Player Matchup

Kumbhakarna
Kumbhakarna
Mind Of Logic0
Kumbhakarna
Level 147
God Stats
0W - 3L
1,511 SR
Queue Stats
225W - 173L
1,583 Elo+
Party 2
Ra
Ra
armyguy7
Ra
Level 160
God Stats
5W - 5L
1,510 SR
Queue Stats
211W - 177L
1,557 Elo+
Party 2
Thor
Thor
xKinkyTurtlex
Thor
Level 156
God Stats
0W - 1L
1,471 SR
Queue Stats
233W - 200L
1,542 Elo+
Party 2
Team Averages
Level 154
1,498 SR
1,561 Elo+

VS

Team Averages
Level 115
1,731 SR
1,612 Elo+
Xbalanque
Xbalanque
Chui28
Xbalanque
Level 123
God Stats
2W - 0L
1,787 SR
Queue Stats
28W - 22L
1,577 Elo+
Solo
Kuzenbo
Kuzenbo
RastaMon117
Kuzenbo
Level 67
God Stats
23W - 11L
1,577 SR
Queue Stats
510W - 362L
1,594 Elo+
Party 1
Yu Huang
Yu Huang
XtremeLeeArti
Yu Huang
Level 154
God Stats
163W - 65L
1,829 SR
Queue Stats
1,243W - 697L
1,664 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Mind Of Logic0
Kumbhakarna
15
0 / 3 / 9
10,805
600
7,641
28,476
37,030
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

17
2 / 3 / 7
11,901
661
14,912
20,065
8,810
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
7 / 2 / 1
12,656
703
13,874
18,088
8,384
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Chui28
Xbalanque
17
1 / 3 / 5
11,741
652
22,300
11,576
5,390
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kuzenbo
RastaMon117
Kuzenbo
17
3 / 2 / 5
12,585
699
13,134
23,878
38,257
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Yu Huang
XtremeLeeArti
Yu Huang
18
4 / 4 / 3
12,710
706
20,030
12,742
5,758
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
21
9
Kills
8
8
Deaths
9
17
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
Chui28
Xbalanque
1
3
5
1.17
L
Kumbhakarna
Mind Of Logic0
Kumbhakarna
0
3
9
1.5
W
Kuzenbo
RastaMon117
Kuzenbo
3
2
5
2.75
W
Yu Huang
XtremeLeeArti
Yu Huang
4
4
3
1.38
L
2
3
7
1.83
L
7
2
1
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,427
Damage
55,464
66,629
Taken
48,196
54,224
Mitigated
49,405
22,733
Healing
7,698
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
Chui28
Xbalanque
22,300
12,325
0
2,208
11,576
5,390
2,492
4,951
6,459
0
72,649
L
Kumbhakarna
Mind Of Logic0
Kumbhakarna
7,641
376
725
5,171
28,476
37,030
0
11,031
17,018
16,785
0
W
Kuzenbo
RastaMon117
Kuzenbo
13,134
3,946
460
4,276
23,878
38,257
86
10,634
12,551
26,589
0
W
Yu Huang
XtremeLeeArti
Yu Huang
20,030
1,252
0
754
12,742
5,758
462
6,333
6,161
67,795
0
L
14,912
1,229
4,699
11,763
20,065
8,810
1,005
11,468
8,133
63,036
0
L
13,874
2,715
0
375
18,088
8,384
2,291
9,621
8,134
0
45,905

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,362
Gold Earned
37,036
210
Minions Killed
228
6
Camps Cleared
8
1,015,410
Distance Traveled
889,687
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
11,741
652
107
6
1
267,433
1
L
Kumbhakarna
10,805
600
18
1
0
322,307
3
W
Kuzenbo
12,585
699
16
1
1
314,656
0
W
Yu Huang
12,710
706
105
6
6
307,598
3
L
Ra
11,901
661
126
7
3
357,010
4
L
Thor
12,656
703
66
4
3
336,093
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role