Player Matchup

Ymir
Ymir
 
Ymir
Level 74
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sol
Sol
Americano4234
Sol
Level 82
God Stats
21W - 16L
1,614 SR
Queue Stats
447W - 459L
1,501 Elo+
Party 4
Horus
Horus
JustALegoshi
Horus
Level 46
God Stats
23W - 17L
1,517 SR
Queue Stats
187W - 194L
1,483 Elo+
Party 4
Neith
Neith
Khronus64
Neith
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
83W - 32L
1,646 Elo+
Party 1
Kali
Kali
VC The Dark
Kali
Level 129
God Stats
1W - 2L
1,655 SR
Queue Stats
119W - 102L
1,531 Elo+
Party 1
Team Averages
Level 70
1,557 SR
1,532 Elo+

VS

Team Averages
Level 92
1,640 SR
1,649 Elo+
Ullr
Ullr
Jennacide_v1
Ullr
Level 120
God Stats
17W - 4L
1,930 SR
Queue Stats
235W - 192L
1,622 Elo+
Party 2
Skadi
Skadi
Petey569
Skadi
Level 160
God Stats
6W - 3L
1,690 SR
Queue Stats
229W - 159L
1,694 Elo+
Party 2
Chiron
Chiron
PullumRegis
Chiron
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
42W - 14L
1,850 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
TaisPlou
Ah Muzen Cab
Level 2
God Stats
3W - 3L
1,500 SR
Queue Stats
7W - 4L
1,500 Elo+
Party 3
Atlas
Atlas
Yoxtie
Atlas
Level 160
God Stats
2W - 1L
1,577 SR
Queue Stats
436W - 354L
1,580 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
9
0 / 4 / 2
6,012
401
4,495
13,891
12,221
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

8
0 / 9 / 0
5,777
385
5,778
13,502
3,536
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

12
1 / 2 / 0
7,194
480
8,653
12,779
12,476
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mystical Earring

Mystical Earring

+15
Mp 5

Neith
Khronus64
Neith
13
4 / 3 / 0
7,792
519
9,848
9,912
4,577
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

7
0 / 5 / 0
5,463
364
1,536
11,534
4,072
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 1 / 0
8,335
556
5,673
9,651
3,481
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Skadi
Petey569
Skadi
14
6 / 0 / 8
8,560
571
13,312
8,793
3,434
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chiron
16
13 / 0 / 4
10,137
676
15,514
13,498
6,555
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ah Muzen Cab
TaisPlou
Ah Muzen Cab
12
1 / 3 / 4
6,842
456
5,165
9,074
2,922
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atlas
Yoxtie
Atlas
11
2 / 1 / 5
7,208
481
6,901
14,092
10,675
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
44
5
Kills
23
23
Deaths
5
2
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
0
4
2
0.25
L
0
9
0
0
W
1
1
0
1
L
1
2
0
0.5
L
Neith
Khronus64
Neith
4
3
0
1.33
W
Skadi
Petey569
Skadi
6
0
8
10
W
Chiron
13
0
4
15
W
Ah Muzen Cab
TaisPlou
Ah Muzen Cab
1
3
4
1
L
0
5
0
0
W
Atlas
Yoxtie
Atlas
2
1
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,310
Damage
46,565
61,618
Taken
55,108
36,882
Mitigated
27,067
13,673
Healing
14,473
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
4,495
1,074
398
1,502
13,891
12,221
0
3,500
10,391
14,310
3,683
L
5,778
2,164
0
2,690
13,502
3,536
0
259
13,243
27,445
0
W
5,673
2,634
0
1,528
9,651
3,481
2,018
0
8,884
0
65,498
L
8,653
3,873
0
3,940
12,779
12,476
0
0
12,779
0
45,546
L
Neith
Khronus64
Neith
9,848
4,351
0
3,185
9,912
4,577
588
2,723
7,189
0
71,210
W
Skadi
Petey569
Skadi
13,312
7,775
0
702
8,793
3,434
152
1,836
6,910
0
74,774
W
Chiron
15,514
9,231
304
5,868
13,498
6,555
1,254
5,332
8,071
0
89,069
W
Ah Muzen Cab
TaisPlou
Ah Muzen Cab
5,165
1,139
0
1,944
9,074
2,922
1,336
749
8,325
0
39,207
L
1,536
585
0
1,958
11,534
4,072
0
0
11,534
0
25,273
W
Atlas
Yoxtie
Atlas
6,901
2,616
238
3,889
14,092
10,675
489
1,614
12,478
27,335
6,287

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,238
Gold Earned
41,082
328
Minions Killed
454
0
Camps Cleared
0
1,239,413
Distance Traveled
1,374,446
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
6,012
401
26
2
0
263,422
1
L
Sol
5,777
385
43
3
0
221,126
5
W
Ullr
8,335
556
115
8
0
239,152
1
L
Horus
7,194
480
70
5
0
276,555
0
L
Neith
7,792
519
133
9
0
267,882
1
W
Skadi
8,560
571
114
8
0
302,951
3
W
Chiron
10,137
676
129
9
0
270,847
0
W
Ah Muzen Cab
6,842
456
63
4
0
272,700
1
L
Kali
5,463
364
56
4
0
210,428
1
W
Atlas
7,208
481
33
2
0
288,796
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role