Player Matchup

Neith
Neith
 
Neith
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Atlas
Atlas
Erwinvine
Atlas
Level 135
God Stats
19W - 11L
1,572 SR
Queue Stats
106W - 100L
1,453 Elo+
Solo
Poseidon
Poseidon
QRABBIR
Poseidon
Level 75
God Stats
0W - 1L
1,596 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Thanatos
Thanatos
The Holybubble
Thanatos
Level 86
God Stats
1W - 3L
1,500 SR
Queue Stats
171W - 163L
1,511 Elo+
Solo
Hel
Hel
ii_mango3
Hel
Level 154
God Stats
73W - 64L
1,645 SR
Queue Stats
890W - 747L
1,536 Elo+
Party 2
Team Averages
Level 116
1,563 SR
1,500 Elo+

VS

Team Averages
Level 132
1,610 SR
1,508 Elo+
Ao Kuang
Ao Kuang
Hipoplay
Ao Kuang
Level 160
God Stats
16W - 16L
1,553 SR
Queue Stats
74W - 75L
1,545 Elo+
Solo
Geb
Geb
IvxxKingxxvI
Geb
Level 136
God Stats
2W - 0L
1,766 SR
Queue Stats
108W - 93L
1,502 Elo+
Party 3
Zeus
Zeus
ZJkellz
Zeus
Level 148
God Stats
7W - 5L
1,621 SR
Queue Stats
117W - 92L
1,499 Elo+
Party 1
Nike
Nike
ohDJ
Nike
Level 156
God Stats
4W - 3L
1,610 SR
Queue Stats
110W - 90L
1,516 Elo+
Party 1
Danzaburou
Danzaburou
slippp11
Danzaburou
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 50L
1,480 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
12
1 / 4 / 3
6,601
1,320
5,182
8,240
4,100
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Atlas
Erwinvine
Atlas
11
1 / 1 / 2
6,987
1,397
5,736
9,280
7,353
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Poseidon
QRABBIR
Poseidon
10
0 / 1 / 0
5,470
1,094
256
823
346
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thanatos
11
3 / 3 / 1
6,964
1,393
6,959
11,444
5,915
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

11
1 / 1 / 4
6,481
1,296
5,638
7,832
4,601
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Team 1 Tickets

337

VS

Team 2 Tickets

364

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Hipoplay
Ao Kuang
12
4 / 2 / 2
7,523
1,505
8,865
8,131
3,983
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

12
1 / 0 / 6
7,104
1,421
3,850
5,774
4,776
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Zeus
ZJkellz
Zeus
12
2 / 4 / 4
6,603
1,321
6,812
5,635
1,896
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nike
ohDJ
Nike
12
1 / 0 / 7
6,346
1,269
9,232
6,462
4,088
Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Danzaburou
slippp11
Danzaburou
12
2 / 0 / 6
6,946
1,389
6,775
2,341
1,073
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
35
6
Kills
10
10
Deaths
6
10
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
1
4
3
0.63
L
Atlas
Erwinvine
Atlas
1
1
2
2
W
Ao Kuang
Hipoplay
Ao Kuang
4
2
2
2.5
W
1
0
6
4
L
Poseidon
QRABBIR
Poseidon
0
1
0
0
L
Thanatos
3
3
1
1.17
W
Zeus
ZJkellz
Zeus
2
4
4
1
L
1
1
4
3
W
Nike
ohDJ
Nike
1
0
7
4.5
W
Danzaburou
slippp11
Danzaburou
2
0
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,771
Damage
35,534
37,619
Taken
28,343
22,315
Mitigated
15,816
9,126
Healing
6,574
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
5,182
1,800
0
692
8,240
4,100
0
2,909
5,331
0
17,578
L
Atlas
Erwinvine
Atlas
5,736
2,040
0
1,061
9,280
7,353
0
5,045
4,235
14,846
0
W
Ao Kuang
Hipoplay
Ao Kuang
8,865
4,145
0
2,056
8,131
3,983
0
3,169
4,962
15,802
2,141
W
3,850
489
0
1,080
5,774
4,776
0
2,349
3,425
12,908
0
L
Poseidon
QRABBIR
Poseidon
256
98
0
0
823
346
0
557
266
256
0
L
Thanatos
6,959
2,941
0
2,881
11,444
5,915
0
7,175
4,269
0
13,472
W
Zeus
ZJkellz
Zeus
6,812
1,655
0
404
5,635
1,896
0
2,243
3,392
12,822
0
L
5,638
35
1,867
2,625
7,832
4,601
0
2,864
4,968
15,322
0
W
Nike
ohDJ
Nike
9,232
1,094
0
1,825
6,462
4,088
0
2,377
4,085
0
15,224
W
Danzaburou
slippp11
Danzaburou
6,775
3,732
0
1,209
2,341
1,073
0
1,492
849
0
16,292

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,503
Gold Earned
34,522
93
Minions Killed
88
3
Camps Cleared
4
455,081
Distance Traveled
565,796
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
6,601
1,320
28
6
1
92,601
0
L
Atlas
6,987
1,397
15
3
0
116,340
1
W
Ao Kuang
7,523
1,505
27
5
4
104,498
1
W
Geb
7,104
1,421
6
1
0
130,695
0
L
Poseidon
5,470
1,094
0
0
0
12,041
1
L
Thanatos
6,964
1,393
14
3
1
117,377
1
W
Zeus
6,603
1,321
18
4
0
103,031
1
L
Hel
6,481
1,296
36
7
1
116,722
0
W
Nike
6,346
1,269
13
3
0
116,906
0
W
Danzaburou
6,946
1,389
24
5
0
110,666
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role