Player Matchup

Nemesis
Nemesis
Corvar
Nemesis
Level 160
God Stats
12W - 8L
1,641 SR
Queue Stats
169W - 102L
1,749 Elo+
Party 1
Charybdis
Charybdis
DocHades
Charybdis
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 3L
1,750 Elo+
Party 1
Thanatos
Thanatos
JohnnyQuasar
Thanatos
Level 160
God Stats
7W - 2L
2,119 SR
Queue Stats
201W - 141L
1,750 Elo+
Party 1
Geb
Geb
KingBopBop
Geb
Level 158
God Stats
1W - 1L
1,414 SR
Queue Stats
93W - 46L
1,783 Elo+
Party 1
Poseidon
Poseidon
lCrosseye
Poseidon
Level 3
God Stats
2W - 0L
1,500 SR
Queue Stats
9W - 4L
1,750 Elo+
Party 1
Team Averages
Level 110
1,635 SR
1,756 Elo+

VS

Team Averages
Level 111
1,468 SR
1,525 Elo+
Vulcan
Vulcan
 
Vulcan
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
Chickenpox34
Chaac
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 9L
1,498 Elo+
Party 3
Hercules
Hercules
QuicK88
Hercules
Level 154
God Stats
6W - 9L
1,333 SR
Queue Stats
118W - 110L
1,548 Elo+
Party 2
Olorun
Olorun
RemnantValkyrie
Olorun
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
99W - 112L
1,559 Elo+
Party 3
Sylvanus
Sylvanus
lxReneGxl
Sylvanus
Level 149
God Stats
7W - 14L
1,508 SR
Queue Stats
154W - 156L
1,518 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Corvar
Nemesis
13
5 / 0 / 6
7,768
647
8,804
10,289
4,214
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Charybdis
DocHades
Charybdis
11
1 / 2 / 0
6,632
553
6,538
7,897
2,732
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thanatos
JohnnyQuasar
Thanatos
14
8 / 0 / 3
8,687
724
11,002
13,010
7,581
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
0 / 3 / 5
6,711
559
4,079
10,799
7,300
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Poseidon
lCrosseye
Poseidon
11
2 / 2 / 2
7,007
584
4,782
5,557
2,145
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
10
1 / 4 / 2
6,331
528
4,933
7,446
2,769
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

8
0 / 5 / 0
5,205
434
3,728
8,830
3,602
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Hercules
QuicK88
Hercules
10
2 / 0 / 3
6,331
528
4,925
9,286
6,544
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

11
2 / 2 / 2
6,249
521
5,462
10,182
3,006
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sylvanus
lxReneGxl
Sylvanus
10
2 / 5 / 2
6,204
517
5,080
10,930
5,272
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
16
16
Kills
7
7
Deaths
16
16
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Vulcan
 
Vulcan
1
4
2
0.5
L
0
5
0
0
W
Nemesis
Corvar
Nemesis
5
0
6
8
W
Charybdis
DocHades
Charybdis
1
2
0
0.5
W
Thanatos
JohnnyQuasar
Thanatos
8
0
3
9.5
W
0
3
5
0.83
L
Hercules
QuicK88
Hercules
2
0
3
3.5
L
2
2
2
1.5
W
Poseidon
lCrosseye
Poseidon
2
2
2
1.5
L
Sylvanus
lxReneGxl
Sylvanus
2
5
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,205
Damage
24,128
47,552
Taken
46,674
23,972
Mitigated
21,193
24,856
Healing
15,715
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
 
Vulcan
4,933
1,407
0
1,211
7,446
2,769
0
2,560
4,795
42,848
0
L
3,728
1,448
0
1,307
8,830
3,602
0
633
7,743
0
25,079
W
Nemesis
Corvar
Nemesis
8,804
4,303
0
2,274
10,289
4,214
411
2,991
7,298
0
59,725
W
Charybdis
DocHades
Charybdis
6,538
3,667
0
3,163
7,897
2,732
1,713
3,250
4,647
0
47,401
W
Thanatos
JohnnyQuasar
Thanatos
11,002
3,201
0
16,418
13,010
7,581
500
2,595
10,415
0
61,879
W
4,079
315
317
2,434
10,799
7,300
28
3,209
7,590
18,562
0
L
Hercules
QuicK88
Hercules
4,925
1,427
0
3,791
9,286
6,544
0
3,032
6,113
0
17,201
L
5,462
2,759
327
5,463
10,182
3,006
1,072
891
9,242
48,058
2,903
W
Poseidon
lCrosseye
Poseidon
4,782
440
0
250
5,557
2,145
631
3,098
2,459
47,768
0
L
Sylvanus
lxReneGxl
Sylvanus
5,080
712
796
2,820
10,930
5,272
0
1,745
9,008
28,614
10,722

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,805
Gold Earned
30,320
421
Minions Killed
282
0
Camps Cleared
0
1,325,395
Distance Traveled
1,056,251
13
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
6,331
528
75
6
0
229,105
4
L
Chaac
5,205
434
33
3
0
156,198
1
W
Nemesis
7,768
647
101
8
0
312,527
5
W
Charybdis
6,632
553
89
7
0
224,987
1
W
Thanatos
8,687
724
112
9
0
274,657
2
W
Geb
6,711
559
14
1
0
261,944
3
L
Hercules
6,331
528
23
2
0
242,057
3
L
Olorun
6,249
521
80
7
0
211,345
2
W
Poseidon
7,007
584
105
9
0
251,280
2
L
Sylvanus
6,204
517
71
6
0
217,546
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role