Player Matchup

Geb
Geb
J0HNNY F1SH
Geb
Level 160
God Stats
1W - 2L
1,514 SR
Queue Stats
604W - 623L
1,505 Elo+
Solo
Danzaburou
Danzaburou
ScrambledBussy
Danzaburou
Level 130
God Stats
2W - 2L
1,790 SR
Queue Stats
276W - 259L
1,572 Elo+
Party 1
Raijin
Raijin
Tanis658
Raijin
Level 83
God Stats
1W - 1L
1,500 SR
Queue Stats
83W - 62L
1,590 Elo+
Party 1
Cupid
Cupid
UwULGTQ
Cupid
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 12L
1,457 Elo+
Solo
Lancelot
Lancelot
dbr13
Lancelot
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,331 Elo+
Solo
Team Averages
Level 101
1,561 SR
1,491 Elo+

VS

Team Averages
Level 63
1,557 SR
1,516 Elo+
Cupid
Cupid
 
Cupid
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cliodhna
Cliodhna
JovaniTTGT500
Cliodhna
Level 117
God Stats
1W - 0L
1,500 SR
Queue Stats
69W - 58L
1,504 Elo+
Party 2
Kukulkan
Kukulkan
TakeItEasyLena
Kukulkan
Level 20
God Stats
3W - 1L
1,587 SR
Queue Stats
62W - 39L
1,588 Elo+
Solo
Odin
Odin
omacphantom
Odin
Level 30
God Stats
2W - 3L
1,700 SR
Queue Stats
243W - 238L
1,564 Elo+
Solo
Atlas
Atlas
sternritter-vis
Atlas
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 58L
1,424 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 5 / 8
9,651
689
11,899
18,376
22,755
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
ScrambledBussy
Danzaburou
15
3 / 4 / 6
8,716
623
10,475
16,651
9,337
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Raijin
Tanis658
Raijin
17
3 / 6 / 8
9,736
695
15,852
16,370
8,950
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cupid
UwULGTQ
Cupid
15
3 / 7 / 5
8,956
640
9,471
18,150
10,229
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Lancelot
dbr13
Lancelot
14
1 / 6 / 7
8,658
618
5,079
19,302
23,314
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
20
12 / 1 / 13
11,952
854
24,255
16,108
8,547
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cliodhna
JovaniTTGT500
Cliodhna
15
2 / 6 / 10
9,511
679
10,605
17,304
8,179
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Kukulkan
19
11 / 2 / 10
12,020
859
25,400
10,618
5,845
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

18
2 / 2 / 19
10,345
739
8,559
16,464
20,163
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

17
1 / 3 / 19
10,762
769
11,837
15,499
11,247
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
99
14
Kills
28
28
Deaths
14
34
Assists
71
Player
Kills
Deaths
Assists
KDA
W
Cupid
 
Cupid
12
1
13
18.5
L
4
5
8
1.6
W
Cliodhna
JovaniTTGT500
Cliodhna
2
6
10
1.17
L
Danzaburou
ScrambledBussy
Danzaburou
3
4
6
1.5
W
Kukulkan
11
2
10
8
L
Raijin
Tanis658
Raijin
3
6
8
1.17
L
Cupid
UwULGTQ
Cupid
3
7
5
0.79
L
Lancelot
dbr13
Lancelot
1
6
7
0.75
W
2
2
19
5.75
W
1
3
19
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,776
Damage
80,656
88,849
Taken
75,993
74,585
Mitigated
53,981
21,258
Healing
28,279
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
 
Cupid
24,255
12,738
5,339
9,078
16,108
8,547
3,223
6,108
9,678
0
46,666
L
11,899
526
0
1,713
18,376
22,755
0
6,163
12,213
19,577
0
W
Cliodhna
JovaniTTGT500
Cliodhna
10,605
1,110
777
2,701
17,304
8,179
1,081
5,981
10,806
0
16,322
L
Danzaburou
ScrambledBussy
Danzaburou
10,475
5,081
1,540
3,727
16,651
9,337
324
6,671
9,980
0
21,973
W
Kukulkan
25,400
1,895
1,088
989
10,618
5,845
917
3,559
6,651
53,637
0
L
Raijin
Tanis658
Raijin
15,852
1,486
1,574
1,901
16,370
8,950
191
6,214
10,156
28,264
0
L
Cupid
UwULGTQ
Cupid
9,471
5,748
4,871
3,518
18,150
10,229
350
9,738
8,412
0
20,657
L
Lancelot
dbr13
Lancelot
5,079
981
843
1,571
19,302
23,314
0
8,451
10,851
0
7,881
W
8,559
1,635
1,224
3,161
16,464
20,163
392
4,589
11,397
0
17,146
W
11,837
2,517
666
3,256
15,499
11,247
1,026
5,359
9,710
26,023
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,717
Gold Earned
54,590
112
Minions Killed
143
0
Camps Cleared
0
1,225,754
Distance Traveled
1,357,137
1
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
11,952
854
55
4
0
280,966
4
L
Geb
9,651
689
16
1
0
250,192
1
W
Cliodhna
9,511
679
16
1
0
251,903
4
L
Danzaburou
8,716
623
27
2
0
245,985
0
W
Kukulkan
12,020
859
50
4
0
280,880
2
L
Raijin
9,736
695
37
3
0
225,310
0
L
Cupid
8,956
640
27
2
0
232,444
0
L
Lancelot
8,658
618
5
0
0
271,823
0
W
Odin
10,345
739
8
1
0
279,421
0
W
Atlas
10,762
769
14
1
0
263,967
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role