Player Matchup

Hades
Hades
Masters
 
Hades
Masters
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Vamana
Vamana
Diamond IV
BimiTenpix
Vamana
Diamond IV
Level 160
God Stats
10W - 9L
1,634 SR
Queue Stats
976W - 976L
2,164 MMR
Solo
Charybdis
Charybdis
Diamond I
Hott_Nickelz97
Charybdis
Diamond I
Level 103
God Stats
7W - 6L
1,537 SR
Queue Stats
302W - 296L
2,446 MMR
Solo
Sobek
Sobek
Diamond III
SilenceTheKiII
Sobek
Diamond III
Level 160
God Stats
7W - 10L
1,486 SR
Queue Stats
677W - 677L
2,203 MMR
Solo
Chiron
Chiron
Diamond III
bigbadmamajama1
Chiron
Diamond III
Level 96
God Stats
7W - 8L
1,695 SR
Queue Stats
334W - 326L
2,043 MMR
Solo
Team Averages
Diamond II
Diamond II
Average Tier
Level 136
1,571 SR
2,071 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 131
1,610 SR
2,273 MMR
Bakasura
Bakasura
Diamond I
Kiinng_I
Bakasura
Diamond I
Level 106
God Stats
3W - 0L
1,804 SR
Queue Stats
50W - 29L
2,404 MMR
Solo
Neith
Neith
Platinum I
Libbraa
Neith
Platinum I
Level 159
God Stats
18W - 16L
1,647 SR
Queue Stats
298W - 284L
2,001 MMR
Party 2
Thoth
Thoth
Diamond II
Litos_2016
Thoth
Diamond II
Level 160
God Stats
9W - 10L
1,592 SR
Queue Stats
470W - 427L
2,410 MMR
Party 1
Sun Wukong
Sun Wukong
Platinum III
TotteryRat22749
Sun Wukong
Platinum III
Level 69
God Stats
6W - 4L
1,649 SR
Queue Stats
69W - 50L
2,069 MMR
Party 2
Terra
Terra
Masters
kgn-Mayor
Terra
Masters
Level 160
God Stats
1W - 2L
1,356 SR
Queue Stats
619W - 597L
2,481 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
16
3 / 6 / 2
10,220
487
14,967
24,154
15,560
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Vamana
BimiTenpix
Vamana
16
2 / 2 / 3
9,864
470
12,498
25,796
15,361
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Charybdis
Hott_Nickelz97
Charybdis
17
2 / 5 / 1
10,525
501
9,759
15,522
6,045
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

12
1 / 3 / 5
8,779
418
6,143
20,244
20,938
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Talisman

Talisman

+75
Health
+15
Magical Protection

15
1 / 2 / 3
9,429
449
8,723
16,129
6,548
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bans
XbalanqueSusanoKaliKhepri

VS

Bans
Ne ZhaLokiGuan YuIshtar
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Kiinng_I
Bakasura
20
8 / 1 / 3
13,239
630
20,489
24,600
15,509
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Neith
Libbraa
Neith
18
2 / 1 / 2
11,400
543
11,041
10,981
6,346
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thoth
17
1 / 0 / 6
10,791
514
19,158
10,181
4,651
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
TotteryRat22749
Sun Wukong
19
7 / 2 / 2
12,597
600
16,902
24,234
21,379
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Terra
kgn-Mayor
Terra
16
0 / 5 / 7
10,397
495
8,672
22,372
21,835
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
38
9
Kills
18
18
Deaths
9
14
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Hades
 
Hades
3
6
2
0.67
L
Vamana
BimiTenpix
Vamana
2
2
3
1.75
L
Charybdis
Hott_Nickelz97
Charybdis
2
5
1
0.5
W
Bakasura
Kiinng_I
Bakasura
8
1
3
9.5
W
Neith
Libbraa
Neith
2
1
2
3
W
Thoth
1
0
6
4
L
1
3
5
1.17
W
Sun Wukong
TotteryRat22749
Sun Wukong
7
2
2
4
L
1
2
3
1.25
W
Terra
kgn-Mayor
Terra
0
5
7
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,090
Damage
76,262
101,845
Taken
92,368
64,452
Mitigated
69,720
30,902
Healing
34,045
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hades
 
Hades
14,967
2,417
558
9,564
24,154
15,560
0
5,508
18,042
88,625
0
L
Vamana
BimiTenpix
Vamana
12,498
7,872
0
4,778
25,796
15,361
1,008
4,550
19,778
0
96,623
L
Charybdis
Hott_Nickelz97
Charybdis
9,759
4,308
0
2,589
15,522
6,045
0
1,696
13,392
0
100,130
W
Bakasura
Kiinng_I
Bakasura
20,489
12,842
0
7,645
24,600
15,509
324
2,735
21,865
0
140,358
W
Neith
Libbraa
Neith
11,041
3,326
0
3,396
10,981
6,346
798
592
10,096
0
95,436
W
Thoth
19,158
2,102
0
578
10,181
4,651
609
3,694
6,487
106,159
0
L
6,143
1,205
655
7,101
20,244
20,938
0
9,636
9,758
24,962
485
W
Sun Wukong
TotteryRat22749
Sun Wukong
16,902
4,077
0
10,964
24,234
21,379
1,095
8,385
15,849
0
102,839
L
8,723
2,618
953
4,704
16,129
6,548
0
6,440
9,334
0
89,227
W
Terra
kgn-Mayor
Terra
8,672
1,436
5,984
5,478
22,372
21,835
72
6,234
16,138
29,378
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,817
Gold Earned
58,424
639
Minions Killed
704
0
Camps Cleared
0
1,934,524
Distance Traveled
2,205,208
18
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
10,220
487
165
8
0
360,696
5
L
Vamana
9,864
470
137
7
0
491,294
3
L
Charybdis
10,525
501
158
8
0
366,677
4
W
Bakasura
13,239
630
204
10
0
548,556
3
W
Neith
11,400
543
154
7
0
386,123
5
W
Thoth
10,791
514
165
8
0
447,525
7
L
Sobek
8,779
418
32
2
0
337,157
3
W
Sun Wukong
12,597
600
150
7
0
421,659
2
L
Chiron
9,429
449
147
7
0
378,700
3
W
Terra
10,397
495
31
1
0
401,345
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role