Player Matchup

Kuzenbo
Kuzenbo
DarkIrony
Kuzenbo
Level 60
God Stats
6W - 1L
1,688 SR
Queue Stats
22W - 35L
1,277 Elo+
Solo
Chronos
Chronos
GorillaBacon15
Chronos
Level 121
God Stats
7W - 12L
1,407 SR
Queue Stats
44W - 49L
1,407 Elo+
Party 2
Hachiman
Hachiman
Tocino04
Hachiman
Level 26
God Stats
3W - 2L
1,500 SR
Queue Stats
28W - 39L
1,378 Elo+
Party 2
Team Averages
Level 69
1,532 SR
1,354 Elo+

VS

Team Averages
Level 79
1,660 SR
1,564 Elo+
Izanami
Izanami
JAMAKINMONKEY
Izanami
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,501 Elo+
Party 1
Janus
Janus
JCR_SPARTAN
Janus
Level 121
God Stats
5W - 2L
1,856 SR
Queue Stats
128W - 117L
1,612 Elo+
Party 1
King Arthur
King Arthur
cooky1632
King Arthur
Level 113
God Stats
13W - 7L
1,623 SR
Queue Stats
150W - 146L
1,581 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
DarkIrony
Kuzenbo
16
3 / 1 / 6
12,365
727
6,129
18,930
22,578
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

19
8 / 3 / 4
12,953
762
21,710
20,273
10,611
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Hachiman
Tocino04
Hachiman
17
3 / 4 / 8
12,560
739
11,411
16,424
6,472
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
14
0 / 5 / 7
9,954
586
4,809
9,945
4,706
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

16
4 / 6 / 2
11,398
670
20,515
14,166
7,107
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

King Arthur
cooky1632
King Arthur
16
4 / 3 / 4
11,065
651
18,604
26,144
34,161
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
21
14
Kills
8
8
Deaths
14
18
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
DarkIrony
Kuzenbo
3
1
6
6
W
8
3
4
3.33
L
Izanami
0
5
7
0.7
L
4
6
2
0.83
W
Hachiman
Tocino04
Hachiman
3
4
8
1.75
L
King Arthur
cooky1632
King Arthur
4
3
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,250
Damage
43,928
55,627
Taken
50,255
39,661
Mitigated
45,974
17,813
Healing
3,311
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
DarkIrony
Kuzenbo
6,129
2,103
3,396
5,209
18,930
22,578
565
4,862
13,700
21,905
0
W
21,710
8,026
0
6,230
20,273
10,611
996
5,599
14,488
76,926
0
L
Izanami
4,809
3,349
0
288
9,945
4,706
44
5,892
4,053
0
21,980
L
20,515
653
0
250
14,166
7,107
482
8,051
6,115
66,293
0
W
Hachiman
Tocino04
Hachiman
11,411
5,748
0
2,978
16,424
6,472
1,514
10,239
5,695
0
39,617
L
King Arthur
cooky1632
King Arthur
18,604
1,918
627
2,146
26,144
34,161
0
14,164
11,980
696
45,825

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,878
Gold Earned
32,417
183
Minions Killed
194
10
Camps Cleared
5
908,416
Distance Traveled
828,408
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
12,365
727
21
1
0
300,950
2
W
Chronos
12,953
762
108
6
10
297,540
2
L
Izanami
9,954
586
34
2
0
235,627
0
L
Janus
11,398
670
113
7
3
268,159
0
W
Hachiman
12,560
739
54
3
0
309,926
4
L
King Arthur
11,065
651
47
3
2
324,622
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role