Player Matchup

Cupid
Cupid
 
Cupid
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
ElGatoPascal
Bellona
Level 141
God Stats
2W - 2L
1,590 SR
Queue Stats
25W - 39L
1,417 Elo+
Party 3
Hun Batz
Hun Batz
FranCarre
Hun Batz
Level 155
God Stats
3W - 4L
1,499 SR
Queue Stats
91W - 100L
1,531 Elo+
Party 3
Sol
Sol
Quørrah
Sol
Level 146
God Stats
6W - 6L
1,466 SR
Queue Stats
55W - 60L
1,575 Elo+
Party 1
Agni
Agni
Varoth
Agni
Level 144
God Stats
1W - 1L
1,503 SR
Queue Stats
34W - 34L
1,514 Elo+
Party 1
Team Averages
Level 149
1,511 SR
1,508 Elo+

VS

Team Averages
Level 143
1,630 SR
1,526 Elo+
Neith
Neith
Darknhess
Neith
Level 115
God Stats
18W - 11L
1,611 SR
Queue Stats
207W - 241L
1,474 Elo+
Solo
Achilles
Achilles
Frustr8d
Achilles
Level 158
God Stats
0W - 1L
1,493 SR
Queue Stats
10W - 13L
1,484 Elo+
Party 2
Gilgamesh
Gilgamesh
jjbirdy123
Gilgamesh
Level 143
God Stats
1W - 3L
1,585 SR
Queue Stats
43W - 35L
1,548 Elo+
Party 4
Ganesha
Ganesha
leoadonis18
Ganesha
Level 144
God Stats
0W - 1L
1,590 SR
Queue Stats
21W - 12L
1,622 Elo+
Party 4
Vulcan
Vulcan
xThunderTh_txTTV
Vulcan
Level 155
God Stats
0W - 1L
1,871 SR
Queue Stats
40W - 41L
1,501 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
17
0 / 2 / 5
9,973
712
5,129
13,446
4,899
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Bellona
ElGatoPascal
Bellona
17
4 / 6 / 4
10,496
750
7,209
17,014
18,174
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Hun Batz
FranCarre
Hun Batz
19
5 / 1 / 2
11,352
811
6,998
14,070
5,615
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

18
4 / 0 / 2
10,692
764
14,414
12,161
5,583
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Agni
Varoth
Agni
16
1 / 5 / 6
9,693
692
14,837
11,643
4,594
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Darknhess
Neith
18
5 / 0 / 5
10,924
780
13,832
10,201
5,166
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Achilles
Frustr8d
Achilles
16
4 / 3 / 5
9,593
685
13,663
19,943
20,749
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gilgamesh
jjbirdy123
Gilgamesh
14
1 / 3 / 1
9,094
650
1,675
11,046
7,942
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Ganesha
leoadonis18
Ganesha
18
1 / 4 / 8
10,164
726
12,572
17,502
18,870
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

18
3 / 4 / 2
10,279
734
15,773
12,460
6,609
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
35
14
Kills
14
14
Deaths
14
19
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Cupid
 
Cupid
0
2
5
1.25
L
Neith
Darknhess
Neith
5
0
5
7.5
W
Bellona
ElGatoPascal
Bellona
4
6
4
1
W
Hun Batz
FranCarre
Hun Batz
5
1
2
6
L
Achilles
Frustr8d
Achilles
4
3
5
2.17
W
4
0
2
5
W
Agni
Varoth
Agni
1
5
6
0.8
L
Gilgamesh
jjbirdy123
Gilgamesh
1
3
1
0.5
L
Ganesha
leoadonis18
Ganesha
1
4
8
1.25
L
3
4
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,587
Damage
57,515
68,334
Taken
71,152
38,865
Mitigated
59,336
12,040
Healing
14,856
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
 
Cupid
5,129
2,396
858
1,205
13,446
4,899
693
7,472
5,826
0
30,651
L
Neith
Darknhess
Neith
13,832
3,229
0
2,563
10,201
5,166
88
3,706
6,495
0
51,039
W
Bellona
ElGatoPascal
Bellona
7,209
1,951
650
2,774
17,014
18,174
0
6,068
10,736
0
19,973
W
Hun Batz
FranCarre
Hun Batz
6,998
832
0
442
14,070
5,615
3,633
6,124
7,880
0
53,216
L
Achilles
Frustr8d
Achilles
13,663
3,573
0
2,150
19,943
20,749
0
9,570
10,373
0
22,012
W
14,414
4,972
0
5,201
12,161
5,583
1,326
5,369
6,706
48,275
2,826
W
Agni
Varoth
Agni
14,837
1,346
0
910
11,643
4,594
776
2,748
8,841
33,755
0
L
Gilgamesh
jjbirdy123
Gilgamesh
1,675
78
1,329
1,520
11,046
7,942
0
4,040
7,006
0
6,921
L
Ganesha
leoadonis18
Ganesha
12,572
849
0
5,914
17,502
18,870
77
6,380
11,122
45,353
0
L
15,773
5,857
0
1,380
12,460
6,609
788
4,287
8,173
54,062
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,206
Gold Earned
50,054
308
Minions Killed
267
0
Camps Cleared
0
1,483,492
Distance Traveled
1,304,187
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
9,973
712
69
5
0
271,286
2
L
Neith
10,924
780
95
7
0
265,391
1
W
Bellona
10,496
750
23
2
0
294,159
0
W
Hun Batz
11,352
811
94
7
0
352,698
1
L
Achilles
9,593
685
16
1
0
311,767
0
W
Sol
10,692
764
75
5
0
274,413
2
W
Agni
9,693
692
47
3
0
290,936
2
L
Gilgamesh
9,094
650
9
1
0
130,381
0
L
Ganesha
10,164
726
40
3
0
298,511
1
L
Vulcan
10,279
734
107
8
0
298,137
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role