Player Matchup

Hou Yi
Hou Yi
Darth4Stark
Hou Yi
Level 115
God Stats
1W - 1L
1,662 SR
Queue Stats
42W - 30L
1,617 Elo+
Party 1
Ra
Ra
IvanYuki
Ra
Level 160
God Stats
0W - 3L
1,593 SR
Queue Stats
47W - 30L
1,687 Elo+
Party 1
Chaac
Chaac
Reybrujo937
Chaac
Level 129
God Stats
2W - 1L
1,997 SR
Queue Stats
47W - 37L
1,625 Elo+
Party 1
Team Averages
Level 135
1,751 SR
1,643 Elo+

VS

Team Averages
Level 111
1,438 SR
1,519 Elo+
King Arthur
King Arthur
ElGatoPascal
King Arthur
Level 141
God Stats
8W - 13L
1,331 SR
Queue Stats
204W - 202L
1,549 Elo+
Party 2
Vulcan
Vulcan
FranCarre
Vulcan
Level 155
God Stats
4W - 3L
1,483 SR
Queue Stats
355W - 361L
1,605 Elo+
Party 2
Loki
Loki
GET_GOOD69_
Loki
Level 37
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 23L
1,402 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
20
3 / 2 / 4
14,695
612
14,255
20,207
7,034
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

19
2 / 3 / 6
14,548
606
20,520
22,249
10,952
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
3 / 5 / 5
14,008
584
21,373
36,784
43,191
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
ElGatoPascal
King Arthur
20
1 / 1 / 8
14,588
608
21,362
33,320
46,300
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Vulcan
FranCarre
Vulcan
20
7 / 1 / 3
16,689
695
40,012
18,052
11,168
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

18
2 / 6 / 2
13,278
553
8,857
17,373
8,834
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
23
8
Kills
10
10
Deaths
8
15
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
3
2
4
2.5
W
King Arthur
ElGatoPascal
King Arthur
1
1
8
5
W
Vulcan
FranCarre
Vulcan
7
1
3
8.5
W
2
6
2
0.5
L
2
3
6
1.67
L
3
5
5
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,148
Damage
70,231
79,240
Taken
68,745
61,177
Mitigated
66,302
26,850
Healing
4,100
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
14,255
6,046
0
918
20,207
7,034
404
13,276
6,931
0
66,820
W
King Arthur
ElGatoPascal
King Arthur
21,362
748
584
2,279
33,320
46,300
311
10,773
22,547
263
50,954
W
Vulcan
FranCarre
Vulcan
40,012
14,388
0
500
18,052
11,168
2,366
4,517
13,535
130,602
0
W
8,857
1,654
239
498
17,373
8,834
0
5,902
11,471
0
39,540
L
20,520
2,605
5,422
11,365
22,249
10,952
719
7,942
14,307
81,312
0
L
21,373
2,935
0
9,145
36,784
43,191
246
19,576
17,208
0
55,882

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,251
Gold Earned
44,555
323
Minions Killed
284
11
Camps Cleared
9
1,257,104
Distance Traveled
1,344,988
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
14,695
612
96
4
4
407,151
2
W
King Arthur
14,588
608
55
2
1
459,321
2
W
Vulcan
16,689
695
177
7
8
496,770
5
W
Loki
13,278
553
52
2
0
388,897
0
L
Ra
14,548
606
158
7
5
423,237
10
L
Chaac
14,008
584
69
3
2
426,716
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role