Player Matchup

Set
Set
FakeBmiles
Set
Level 48
God Stats
2W - 1L
1,500 SR
Queue Stats
196W - 220L
1,446 Elo+
Party 1
Scylla
Scylla
OkJustSmile2
Scylla
Level 34
God Stats
2W - 3L
1,241 SR
Queue Stats
67W - 90L
1,383 Elo+
Party 1
Heimdallr
Heimdallr
TTVxSmiles
Heimdallr
Level 17
God Stats
2W - 2L
1,259 SR
Queue Stats
13W - 14L
1,401 Elo+
Party 1
Arachne
Arachne
Z_Rey1
Arachne
Level 97
God Stats
32W - 19L
1,509 SR
Queue Stats
161W - 165L
1,394 Elo+
Solo
Bellona
Bellona
volslaarum
Bellona
Level 66
God Stats
10W - 10L
1,462 SR
Queue Stats
196W - 232L
1,356 Elo+
Party 1
Team Averages
Level 52
1,394 SR
1,396 Elo+

VS

Team Averages
Level 37
1,583 SR
1,365 Elo+
Rama
Rama
Browning2455
Rama
Level 35
God Stats
1W - 4L
1,367 SR
Queue Stats
34W - 60L
1,290 Elo+
Party 2
Susano
Susano
DixieNormsXXX
Susano
Level 18
God Stats
0W - 2L
1,500 SR
Queue Stats
7W - 22L
1,500 Elo+
Party 2
Cabrakan
Cabrakan
Shandut
Cabrakan
Level 68
God Stats
0W - 1L
1,712 SR
Queue Stats
53W - 58L
1,369 Elo+
Party 3
Kukulkan
Kukulkan
TheWhiteManOps
Kukulkan
Level 28
God Stats
2W - 6L
1,679 SR
Queue Stats
33W - 57L
1,300 Elo+
Party 2
Chaac
Chaac
Ulises2510
Chaac
Level 38
God Stats
4W - 1L
1,655 SR
Queue Stats
41W - 39L
1,369 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 3 / 4
10,352
545
9,133
16,217
11,939
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Scylla
16
4 / 3 / 0
10,336
544
7,086
11,193
4,544
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Heimdallr
TTVxSmiles
Heimdallr
17
8 / 1 / 4
10,358
545
13,222
9,373
4,292
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Arachne
Z_Rey1
Arachne
18
12 / 3 / 7
12,042
634
17,881
19,841
9,337
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bellona
volslaarum
Bellona
16
1 / 0 / 5
8,984
473
5,572
13,567
14,888
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 6 / 0
7,434
391
8,447
15,457
6,518
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

14
5 / 8 / 1
9,283
489
9,187
16,379
6,379
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cabrakan
Shandut
Cabrakan
12
0 / 5 / 2
8,159
429
3,075
18,108
25,235
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Kukulkan
15
5 / 3 / 2
10,043
529
8,783
9,582
4,052
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chaac
16
0 / 4 / 4
9,771
514
10,580
15,506
23,053
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
19
26
Kills
10
10
Deaths
26
20
Assists
9
Player
Kills
Deaths
Assists
KDA
L
0
6
0
0
L
5
8
1
0.69
W
1
3
4
1
W
Scylla
4
3
0
1.33
L
Cabrakan
Shandut
Cabrakan
0
5
2
0.2
W
Heimdallr
TTVxSmiles
Heimdallr
8
1
4
10
L
Kukulkan
5
3
2
2
L
Chaac
0
4
4
0.5
W
Arachne
Z_Rey1
Arachne
12
3
7
5.17
W
Bellona
volslaarum
Bellona
1
0
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,894
Damage
40,072
70,191
Taken
75,032
45,000
Mitigated
65,237
20,631
Healing
15,333
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,447
6,259
0
3,742
15,457
6,518
30
0
15,457
0
61,478
L
9,187
1,872
0
2,218
16,379
6,379
0
2,434
13,945
0
44,389
W
9,133
5,353
0
6,471
16,217
11,939
3,354
960
14,281
0
70,591
W
Scylla
7,086
636
0
250
11,193
4,544
1,022
5,553
5,640
60,988
0
L
Cabrakan
Shandut
Cabrakan
3,075
383
0
4,110
18,108
25,235
0
0
18,108
25,583
0
W
Heimdallr
TTVxSmiles
Heimdallr
13,222
4,826
0
3,643
9,373
4,292
2,663
1,389
7,984
0
78,186
L
Kukulkan
8,783
614
0
290
9,582
4,052
270
4,652
4,930
60,039
0
L
Chaac
10,580
3,265
0
4,973
15,506
23,053
660
0
15,506
0
79,326
W
Arachne
Z_Rey1
Arachne
17,881
12,174
0
3,755
19,841
9,337
26
1,757
17,956
0
108,500
W
Bellona
volslaarum
Bellona
5,572
1,730
354
6,158
13,567
14,888
875
2,199
11,368
0
68,713

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,072
Gold Earned
44,690
583
Minions Killed
465
0
Camps Cleared
0
1,728,876
Distance Traveled
1,864,734
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
7,434
391
97
5
0
386,950
6
L
Susano
9,283
489
66
3
0
389,727
0
W
Set
10,352
545
118
6
0
319,449
1
W
Scylla
10,336
544
114
6
0
345,673
0
L
Cabrakan
8,159
429
33
2
0
407,868
0
W
Heimdallr
10,358
545
111
6
0
323,409
2
L
Kukulkan
10,043
529
119
6
0
353,839
0
L
Chaac
9,771
514
150
8
0
326,350
5
W
Arachne
12,042
634
137
7
0
399,946
0
W
Bellona
8,984
473
103
5
0
340,399
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role