Player Matchup

Horus
Horus
AngelBigg
Horus
Level 160
God Stats
3W - 0L
1,707 SR
Queue Stats
113W - 113L
1,588 Elo+
Solo
Tsukuyomi
Tsukuyomi
AnimeOppaii
Tsukuyomi
Level 149
God Stats
3W - 0L
1,692 SR
Queue Stats
79W - 68L
1,573 Elo+
Party 1
Zhong Kui
Zhong Kui
ii_Dinoo
Zhong Kui
Level 117
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 28L
1,603 Elo+
Party 2
Thoth
Thoth
sAxToRMeNT
Thoth
Level 160
God Stats
3W - 2L
1,377 SR
Queue Stats
110W - 91L
1,565 Elo+
Party 1
Hun Batz
Hun Batz
tht1guybry2795
Hun Batz
Level 42
God Stats
4W - 3L
1,605 SR
Queue Stats
126W - 147L
1,516 Elo+
Party 2
Team Averages
Level 126
1,576 SR
1,569 Elo+

VS

Team Averages
Level 136
1,492 SR
1,529 Elo+
Hachiman
Hachiman
 
Hachiman
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cliodhna
Cliodhna
 
Cliodhna
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
Bаguette
Chang'e
Level 138
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,519 Elo+
Party 3
Ullr
Ullr
Trou de Sauce
Ullr
Level 119
God Stats
0W - 1L
1,268 SR
Queue Stats
34W - 36L
1,545 Elo+
Party 3
Hun Batz
Hun Batz
Yureizu
Hun Batz
Level 160
God Stats
4W - 1L
1,692 SR
Queue Stats
46W - 42L
1,579 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
AngelBigg
Horus
20
5 / 4 / 25
14,415
759
12,380
35,462
55,727
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tsukuyomi
AnimeOppaii
Tsukuyomi
20
8 / 6 / 16
13,286
699
23,141
26,226
18,034
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Zhong Kui
ii_Dinoo
Zhong Kui
20
7 / 5 / 17
13,867
730
26,841
27,460
30,907
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Thoth
20
13 / 3 / 19
15,532
817
35,323
18,458
9,761
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hun Batz
20
6 / 7 / 19
13,428
707
17,673
23,593
13,615
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
20
3 / 9 / 11
12,749
671
21,626
22,486
11,088
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cliodhna
 
Cliodhna
20
7 / 7 / 8
12,688
668
19,092
24,913
12,606
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chang'e
Bаguette
Chang'e
20
10 / 10 / 7
12,812
674
24,115
29,575
14,932
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

18
0 / 9 / 11
10,825
570
13,263
23,731
10,900
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hun Batz
Yureizu
Hun Batz
20
5 / 4 / 17
15,017
790
17,714
22,414
46,529
Lono's Mask

Lono's Mask

+250
Health
+200
Mana
+10%
Crowd Control Reduction

Gain 6 GP5 if you have the lowest gold on your team. Gain 5 stacks of <font color='#F44242'>Cowardice. Each stack reduces your damage dealt and healing output by 10%. For each 45 protections from items, remove a stack of <font color='#F44242'>Cowardice. When you remove a stack of <font color='#F44242'>Cowardice gain a stack of <font color='#42F46E'> Bravery. For each stack of <font color='#42F46E'>Bravery, gain +2% Damage Mitigation and provide 4 Physical and Magical Protections to all allied gods within 55 units.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

135
Kill Participation
79
39
Kills
25
25
Deaths
39
96
Assists
54
Player
Kills
Deaths
Assists
KDA
L
Hachiman
 
Hachiman
3
9
11
0.94
L
Cliodhna
 
Cliodhna
7
7
8
1.57
W
Horus
AngelBigg
Horus
5
4
25
4.38
W
Tsukuyomi
AnimeOppaii
Tsukuyomi
8
6
16
2.67
L
Chang'e
Bаguette
Chang'e
10
10
7
1.35
L
0
9
11
0.61
L
Hun Batz
Yureizu
Hun Batz
5
4
17
3.38
W
Zhong Kui
ii_Dinoo
Zhong Kui
7
5
17
3.1
W
Thoth
13
3
19
7.5
W
Hun Batz
6
7
19
2.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

115,358
Damage
95,810
131,199
Taken
123,119
128,044
Mitigated
96,055
53,048
Healing
33,182
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
 
Hachiman
21,626
6,829
2,215
2,826
22,486
11,088
957
10,355
12,131
0
40,505
L
Cliodhna
 
Cliodhna
19,092
1,526
380
3,657
24,913
12,606
855
13,380
11,533
0
37,168
W
Horus
AngelBigg
Horus
12,380
5,119
13,162
15,052
35,462
55,727
354
7,421
28,041
0
18,992
W
Tsukuyomi
AnimeOppaii
Tsukuyomi
23,141
5,442
1,172
4,921
26,226
18,034
542
4,968
21,258
0
40,174
L
Chang'e
Bаguette
Chang'e
24,115
2,114
9,842
7,871
29,575
14,932
0
15,241
14,334
41,028
0
L
13,263
4,616
999
1,490
23,731
10,900
0
13,328
10,403
0
27,342
L
Hun Batz
Yureizu
Hun Batz
17,714
2,290
1,166
2,736
22,414
46,529
260
9,860
12,554
0
34,711
W
Zhong Kui
ii_Dinoo
Zhong Kui
26,841
1,109
1,454
6,330
27,460
30,907
2,651
5,638
21,822
51,499
0
W
Thoth
35,323
887
2,741
4,022
18,458
9,761
1,841
3,208
14,495
62,946
0
W
Hun Batz
17,673
2,012
1,822
2,372
23,593
13,615
2,132
2,880
20,713
0
38,160

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,528
Gold Earned
64,091
196
Minions Killed
186
0
Camps Cleared
0
1,664,276
Distance Traveled
1,515,716
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
12,749
671
47
2
0
258,116
1
L
Cliodhna
12,688
668
46
2
0
339,777
1
W
Horus
14,415
759
12
1
0
349,243
1
W
Tsukuyomi
13,286
699
28
1
0
301,985
0
L
Chang'e
12,812
674
46
2
0
264,747
0
L
Ullr
10,825
570
20
1
0
304,520
0
L
Hun Batz
15,017
790
27
1
0
348,556
0
W
Zhong Kui
13,867
730
53
3
0
319,727
1
W
Thoth
15,532
817
57
3
0
342,617
1
W
Hun Batz
13,428
707
46
2
0
350,704
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role