Player Matchup

Vulcan
Vulcan
 
Vulcan
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Agni
Agni
AlphaWolf808
Agni
Level 44
God Stats
1W - 0L
1,500 SR
Queue Stats
71W - 76L
1,434 Elo+
Solo
Sun Wukong
Sun Wukong
Bayyt
Sun Wukong
Level 106
God Stats
176W - 142L
1,672 SR
Queue Stats
199W - 177L
1,662 Elo+
Solo
Cernunnos
Cernunnos
Clutchinstincts
Cernunnos
Level 145
God Stats
3W - 1L
1,500 SR
Queue Stats
106W - 126L
1,515 Elo+
Solo
Pele
Pele
Satsli
Pele
Level 48
God Stats
1W - 1L
1,660 SR
Queue Stats
81W - 45L
1,633 Elo+
Solo
Team Averages
Level 100
1,566 SR
1,549 Elo+

VS

Team Averages
Level 90
1,448 SR
1,545 Elo+
Geb
Geb
 
Geb
Level 131
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chang'e
Chang'e
Frajola6
Chang'e
Level 88
God Stats
32W - 29L
1,569 SR
Queue Stats
611W - 644L
1,503 Elo+
Party 1
Nu Wa
Nu Wa
ModoTurbo123
Nu Wa
Level 24
God Stats
7W - 7L
1,544 SR
Queue Stats
57W - 48L
1,575 Elo+
Party 1
Ullr
Ullr
NerdyMel
Ullr
Level 107
God Stats
7W - 9L
1,325 SR
Queue Stats
251W - 197L
1,627 Elo+
Solo
Lancelot
Lancelot
Urubu_no_poste
Lancelot
Level 100
God Stats
2W - 5L
1,302 SR
Queue Stats
114W - 120L
1,520 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
16
1 / 0 / 12
10,025
1,003
11,867
2,058
882
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
1 / 1 / 16
10,302
1,030
15,232
8,316
3,373
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Sun Wukong
Bayyt
Sun Wukong
17
6 / 0 / 11
11,731
1,173
11,721
12,831
16,932
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cernunnos
Clutchinstincts
Cernunnos
17
5 / 0 / 10
10,344
1,034
20,162
11,428
5,068
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Pele
Satsli
Pele
16
7 / 4 / 7
11,420
1,142
16,261
17,502
6,397
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Team 1 Tickets

270

VS

Team 2 Tickets

174

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
15
0 / 0 / 3
10,408
1,041
8,202
15,838
19,891
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Chang'e
Frajola6
Chang'e
15
2 / 6 / 2
9,880
988
8,294
19,833
8,287
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

15
2 / 1 / 1
9,926
993
12,382
5,849
2,752
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Ullr
15
1 / 0 / 3
9,914
991
14,774
14,333
6,988
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mace

Mace

+10
Physical Power

Lancelot
15
0 / 13 / 4
9,372
937
6,120
24,991
11,624
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
18
20
Kills
5
5
Deaths
20
56
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Vulcan
 
Vulcan
1
0
12
7
L
Geb
 
Geb
0
0
3
1.5
W
1
1
16
9
W
Sun Wukong
Bayyt
Sun Wukong
6
0
11
11.5
W
Cernunnos
Clutchinstincts
Cernunnos
5
0
10
10
L
Chang'e
Frajola6
Chang'e
2
6
2
0.5
L
2
1
1
2.5
L
Ullr
1
0
3
2.5
W
Pele
Satsli
Pele
7
4
7
2.63
L
Lancelot
0
13
4
0.15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,243
Damage
49,772
52,135
Taken
80,844
32,652
Mitigated
49,542
10,802
Healing
8,263
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
 
Vulcan
11,867
5,220
0
38
2,058
882
0
1,109
883
33,982
0
L
Geb
 
Geb
8,202
184
0
4,037
15,838
19,891
0
7,253
8,585
18,523
0
W
15,232
1,224
0
500
8,316
3,373
0
4,108
4,006
31,657
0
W
Sun Wukong
Bayyt
Sun Wukong
11,721
1,074
0
2,848
12,831
16,932
0
7,628
4,663
0
15,373
W
Cernunnos
Clutchinstincts
Cernunnos
20,162
12,083
0
2,046
11,428
5,068
0
5,825
5,307
0
46,447
L
Chang'e
Frajola6
Chang'e
8,294
1,139
1,664
2,204
19,833
8,287
0
6,210
13,623
20,664
0
L
12,382
1,744
0
0
5,849
2,752
0
1,065
4,784
33,819
0
L
Ullr
14,774
6,002
0
322
14,333
6,988
0
5,184
9,149
0
46,822
W
Pele
Satsli
Pele
16,261
3,824
0
5,370
17,502
6,397
0
8,794
8,398
0
45,230
L
Lancelot
6,120
838
0
36
24,991
11,624
0
7,387
17,434
0
12,280

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,822
Gold Earned
49,500
230
Minions Killed
202
9
Camps Cleared
5
1,043,713
Distance Traveled
929,657
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
10,025
1,003
54
5
2
246,830
0
L
Geb
10,408
1,041
16
2
0
216,908
1
W
Agni
10,302
1,030
33
3
0
206,244
3
W
Sun Wukong
11,731
1,173
0
0
0
210,509
0
W
Cernunnos
10,344
1,034
68
7
1
199,441
0
L
Chang'e
9,880
988
40
4
0
172,544
0
L
Nu Wa
9,926
993
39
4
3
157,807
0
L
Ullr
9,914
991
84
8
0
193,755
1
W
Pele
11,420
1,142
75
8
6
180,689
0
L
Lancelot
9,372
937
23
2
2
188,643
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role