Player Matchup

Bakasura
Bakasura
Jada0928
Bakasura
Level 122
God Stats
1W - 0L
1,669 SR
Queue Stats
32W - 30L
1,465 Elo+
Party 2
Bellona
Bellona
Kirishh-_
Bellona
Level 146
God Stats
14W - 13L
1,434 SR
Queue Stats
267W - 255L
1,496 Elo+
Solo
Anubis
Anubis
ZombieManI37
Anubis
Level 77
God Stats
1W - 0L
1,500 SR
Queue Stats
401W - 394L
1,455 Elo+
Solo
Danzaburou
Danzaburou
ashaffer21
Danzaburou
Level 89
God Stats
7W - 4L
1,631 SR
Queue Stats
17W - 11L
1,535 Elo+
Party 2
Shiva
Shiva
pistolaaaaaaka
Shiva
Level 160
God Stats
131W - 113L
1,561 SR
Queue Stats
585W - 602L
1,463 Elo+
Solo
Team Averages
Level 119
1,559 SR
1,483 Elo+

VS

Team Averages
Level 112
1,493 SR
1,469 Elo+
Ne Zha
Ne Zha
BlankBLS
Ne Zha
Level 103
God Stats
9W - 4L
1,714 SR
Queue Stats
149W - 145L
1,475 Elo+
Solo
Charybdis
Charybdis
Epik1967
Charybdis
Level 129
God Stats
1W - 7L
1,295 SR
Queue Stats
349W - 350L
1,383 Elo+
Solo
Janus
Janus
Hvy Slender
Janus
Level 108
God Stats
9W - 17L
1,412 SR
Queue Stats
275W - 256L
1,525 Elo+
Solo
Chang'e
Chang'e
IISSORAII
Chang'e
Level 83
God Stats
6W - 9L
1,396 SR
Queue Stats
455W - 496L
1,470 Elo+
Party 1
Hun Batz
Hun Batz
ll-Ludwig-ll
Hun Batz
Level 137
God Stats
25W - 27L
1,646 SR
Queue Stats
608W - 609L
1,492 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Jada0928
Bakasura
17
8 / 2 / 1
10,518
584
9,519
17,947
8,877
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bellona
Kirishh-_
Bellona
16
2 / 2 / 0
10,802
600
14,115
16,066
18,477
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Anubis
17
5 / 1 / 3
10,626
590
7,467
12,627
7,448
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
ashaffer21
Danzaburou
17
5 / 2 / 7
11,177
621
13,584
14,410
6,544
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

15
4 / 2 / 8
9,689
538
11,426
14,333
9,628
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
BlankBLS
Ne Zha
17
2 / 2 / 2
10,410
578
13,108
19,013
12,663
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Charybdis
Epik1967
Charybdis
13
2 / 8 / 2
8,494
472
10,959
17,800
5,047
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

13
2 / 4 / 2
8,367
465
9,920
10,326
2,872
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chang'e
IISSORAII
Chang'e
12
0 / 5 / 8
8,260
459
5,189
17,823
6,505
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Hun Batz
ll-Ludwig-ll
Hun Batz
15
3 / 5 / 5
9,168
509
6,981
16,646
5,889
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
28
24
Kills
9
9
Deaths
24
19
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
BlankBLS
Ne Zha
2
2
2
1.5
L
Charybdis
Epik1967
Charybdis
2
8
2
0.38
L
2
4
2
0.75
L
Chang'e
IISSORAII
Chang'e
0
5
8
0.8
W
Bakasura
Jada0928
Bakasura
8
2
1
4.25
W
Bellona
Kirishh-_
Bellona
2
2
0
1
W
Anubis
5
1
3
6.5
W
Danzaburou
ashaffer21
Danzaburou
5
2
7
4.25
L
Hun Batz
ll-Ludwig-ll
Hun Batz
3
5
5
1.1
W
4
2
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,111
Damage
46,157
75,383
Taken
81,608
50,974
Mitigated
32,976
28,548
Healing
25,084
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
BlankBLS
Ne Zha
13,108
4,890
192
6,332
19,013
12,663
1,090
0
18,803
0
86,399
L
Charybdis
Epik1967
Charybdis
10,959
4,221
0
3,678
17,800
5,047
639
231
17,379
0
65,432
L
9,920
532
70
1,335
10,326
2,872
191
2,573
7,373
61,485
0
L
Chang'e
IISSORAII
Chang'e
5,189
294
3,652
5,533
17,823
6,505
286
780
16,075
31,408
0
W
Bakasura
Jada0928
Bakasura
9,519
7,013
0
4,216
17,947
8,877
1,197
2,600
15,347
0
76,118
W
Bellona
Kirishh-_
Bellona
14,115
6,827
0
5,967
16,066
18,477
882
1,230
14,836
0
85,190
W
Anubis
7,467
1,075
0
7,854
12,627
7,448
600
6,298
6,329
83,315
0
W
Danzaburou
ashaffer21
Danzaburou
13,584
6,652
0
5,395
14,410
6,544
2,868
1,915
12,495
0
88,963
L
Hun Batz
ll-Ludwig-ll
Hun Batz
6,981
1,689
0
4,292
16,646
5,889
945
3,883
12,453
0
60,976
W
11,426
2,131
822
4,294
14,333
9,628
383
3,066
11,267
0
51,827

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,812
Gold Earned
44,699
657
Minions Killed
529
0
Camps Cleared
0
1,820,442
Distance Traveled
1,723,806
6
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
10,410
578
158
9
0
346,667
6
L
Charybdis
8,494
472
122
7
0
287,629
1
L
Janus
8,367
465
113
6
0
353,772
2
L
Chang'e
8,260
459
46
3
0
343,044
3
W
Bakasura
10,518
584
138
8
0
432,673
0
W
Bellona
10,802
600
169
9
0
314,634
1
W
Anubis
10,626
590
133
7
0
316,179
0
W
Danzaburou
11,177
621
139
8
0
367,717
0
L
Hun Batz
9,168
509
90
5
0
392,694
1
W
Shiva
9,689
538
78
4
0
389,239
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role