Player Matchup

Odin
Odin
 
Odin
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cerberus
Cerberus
Dreaded9463
Cerberus
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Skadi
Skadi
MádaraUchiha
Skadi
Level 160
God Stats
1W - 0L
1,801 SR
Queue Stats
43W - 8L
1,948 Elo+
Party 1
Team Averages
Level 111
1,600 SR
1,649 Elo+

VS

Team Averages
Level 69
1,378 SR
1,448 Elo+
Baron Samedi
Baron Samedi
RusselWestbrook0
Baron Samedi
Level 24
God Stats
0W - 2L
1,363 SR
Queue Stats
29W - 47L
1,413 Elo+
Party 2
Atlas
Atlas
aca_reaper
Atlas
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
142W - 194L
1,413 Elo+
Party 2
Odin
Odin
bdsw81
Odin
Level 95
God Stats
0W - 2L
1,272 SR
Queue Stats
391W - 455L
1,520 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
12
4 / 2 / 8
8,730
794
5,835
13,554
12,399
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Cerberus
Dreaded9463
Cerberus
12
2 / 2 / 12
8,511
774
10,330
11,156
10,119
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
9 / 1 / 6
9,384
853
17,768
11,142
5,137
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
RusselWestbrook0
Baron Samedi
11
1 / 4 / 2
6,913
628
8,764
10,065
4,518
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Atlas
10
2 / 6 / 3
7,714
701
10,223
12,860
13,117
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Odin
bdsw81
Odin
11
2 / 5 / 1
7,752
705
8,677
15,715
9,438
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
11
15
Kills
5
5
Deaths
15
26
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Odin
 
Odin
4
2
8
4
W
Cerberus
Dreaded9463
Cerberus
2
2
12
4
W
9
1
6
12
L
Baron Samedi
RusselWestbrook0
Baron Samedi
1
4
2
0.5
L
Atlas
2
6
3
0.58
L
Odin
bdsw81
Odin
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,933
Damage
27,664
35,852
Taken
38,640
27,655
Mitigated
27,073
11,350
Healing
6,846
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
 
Odin
5,835
2,285
0
3,065
13,554
12,399
184
7,492
6,062
0
16,922
W
Cerberus
Dreaded9463
Cerberus
10,330
1,104
1,083
3,964
11,156
10,119
536
6,406
4,750
19,631
0
W
17,768
10,086
0
3,238
11,142
5,137
1,133
5,949
5,193
0
49,890
L
Baron Samedi
RusselWestbrook0
Baron Samedi
8,764
1,004
1,115
2,930
10,065
4,518
0
2,897
7,168
25,365
0
L
Atlas
10,223
4,139
228
1,252
12,860
13,117
0
2,745
10,115
17,825
0
L
Odin
bdsw81
Odin
8,677
2,614
0
1,321
15,715
9,438
0
4,751
10,964
0
18,829

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,625
Gold Earned
22,379
118
Minions Killed
68
5
Camps Cleared
3
582,313
Distance Traveled
541,360
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
8,730
794
18
2
1
189,711
4
W
Cerberus
8,511
774
37
3
1
204,453
1
W
Skadi
9,384
853
63
6
3
188,149
0
L
Baron Samedi
6,913
628
30
3
0
179,373
0
L
Atlas
7,714
701
17
2
2
154,834
1
L
Odin
7,752
705
21
2
1
207,153
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role