Player Matchup

Nu Wa
Nu Wa
Alien63
Nu Wa
Level 27
God Stats
0W - 1L
1,593 SR
Queue Stats
3W - 5L
1,454 Elo+
Party 1
Sobek
Sobek
LegendaryScrap
Sobek
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 12L
1,480 Elo+
Party 1
Shiva
Shiva
NarcoticsEater
Shiva
Level 8
God Stats
0W - 1L
1,443 SR
Queue Stats
2W - 4L
1,196 Elo+
Party 1
Raijin
Raijin
SmoovestCookie
Raijin
Level 99
God Stats
0W - 1L
1,969 SR
Queue Stats
11W - 9L
1,545 Elo+
Party 1
Serqet
Serqet
altternation
Serqet
Level 80
God Stats
2W - 2L
1,540 SR
Queue Stats
16W - 17L
1,500 Elo+
Party 1
Team Averages
Level 55
1,609 SR
1,435 Elo+

VS

Team Averages
Level 64
1,575 SR
1,591 Elo+
Cernunnos
Cernunnos
BooShnizzle9334
Cernunnos
Level 81
God Stats
10W - 2L
1,736 SR
Queue Stats
128W - 42L
1,721 Elo+
Party 2
Kuzenbo
Kuzenbo
DY0019075
Kuzenbo
Level 36
God Stats
1W - 3L
1,213 SR
Queue Stats
15W - 18L
1,437 Elo+
Solo
Shiva
Shiva
Gladiator091
Shiva
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 33L
1,439 Elo+
Solo
Pele
Pele
JOECBT
Pele
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
74W - 13L
1,762 Elo+
Party 2
Eset
Eset
Nicky Boots
Eset
Level 136
God Stats
16W - 11L
1,928 SR
Queue Stats
88W - 64L
1,595 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Alien63
Nu Wa
10
0 / 3 / 1
5,883
453
4,278
5,575
1,842
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

9
1 / 2 / 1
6,291
484
5,324
17,351
17,959
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

12
3 / 2 / 0
7,167
551
5,288
10,461
5,712
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

11
0 / 2 / 2
6,423
494
6,376
7,960
3,022
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Serqet
10
1 / 7 / 1
6,189
476
4,713
12,207
4,594
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
BooShnizzle9334
Cernunnos
14
4 / 0 / 3
8,483
653
12,265
12,257
5,026
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Kuzenbo
DY0019075
Kuzenbo
12
2 / 0 / 5
7,540
580
4,023
7,689
6,741
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

11
2 / 3 / 1
7,416
570
6,254
10,121
6,172
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pele
JOECBT
Pele
13
6 / 1 / 1
7,853
604
10,250
14,980
5,396
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

12
2 / 2 / 3
7,567
582
5,287
8,056
3,050
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
29
5
Kills
16
16
Deaths
6
5
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
Alien63
Nu Wa
0
3
1
0.17
W
Cernunnos
BooShnizzle9334
Cernunnos
4
0
3
5.5
W
Kuzenbo
DY0019075
Kuzenbo
2
0
5
4.5
W
2
3
1
0.83
W
Pele
JOECBT
Pele
6
1
1
6.5
L
1
2
1
0.75
L
3
2
0
1.5
W
2
2
3
1.75
L
0
2
2
0.5
L
Serqet
1
7
1
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,979
Damage
38,079
53,554
Taken
53,103
33,129
Mitigated
26,385
12,799
Healing
18,767
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
Alien63
Nu Wa
4,278
1,412
0
160
5,575
1,842
0
1,421
4,154
41,278
0
W
Cernunnos
BooShnizzle9334
Cernunnos
12,265
6,507
0
6,863
12,257
5,026
685
4,191
7,844
0
92,467
W
Kuzenbo
DY0019075
Kuzenbo
4,023
1,466
0
2,262
7,689
6,741
23
4,977
2,712
17,988
0
W
6,254
1,079
422
2,863
10,121
6,172
269
2,175
7,946
0
44,301
W
Pele
JOECBT
Pele
10,250
3,973
0
4,828
14,980
5,396
0
1,581
13,171
0
61,845
L
5,324
391
0
7,468
17,351
17,959
0
4,213
13,003
20,036
0
L
5,288
967
0
2,324
10,461
5,712
986
0
9,952
0
39,141
W
5,287
454
289
1,240
8,056
3,050
457
3,054
4,821
61,356
0
L
6,376
318
0
15
7,960
3,022
0
1,893
5,991
49,288
0
L
Serqet
4,713
983
0
2,832
12,207
4,594
0
1,783
10,424
0
32,234

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,953
Gold Earned
38,859
294
Minions Killed
446
0
Camps Cleared
0
1,306,563
Distance Traveled
1,314,255
9
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
5,883
453
72
6
0
222,672
0
W
Cernunnos
8,483
653
136
10
0
231,611
2
W
Kuzenbo
7,540
580
26
2
0
268,365
4
W
Shiva
7,416
570
79
6
0
260,374
6
W
Pele
7,853
604
99
8
0
315,638
2
L
Sobek
6,291
484
17
1
0
248,622
2
L
Shiva
7,167
551
68
5
0
274,407
1
W
Eset
7,567
582
106
8
0
238,267
2
L
Raijin
6,423
494
80
6
0
262,414
2
L
Serqet
6,189
476
57
4
0
298,448
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role