,200
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
22
21
Kills
15
15
Deaths
21
25
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Ravana
7
2
2
4
L
5
6
1
0.92
L
Thanatos
I Xudz I
Thanatos
3
3
1
1.17
L
Danzaburou
JustALegoshi
Danzaburou
0
6
0
0
L
Jormungandr
KAGGIBOI
Jormungandr
0
4
3
0.38
W
Neith
Logonman
Neith
5
1
7
8.5
W
1
7
4
0.43
W
13
1
1
13.5
W
Athena
treegopea
Athena
1
0
13
7.5
W
Cu Chulainn
treegozap
Cu Chulainn
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,429
Damage
72,094
110,682
Taken
102,491
97,022
Mitigated
69,177
27,655
Healing
36,792
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ravana
30,572
8,941
0
10,259
21,900
27,544
0
4,113
17,787
538
142,359
L
17,878
6,611
0
10,511
26,696
9,495
1,571
6,603
20,093
106,036
0
L
Thanatos
I Xudz I
Thanatos
4,274
867
0
8,827
13,363
5,048
88
980
12,383
0
43,056
L
Danzaburou
JustALegoshi
Danzaburou
13,716
6,179
0
5,155
23,434
9,890
938
3,297
20,137
0
89,167
L
Jormungandr
KAGGIBOI
Jormungandr
5,654
2,169
275
1,765
17,098
17,200
456
3,066
14,032
48,816
0
W
Neith
Logonman
Neith
21,380
8,523
415
5,924
14,543
8,100
8,242
2,063
12,364
0
119,606
W
9,576
559
0
4,687
17,394
9,919
294
6,940
10,177
83,878
0
W
26,791
9,418
0
12,709
28,327
16,946
5,973
5,663
21,939
27
192,254
W
Athena
treegopea
Athena
8,654
2,289
0
2,936
28,256
39,185
352
6,446
21,244
44,704
3,481
W
Cu Chulainn
treegozap
Cu Chulainn
4,028
1,390
0
984
22,162
22,872
1,342
3,938
17,416
114
54,947

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,137
Gold Earned
55,932
691
Minions Killed
674
0
Camps Cleared
0
2,397,595
Distance Traveled
1,923,635
23
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
13,985
559
219
9
0
472,833
1
L
Sol
11,846
474
168
7
0
401,383
3
L
Thanatos
9,305
372
81
3
0
314,221
1
L
Danzaburou
11,098
444
147
6
0
427,812
0
L
Jormungandr
9,698
388
59
2
0
307,386
7
W
Neith
13,544
542
179
7
0
469,939
7
W
Anubis
11,815
473
153
6
0
433,782
5
W
Ne Zha
16,161
646
216
9
0
574,047
5
W
Athena
12,651
506
59
2
0
478,137
6
W
Cu Chulainn
10,966
439
84
3
0
441,690
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role