Player Matchup

Persephone
Persephone
 
Persephone
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fenrir
Fenrir
F1oW QGTM
Fenrir
Level 152
God Stats
12W - 11L
1,526 SR
Queue Stats
451W - 445L
1,558 Elo+
Solo
Kuzenbo
Kuzenbo
TwistedSIinky
Kuzenbo
Level 107
God Stats
3W - 3L
1,629 SR
Queue Stats
142W - 161L
1,541 Elo+
Solo
Kumbhakarna
Kumbhakarna
joshthelandlord
Kumbhakarna
Level 160
God Stats
0W - 1L
1,734 SR
Queue Stats
176W - 143L
1,610 Elo+
Party 1
Ganesha
Ganesha
xXikarosXxGc
Ganesha
Level 160
God Stats
3W - 3L
1,620 SR
Queue Stats
159W - 167L
1,502 Elo+
Solo
Team Averages
Level 129
1,602 SR
1,542 Elo+

VS

Team Averages
Level 116
1,674 SR
1,590 Elo+
Chaac
Chaac
GodFearingSchizo
Chaac
Level 102
God Stats
2W - 0L
1,872 SR
Queue Stats
47W - 27L
1,655 Elo+
Party 2
Bacchus
Bacchus
MoistTaterTotss
Bacchus
Level 139
God Stats
7W - 2L
1,642 SR
Queue Stats
124W - 142L
1,567 Elo+
Solo
Pele
Pele
OxyLean
Pele
Level 128
God Stats
1W - 0L
1,325 SR
Queue Stats
7W - 5L
1,423 Elo+
Party 2
Kuzenbo
Kuzenbo
brokenlegos
Kuzenbo
Level 67
God Stats
2W - 0L
1,697 SR
Queue Stats
41W - 24L
1,631 Elo+
Party 2
Hachiman
Hachiman
nvyu
Hachiman
Level 143
God Stats
1W - 1L
1,833 SR
Queue Stats
44W - 22L
1,672 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
 
Persephone
17
3 / 7 / 8
10,505
700
15,683
13,464
7,206
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Fenrir
F1oW QGTM
Fenrir
16
5 / 6 / 7
10,007
667
11,655
18,372
17,781
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Kuzenbo
16
3 / 7 / 11
9,860
657
13,377
18,532
31,662
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kumbhakarna
joshthelandlord
Kumbhakarna
17
2 / 4 / 12
10,193
680
7,490
21,934
28,593
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ganesha
xXikarosXxGc
Ganesha
16
0 / 8 / 15
9,679
645
13,382
25,721
34,137
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 4 / 15
11,142
743
18,114
24,841
21,790
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

18
2 / 4 / 25
11,831
789
11,847
17,720
28,431
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Pele
OxyLean
Pele
18
11 / 4 / 11
11,782
785
18,681
18,669
10,831
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Kuzenbo
brokenlegos
Kuzenbo
17
3 / 4 / 19
11,456
764
8,305
19,991
34,287
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Hachiman
nvyu
Hachiman
20
11 / 2 / 16
13,065
871
33,582
12,705
6,977
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
118
13
Kills
32
32
Deaths
18
53
Assists
86
Player
Kills
Deaths
Assists
KDA
L
Persephone
 
Persephone
3
7
8
1
L
Fenrir
F1oW QGTM
Fenrir
5
6
7
1.42
W
5
4
15
3.13
W
2
4
25
3.63
W
Pele
OxyLean
Pele
11
4
11
4.13
L
Kuzenbo
3
7
11
1.21
W
Kuzenbo
brokenlegos
Kuzenbo
3
4
19
3.13
L
Kumbhakarna
joshthelandlord
Kumbhakarna
2
4
12
2
W
Hachiman
nvyu
Hachiman
11
2
16
9.5
L
Ganesha
xXikarosXxGc
Ganesha
0
8
15
0.94

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,587
Damage
90,529
98,023
Taken
93,926
119,379
Mitigated
102,316
24,410
Healing
41,237
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Persephone
 
Persephone
15,683
1,309
0
1,130
13,464
7,206
0
2,680
10,777
31,515
0
L
Fenrir
F1oW QGTM
Fenrir
11,655
3,201
777
3,668
18,372
17,781
0
3,771
14,601
55
15,214
W
18,114
3,411
3,781
11,704
24,841
21,790
301
11,624
12,944
0
36,471
W
11,847
1,036
2,496
3,512
17,720
28,431
555
8,000
9,516
18,548
0
W
Pele
OxyLean
Pele
18,681
4,138
1,367
7,002
18,669
10,831
2,564
11,223
7,358
38
32,100
L
Kuzenbo
13,377
3,997
1,270
1,656
18,532
31,662
0
3,456
15,076
24,630
0
W
Kuzenbo
brokenlegos
Kuzenbo
8,305
2,850
2,185
3,053
19,991
34,287
694
10,976
8,577
12,539
0
L
Kumbhakarna
joshthelandlord
Kumbhakarna
7,490
341
4,337
4,807
21,934
28,593
0
3,807
18,127
17,986
0
W
Hachiman
nvyu
Hachiman
33,582
17,365
744
5,393
12,705
6,977
4,080
8,164
4,493
0
67,061
L
Ganesha
xXikarosXxGc
Ganesha
13,382
822
2,268
4,497
25,721
34,137
0
6,475
19,246
32,920
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,244
Gold Earned
59,276
133
Minions Killed
177
0
Camps Cleared
0
1,289,190
Distance Traveled
1,426,815
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Persephone
10,505
700
45
3
0
288,355
0
L
Fenrir
10,007
667
22
1
0
207,276
0
W
Chaac
11,142
743
36
2
0
302,917
4
W
Bacchus
11,831
789
13
1
0
264,050
0
W
Pele
11,782
785
39
3
0
287,133
0
L
Kuzenbo
9,860
657
47
3
0
267,938
2
W
Kuzenbo
11,456
764
7
0
0
298,823
0
L
Kumbhakarna
10,193
680
19
1
0
294,649
1
W
Hachiman
13,065
871
82
5
0
273,892
1
L
Ganesha
9,679
645
0
0
0
230,972
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role