Player Matchup

Ganesha
Ganesha
Illtellhughwhat
Ganesha
Level 95
God Stats
1W - 1L
1,500 SR
Queue Stats
16W - 17L
1,501 Elo+
Solo
Hel
Hel
LuNCHAblE1984
Hel
Level 69
God Stats
9W - 4L
1,667 SR
Queue Stats
233W - 259L
1,431 Elo+
Solo
Pele
Pele
Sineaux
Pele
Level 118
God Stats
2W - 0L
1,647 SR
Queue Stats
72W - 61L
1,527 Elo+
Solo
Vulcan
Vulcan
spade3112002
Vulcan
Level 157
God Stats
46W - 57L
1,474 SR
Queue Stats
407W - 433L
1,443 Elo+
Solo
Neith
Neith
upam
Neith
Level 79
God Stats
244W - 233L
1,560 SR
Queue Stats
946W - 969L
1,524 Elo+
Solo
Team Averages
Level 104
1,570 SR
1,485 Elo+

VS

Team Averages
Level 90
1,401 SR
1,482 Elo+
Osiris
Osiris
AssassinX90
Osiris
Level 129
God Stats
0W - 3L
1,218 SR
Queue Stats
42W - 57L
1,473 Elo+
Solo
Set
Set
Layxxy
Set
Level 89
God Stats
4W - 5L
1,501 SR
Queue Stats
63W - 52L
1,552 Elo+
Solo
Baron Samedi
Baron Samedi
SkylarJayde
Baron Samedi
Level 69
God Stats
14W - 18L
1,510 SR
Queue Stats
641W - 669L
1,444 Elo+
Solo
Ao Kuang
Ao Kuang
The Holybubble
Ao Kuang
Level 86
God Stats
13W - 15L
1,411 SR
Queue Stats
171W - 163L
1,547 Elo+
Solo
Janus
Janus
empaniente
Janus
Level 77
God Stats
7W - 19L
1,364 SR
Queue Stats
394W - 427L
1,395 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
0 / 3 / 17
10,734
1,073
7,964
15,420
8,354
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
1 / 2 / 8
9,839
984
5,890
13,913
9,150
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Pele
Sineaux
Pele
18
18 / 0 / 6
14,485
1,449
23,340
12,628
6,356
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Vulcan
16
0 / 0 / 10
10,110
1,011
15,971
4,686
2,138
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
upam
Neith
17
8 / 0 / 14
11,840
1,184
20,142
8,197
3,919
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Team 1 Tickets

279

VS

Team 2 Tickets

111

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
15
1 / 4 / 2
10,263
1,026
6,300
20,701
25,349
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Set
Layxxy
Set
15
1 / 5 / 2
9,786
979
5,556
12,613
9,102
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
SkylarJayde
Baron Samedi
15
0 / 7 / 3
9,270
927
15,183
14,394
6,276
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Magic Focus

Magic Focus

+20
Magical Power

Ao Kuang
15
2 / 6 / 2
9,977
998
8,753
20,868
9,969
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Janus
15
1 / 5 / 2
9,658
966
12,875
11,008
4,060
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
16
27
Kills
5
5
Deaths
27
55
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Osiris
1
4
2
0.5
W
0
3
17
2.83
L
Set
Layxxy
Set
1
5
2
0.4
W
1
2
8
2.5
W
Pele
Sineaux
Pele
18
0
6
21
L
Baron Samedi
SkylarJayde
Baron Samedi
0
7
3
0.21
L
Ao Kuang
2
6
2
0.5
L
Janus
1
5
2
0.4
W
Vulcan
0
0
10
5
W
Neith
upam
Neith
8
0
14
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,307
Damage
48,667
54,844
Taken
79,584
29,917
Mitigated
54,756
19,070
Healing
10,665
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
6,300
2,038
839
2,782
20,701
25,349
0
7,919
12,782
0
18,058
W
7,964
891
0
385
15,420
8,354
0
10,832
4,511
25,211
0
L
Set
Layxxy
Set
5,556
1,326
0
306
12,613
9,102
0
4,336
8,277
0
21,898
W
5,890
456
5,992
6,901
13,913
9,150
0
8,289
5,390
22,859
0
W
Pele
Sineaux
Pele
23,340
7,271
0
4,366
12,628
6,356
0
7,734
4,723
0
46,736
L
Baron Samedi
SkylarJayde
Baron Samedi
15,183
494
1,490
661
14,394
6,276
0
7,148
7,246
28,229
0
L
Ao Kuang
8,753
3,212
0
4,023
20,868
9,969
0
6,799
14,069
26,481
2,285
L
Janus
12,875
498
0
564
11,008
4,060
0
3,623
7,385
42,890
0
W
Vulcan
15,971
6,127
0
0
4,686
2,138
0
4,020
666
40,949
0
W
Neith
upam
Neith
20,142
12,129
0
1,426
8,197
3,919
0
5,042
3,155
0
24,460

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,008
Gold Earned
48,954
209
Minions Killed
202
9
Camps Cleared
8
1,050,775
Distance Traveled
906,797
13
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
10,263
1,026
21
2
2
183,710
0
W
Ganesha
10,734
1,073
1
0
0
188,286
2
L
Set
9,786
979
52
5
2
187,904
1
W
Hel
9,839
984
45
5
1
188,834
3
W
Pele
14,485
1,449
64
6
5
231,604
1
L
Baron Samedi
9,270
927
19
2
0
184,106
1
L
Ao Kuang
9,977
998
35
4
3
193,603
1
L
Janus
9,658
966
75
8
1
157,474
1
W
Vulcan
10,110
1,011
65
7
2
233,623
6
W
Neith
11,840
1,184
34
3
1
208,428
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role