Player Matchup

Lancelot
Lancelot
BigBanshee
Lancelot
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
527W - 380L
1,663 Elo+
Party 3
Anubis
Anubis
RosaPercs_
Anubis
Level 137
God Stats
6W - 1L
1,811 SR
Queue Stats
593W - 398L
1,689 Elo+
Party 3
Cupid
Cupid
Saralagar
Cupid
Level 61
God Stats
13W - 15L
1,503 SR
Queue Stats
84W - 97L
1,386 Elo+
Party 1
Terra
Terra
TheurgicTax834
Terra
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 18L
1,500 Elo+
Party 1
Pele
Pele
jeboris
Pele
Level 29
God Stats
13W - 2L
1,901 SR
Queue Stats
139W - 66L
1,697 Elo+
Party 3
Team Averages
Level 72
1,643 SR
1,587 Elo+

VS

Team Averages
Level 93
1,525 SR
1,496 Elo+
Chang'e
Chang'e
OldMemesDieHard
Chang'e
Level 105
God Stats
4W - 7L
1,396 SR
Queue Stats
115W - 84L
1,559 Elo+
Party 2
Lancelot
Lancelot
PootyBooty69
Lancelot
Level 70
God Stats
1W - 3L
1,627 SR
Queue Stats
338W - 311L
1,498 Elo+
Party 2
Pele
Pele
ShaneTillyyy
Pele
Level 68
God Stats
5W - 6L
1,546 SR
Queue Stats
221W - 193L
1,492 Elo+
Party 2
Neith
Neith
Xx503AndrewxX
Neith
Level 68
God Stats
22W - 28L
1,465 SR
Queue Stats
98W - 99L
1,388 Elo+
Solo
Olorun
Olorun
thegrubmasta1
Olorun
Level 154
God Stats
7W - 9L
1,589 SR
Queue Stats
230W - 190L
1,540 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
BigBanshee
Lancelot
16
3 / 0 / 5
9,762
610
7,654
11,547
8,397
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Anubis
RosaPercs_
Anubis
16
5 / 2 / 3
9,794
612
11,738
13,709
7,824
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cupid
Saralagar
Cupid
13
2 / 7 / 1
8,734
546
10,137
12,799
4,951
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

12
3 / 3 / 6
7,754
485
7,580
16,249
9,760
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Pele
jeboris
Pele
16
6 / 5 / 8
9,829
614
9,819
18,403
8,079
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 4 / 3
7,659
479
8,135
11,840
3,754
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Lancelot
PootyBooty69
Lancelot
14
2 / 1 / 1
8,175
511
8,624
11,226
9,879
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

13
3 / 3 / 5
8,062
504
8,581
15,714
5,275
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
6 / 6 / 1
7,183
449
6,628
13,658
4,817
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

13
3 / 5 / 4
8,112
507
7,431
15,902
6,842
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
31
19
Kills
17
17
Deaths
19
23
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Lancelot
BigBanshee
Lancelot
3
0
5
5.5
L
3
4
3
1.13
L
Lancelot
PootyBooty69
Lancelot
2
1
1
2.5
W
Anubis
RosaPercs_
Anubis
5
2
3
3.25
W
Cupid
Saralagar
Cupid
2
7
1
0.36
L
3
3
5
1.83
W
3
3
6
2
L
6
6
1
1.08
W
Pele
jeboris
Pele
6
5
8
2
L
3
5
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,928
Damage
39,399
72,707
Taken
68,340
39,011
Mitigated
30,567
31,523
Healing
19,188
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
BigBanshee
Lancelot
7,654
1,067
0
7,330
11,547
8,397
288
105
11,442
0
67,273
L
8,135
1,375
848
2,745
11,840
3,754
0
4,232
7,470
36,339
0
L
Lancelot
PootyBooty69
Lancelot
8,624
2,315
0
990
11,226
9,879
0
2,338
8,158
0
50,227
W
Anubis
RosaPercs_
Anubis
11,738
657
0
9,335
13,709
7,824
356
4,663
9,046
88,020
0
W
Cupid
Saralagar
Cupid
10,137
4,764
119
2,636
12,799
4,951
540
2,746
10,053
0
61,219
L
8,581
2,003
0
5,257
15,714
5,275
0
3,360
12,140
0
55,815
W
7,580
1,525
734
4,871
16,249
9,760
0
3,193
13,056
28,843
0
L
6,628
3,831
0
2,515
13,658
4,817
0
2,835
10,525
0
26,653
W
Pele
jeboris
Pele
9,819
3,585
0
6,498
18,403
8,079
1,633
3,708
14,695
0
76,492
L
7,431
3,001
546
6,287
15,902
6,842
1,349
6,230
9,094
49,771
7,504

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,873
Gold Earned
39,191
536
Minions Killed
367
0
Camps Cleared
0
1,607,813
Distance Traveled
1,481,714
26
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
9,762
610
119
7
0
378,798
4
L
Chang'e
7,659
479
60
4
0
246,158
2
L
Lancelot
8,175
511
83
5
0
343,312
2
W
Anubis
9,794
612
148
9
0
292,690
5
W
Cupid
8,734
546
110
7
0
294,605
7
L
Pele
8,062
504
85
5
0
369,240
1
W
Terra
7,754
485
46
3
0
307,055
8
L
Neith
7,183
449
33
2
0
251,361
2
W
Pele
9,829
614
113
7
0
334,665
2
L
Olorun
8,112
507
106
7
0
271,643
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role