Player Matchup

Ah Puch
Ah Puch
HyperPrime007
Ah Puch
Level 113
God Stats
2W - 0L
1,500 SR
Queue Stats
19W - 13L
1,501 Elo+
Party 2
Xing Tian
Xing Tian
Saint_Meat
Xing Tian
Level 103
God Stats
1W - 0L
1,566 SR
Queue Stats
20W - 17L
1,493 Elo+
Party 2
Anhur
Anhur
Saint_Mula
Anhur
Level 97
God Stats
4W - 2L
1,665 SR
Queue Stats
35W - 24L
1,501 Elo+
Party 2
Team Averages
Level 104
1,577 SR
1,498 Elo+

VS

Team Averages
Level 24
1,678 SR
1,490 Elo+
Hun Batz
Hun Batz
Croutonic
Hun Batz
Level 23
God Stats
0W - 1L
1,767 SR
Queue Stats
20W - 20L
1,456 Elo+
Party 1
Anubis
Anubis
SpontaneousGoose
Anubis
Level 8
God Stats
0W - 1L
1,767 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Osiris
Osiris
ThirdEyeWoke
Osiris
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 27L
1,516 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
12
5 / 0 / 2
7,730
773
10,077
2,828
1,137
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Xing Tian
Saint_Meat
Xing Tian
11
1 / 0 / 5
7,518
752
3,783
8,205
7,156
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magic Focus

Magic Focus

+20
Magical Power

Anhur
11
1 / 1 / 5
6,589
659
5,564
7,991
2,652
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Croutonic
Hun Batz
9
0 / 2 / 1
5,733
573
3,790
7,023
2,773
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
0 / 4 / 1
5,956
596
5,414
7,706
4,386
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Osiris
10
1 / 1 / 0
6,076
608
6,973
10,355
5,536
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
3
7
Kills
1
1
Deaths
7
12
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
Croutonic
Hun Batz
0
2
1
0.25
W
Ah Puch
5
0
2
6
W
Xing Tian
Saint_Meat
Xing Tian
1
0
5
3.5
W
Anhur
1
1
5
3.5
L
0
4
1
0.13
L
Osiris
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,424
Damage
16,177
19,024
Taken
25,084
10,945
Mitigated
12,695
5,022
Healing
6,312
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
Croutonic
Hun Batz
3,790
296
0
250
7,023
2,773
0
3,488
3,535
0
12,516
W
Ah Puch
10,077
521
0
1,187
2,828
1,137
50
436
2,392
25,400
0
W
Xing Tian
Saint_Meat
Xing Tian
3,783
381
0
2,598
8,205
7,156
42
3,106
5,099
16,532
0
W
Anhur
5,564
1,852
0
1,237
7,991
2,652
204
1,999
5,992
0
22,039
L
5,414
345
0
2,485
7,706
4,386
0
5,111
2,595
19,813
0
L
Osiris
6,973
1,581
0
3,577
10,355
5,536
0
5,770
4,585
0
19,347

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,837
Gold Earned
17,765
116
Minions Killed
99
7
Camps Cleared
2
531,824
Distance Traveled
533,248
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
5,733
573
23
2
0
186,032
1
W
Ah Puch
7,730
773
53
5
2
169,474
1
W
Xing Tian
7,518
752
15
2
2
185,798
3
W
Anhur
6,589
659
48
5
3
176,552
1
L
Anubis
5,956
596
43
4
1
158,974
1
L
Osiris
6,076
608
33
3
1
188,242
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role