Player Matchup

Serqet
Serqet
 
Serqet
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
ChefBoyArMe
Ah Muzen Cab
Level 144
God Stats
0W - 2L
1,500 SR
Queue Stats
31W - 30L
1,478 Elo+
Party 1
Sol
Sol
chicha chachi
Sol
Level 80
God Stats
12W - 8L
1,611 SR
Queue Stats
25W - 21L
1,449 Elo+
Party 1
Team Averages
Level 116
1,537 SR
1,476 Elo+

VS

Team Averages
Level 98
1,536 SR
1,400 Elo+
Ganesha
Ganesha
ArgetRisa
Ganesha
Level 129
God Stats
12W - 6L
1,592 SR
Queue Stats
245W - 245L
1,417 Elo+
Party 2
Odin
Odin
THEPRODIGALHEAL
Odin
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 33L
1,322 Elo+
Party 2
Anubis
Anubis
paquito mac
Anubis
Level 81
God Stats
5W - 5L
1,517 SR
Queue Stats
68W - 68L
1,460 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
10
0 / 4 / 2
6,880
573
3,380
7,325
4,836
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ah Muzen Cab
ChefBoyArMe
Ah Muzen Cab
13
2 / 2 / 0
7,904
659
9,111
5,935
2,177
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mace

Mace

+10
Physical Power

12
0 / 2 / 2
7,170
598
5,192
8,950
3,277
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
ArgetRisa
Ganesha
12
0 / 1 / 8
7,557
630
4,787
9,525
7,165
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

12
0 / 0 / 8
8,199
683
6,265
7,276
6,609
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Anubis
15
8 / 1 / 0
9,538
795
7,290
8,928
4,499
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
24
2
Kills
8
8
Deaths
2
4
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Serqet
 
Serqet
0
4
2
0.25
W
Ganesha
ArgetRisa
Ganesha
0
1
8
4
L
Ah Muzen Cab
ChefBoyArMe
Ah Muzen Cab
2
2
0
1
W
0
0
8
4
L
0
2
2
0.5
W
Anubis
8
1
0
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,683
Damage
18,342
22,210
Taken
25,729
10,290
Mitigated
18,273
5,859
Healing
8,343
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
 
Serqet
3,380
1,000
0
985
7,325
4,836
0
4,655
2,613
0
16,126
W
Ganesha
ArgetRisa
Ganesha
4,787
391
0
1,408
9,525
7,165
142
1,997
7,318
23,661
0
L
Ah Muzen Cab
ChefBoyArMe
Ah Muzen Cab
9,111
2,511
0
1,000
5,935
2,177
0
3,041
2,722
0
39,575
W
6,265
1,238
0
1,614
7,276
6,609
60
1,794
5,259
0
14,054
L
5,192
1,327
0
3,874
8,950
3,277
0
4,379
4,322
19,317
0
W
Anubis
7,290
736
0
5,321
8,928
4,499
589
1,652
7,004
39,072
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,954
Gold Earned
25,294
143
Minions Killed
153
6
Camps Cleared
6
657,544
Distance Traveled
666,703
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
6,880
573
29
2
3
217,659
0
W
Ganesha
7,557
630
12
1
0
234,734
2
L
Ah Muzen Cab
7,904
659
93
8
1
211,589
5
W
Odin
8,199
683
42
4
3
239,553
3
L
Sol
7,170
598
21
2
2
228,296
3
W
Anubis
9,538
795
99
8
3
192,416
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role