Player Matchup

Ne Zha
Ne Zha
AjaxST
Ne Zha
Level 146
God Stats
2W - 1L
1,873 SR
Queue Stats
7W - 12L
1,277 Elo+
Party 1
Ganesha
Ganesha
Bulgesniffer
Ganesha
Level 50
God Stats
1W - 1L
1,243 SR
Queue Stats
43W - 18L
1,596 Elo+
Party 2
Tyr
Tyr
Rangy2206
Tyr
Level 7
God Stats
1W - 1L
1,327 SR
Queue Stats
4W - 7L
1,296 Elo+
Party 1
Apollo
Apollo
tOrC-123
Apollo
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 18L
1,526 Elo+
Party 2
Sol
Sol
westernranger1
Sol
Level 19
God Stats
10W - 4L
1,755 SR
Queue Stats
31W - 16L
1,557 Elo+
Party 2
Team Averages
Level 65
1,540 SR
1,450 Elo+

VS

Team Averages
Level 50
1,518 SR
1,362 Elo+
Neith
Neith
AnnelidOverlord
Neith
Level 88
God Stats
27W - 28L
1,468 SR
Queue Stats
503W - 639L
1,436 Elo+
Solo
Olorun
Olorun
GigglesandCream
Olorun
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 11L
1,225 Elo+
Party 4
Lancelot
Lancelot
Shooter662
Lancelot
Level 43
God Stats
3W - 2L
1,620 SR
Queue Stats
14W - 15L
1,506 Elo+
Party 3
Cthulhu
Cthulhu
The-Dark-Witcher
Cthulhu
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 12L
1,187 Elo+
Party 4
Hercules
Hercules
Zezuno
Hercules
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 4L
1,458 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
AjaxST
Ne Zha
18
9 / 2 / 9
13,385
1,217
17,325
12,476
6,671
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ganesha
Bulgesniffer
Ganesha
19
0 / 0 / 22
12,562
1,142
14,443
14,144
17,826
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Magic Focus

Magic Focus

+20
Magical Power

17
1 / 2 / 11
10,699
973
3,031
10,696
10,330
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Apollo
tOrC-123
Apollo
18
7 / 1 / 13
12,626
1,148
21,551
9,658
5,687
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

17
9 / 2 / 10
12,707
1,155
21,509
11,684
6,556
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

261

VS

Team 2 Tickets

129

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 0 / 0
9,013
819
0
0
0
Morningstar

Morningstar

+7
Physical Power
+50
Mana

16
3 / 8 / 2
11,345
1,031
9,813
17,406
7,870
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Lancelot
Shooter662
Lancelot
16
1 / 5 / 4
11,057
1,005
15,255
19,256
11,021
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

17
2 / 6 / 4
11,517
1,047
15,879
22,691
32,745
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Hercules
Zezuno
Hercules
16
1 / 7 / 4
10,641
967
13,166
24,957
25,713
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
21
26
Kills
7
7
Deaths
26
65
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
AjaxST
Ne Zha
9
2
9
6.75
L
0
0
0
0
W
Ganesha
Bulgesniffer
Ganesha
0
0
22
11
L
3
8
2
0.5
W
1
2
11
3.25
L
Lancelot
Shooter662
Lancelot
1
5
4
0.6
L
2
6
4
0.67
L
Hercules
Zezuno
Hercules
1
7
4
0.43
W
Apollo
tOrC-123
Apollo
7
1
13
13.5
W
9
2
10
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,859
Damage
54,113
58,658
Taken
84,310
47,070
Mitigated
77,349
12,030
Healing
9,346
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
AjaxST
Ne Zha
17,325
9,210
0
2,894
12,476
6,671
0
3,525
8,715
0
45,145
L
0
0
0
0
0
0
0
0
0
0
0
W
Ganesha
Bulgesniffer
Ganesha
14,443
2,852
0
1,839
14,144
17,826
0
6,423
6,750
25,504
0
L
9,813
6,763
941
2,059
17,406
7,870
0
7,455
9,951
24,145
0
W
3,031
1,055
0
468
10,696
10,330
0
4,811
5,179
0
8,590
L
Lancelot
Shooter662
Lancelot
15,255
3,297
0
0
19,256
11,021
0
5,612
13,644
0
37,321
L
15,879
2,030
386
1,044
22,691
32,745
0
9,766
12,925
42,124
0
L
Hercules
Zezuno
Hercules
13,166
3,907
0
4,916
24,957
25,713
0
13,119
11,838
0
25,173
W
Apollo
tOrC-123
Apollo
21,551
11,739
0
2,358
9,658
5,687
0
4,171
5,215
0
42,757
W
21,509
10,190
0
4,471
11,684
6,556
0
5,390
5,876
38,786
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,979
Gold Earned
53,573
200
Minions Killed
164
14
Camps Cleared
4
1,131,588
Distance Traveled
861,363
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
13,385
1,217
65
6
8
221,869
0
L
Neith
9,013
819
0
0
0
0
0
W
Ganesha
12,562
1,142
0
0
0
219,992
2
L
Olorun
11,345
1,031
35
3
2
178,835
0
W
Tyr
10,699
973
17
2
2
269,590
1
L
Lancelot
11,057
1,005
46
4
2
276,557
2
L
Cthulhu
11,517
1,047
66
6
0
210,436
0
L
Hercules
10,641
967
17
2
0
195,535
0
W
Apollo
12,626
1,148
75
7
0
215,973
2
W
Sol
12,707
1,155
43
4
4
204,164
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role