Player Matchup

King Arthur
King Arthur
Chrisguitar9
King Arthur
Level 128
God Stats
42W - 42L
1,524 SR
Queue Stats
449W - 434L
1,449 Elo+
Solo
Ares
Ares
Nightnubs
Ares
Level 89
God Stats
11W - 14L
1,366 SR
Queue Stats
163W - 209L
1,406 Elo+
Party 2
Da Ji
Da Ji
Scyfurt
Da Ji
Level 114
God Stats
2W - 3L
1,374 SR
Queue Stats
261W - 330L
1,397 Elo+
Party 2
Danzaburou
Danzaburou
SonicMondragon
Danzaburou
Level 124
God Stats
32W - 28L
1,482 SR
Queue Stats
273W - 342L
1,407 Elo+
Party 2
Zeus
Zeus
oXmaD2001
Zeus
Level 68
God Stats
2W - 3L
1,269 SR
Queue Stats
102W - 90L
1,454 Elo+
Solo
Team Averages
Level 105
1,403 SR
1,423 Elo+

VS

Team Averages
Level 68
1,441 SR
1,409 Elo+
Khepri
Khepri
 
Khepri
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Ades7890
Morgan Le Fay
Level 62
God Stats
2W - 3L
1,317 SR
Queue Stats
234W - 289L
1,422 Elo+
Solo
Lancelot
Lancelot
PREIMO
Lancelot
Level 127
God Stats
7W - 10L
1,458 SR
Queue Stats
540W - 580L
1,420 Elo+
Solo
Neith
Neith
Questxng
Neith
Level 17
God Stats
0W - 2L
1,283 SR
Queue Stats
7W - 17L
1,278 Elo+
Party 1
Hun Batz
Hun Batz
cambdot
Hun Batz
Level 63
God Stats
3W - 2L
1,646 SR
Queue Stats
320W - 323L
1,425 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Chrisguitar9
King Arthur
13
0 / 0 / 3
8,156
627
7,524
9,393
5,015
Mystical Earring

Mystical Earring

+15
Mp 5

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ares
12
6 / 0 / 7
7,735
595
6,643
9,073
9,083
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Da Ji
Scyfurt
Da Ji
12
1 / 2 / 8
7,242
557
7,778
10,207
4,432
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Danzaburou
SonicMondragon
Danzaburou
14
12 / 0 / 3
9,715
747
15,338
9,372
4,087
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Zeus
14
4 / 0 / 1
8,050
619
5,675
5,566
2,451
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
9
0 / 4 / 1
5,763
443
3,080
13,038
8,250
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Morgan Le Fay
Ades7890
Morgan Le Fay
10
0 / 4 / 0
6,034
464
4,695
8,829
3,457
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lancelot
PREIMO
Lancelot
13
0 / 1 / 0
6,473
498
4,257
12,797
6,298
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate

Breastplate

+20
Physical Protection

Neith
Questxng
Neith
6
0 / 9 / 0
4,526
348
1,796
9,498
3,414
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hun Batz
cambdot
Hun Batz
10
2 / 5 / 0
6,352
489
5,454
12,394
4,219
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
3
23
Kills
2
2
Deaths
23
22
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Khepri
 
Khepri
0
4
1
0.13
L
Morgan Le Fay
Ades7890
Morgan Le Fay
0
4
0
0
W
King Arthur
Chrisguitar9
King Arthur
0
0
3
1.5
W
Ares
6
0
7
9.5
L
Lancelot
PREIMO
Lancelot
0
1
0
0
L
Neith
Questxng
Neith
0
9
0
0
W
Da Ji
Scyfurt
Da Ji
1
2
8
2.5
W
Danzaburou
SonicMondragon
Danzaburou
12
0
3
13.5
L
Hun Batz
cambdot
Hun Batz
2
5
0
0.4
W
Zeus
4
0
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,958
Damage
19,282
43,611
Taken
56,556
25,068
Mitigated
25,638
17,408
Healing
9,200
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
 
Khepri
3,080
322
0
2,122
13,038
8,250
0
4,171
8,867
24,499
0
L
Morgan Le Fay
Ades7890
Morgan Le Fay
4,695
331
206
1,129
8,829
3,457
141
4,295
4,534
42,466
0
W
King Arthur
Chrisguitar9
King Arthur
7,524
1,022
0
3,262
9,393
5,015
0
352
9,041
0
72,116
W
Ares
6,643
303
0
2,323
9,073
9,083
48
1,895
7,178
27,411
4,859
L
Lancelot
PREIMO
Lancelot
4,257
1,650
0
4,329
12,797
6,298
0
1,182
11,615
0
49,582
L
Neith
Questxng
Neith
1,796
454
0
664
9,498
3,414
0
1,155
8,343
0
11,303
W
Da Ji
Scyfurt
Da Ji
7,778
2,272
0
4,156
10,207
4,432
0
943
9,264
0
48,756
W
Danzaburou
SonicMondragon
Danzaburou
15,338
8,618
0
5,127
9,372
4,087
2,160
1,964
7,408
0
78,676
L
Hun Batz
cambdot
Hun Batz
5,454
1,954
0
750
12,394
4,219
0
1,035
11,359
0
46,536
W
Zeus
5,675
885
0
2,540
5,566
2,451
390
3,118
2,448
60,558
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,898
Gold Earned
29,148
459
Minions Killed
311
0
Camps Cleared
0
1,297,147
Distance Traveled
1,233,398
14
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
5,763
443
49
4
0
253,888
1
L
Morgan Le Fay
6,034
464
76
6
0
236,537
3
W
King Arthur
8,156
627
119
9
0
289,942
1
W
Ares
7,735
595
49
4
0
242,196
4
L
Lancelot
6,473
498
101
8
0
266,509
2
L
Neith
4,526
348
15
1
0
192,836
0
W
Da Ji
7,242
557
76
6
0
278,876
1
W
Danzaburou
9,715
747
107
8
0
236,464
4
L
Hun Batz
6,352
489
70
5
0
283,628
4
W
Zeus
8,050
619
108
8
0
249,669
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role