Player Matchup

Vamana
Vamana
 
Vamana
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
BallER28000
Cthulhu
Level 141
God Stats
1W - 0L
1,663 SR
Queue Stats
3W - 2L
1,432 Elo+
Party 2
Ah Puch
Ah Puch
IFatalitiesl
Ah Puch
Level 153
God Stats
1W - 0L
1,747 SR
Queue Stats
84W - 42L
1,675 Elo+
Party 2
Freya
Freya
Jetsniperwolf
Freya
Level 37
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 9L
1,605 Elo+
Party 2
Chiron
Chiron
TheMOODYDUCK108
Chiron
Level 123
God Stats
1W - 1L
1,478 SR
Queue Stats
106W - 69L
1,630 Elo+
Party 2
Team Averages
Level 123
1,577 SR
1,568 Elo+

VS

Team Averages
Level 111
1,506 SR
1,515 Elo+
Baba Yaga
Baba Yaga
DurkaDurkaMF
Baba Yaga
Level 126
God Stats
3W - 4L
1,478 SR
Queue Stats
169W - 176L
1,510 Elo+
Party 1
Danzaburou
Danzaburou
Munstersarmy2
Danzaburou
Level 107
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 11L
1,607 Elo+
Party 1
Apollo
Apollo
RAGINoCAUCASIAN
Apollo
Level 124
God Stats
1W - 1L
1,736 SR
Queue Stats
17W - 20L
1,509 Elo+
Party 1
Tsukuyomi
Tsukuyomi
ThunderKnucks2
Tsukuyomi
Level 99
God Stats
2W - 4L
1,460 SR
Queue Stats
275W - 286L
1,443 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Voldetort213
Morgan Le Fay
Level 100
God Stats
4W - 7L
1,356 SR
Queue Stats
169W - 178L
1,508 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
20
13 / 7 / 11
15,346
767
27,729
46,301
54,123
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Cthulhu
BallER28000
Cthulhu
20
2 / 6 / 13
14,658
733
10,606
29,473
34,389
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Ah Puch
IFatalitiesl
Ah Puch
20
7 / 4 / 12
14,352
718
25,317
25,241
13,269
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

16
1 / 9 / 5
10,885
544
4,281
22,689
9,816
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

20
10 / 4 / 10
15,848
792
27,376
24,083
10,186
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
DurkaDurkaMF
Baba Yaga
20
15 / 5 / 9
14,311
716
33,165
16,929
10,169
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Danzaburou
Munstersarmy2
Danzaburou
17
1 / 8 / 11
10,901
545
17,300
21,004
10,695
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

20
1 / 6 / 17
12,000
600
16,095
19,180
10,839
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tsukuyomi
ThunderKnucks2
Tsukuyomi
19
1 / 7 / 18
11,560
578
16,974
26,410
34,162
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Morgan Le Fay
Voldetort213
Morgan Le Fay
20
10 / 7 / 7
13,580
679
34,595
20,022
11,750
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
90
33
Kills
28
30
Deaths
33
51
Assists
62
Player
Kills
Deaths
Assists
KDA
W
Vamana
 
Vamana
13
7
11
2.64
W
Cthulhu
BallER28000
Cthulhu
2
6
13
1.42
L
Baba Yaga
DurkaDurkaMF
Baba Yaga
15
5
9
3.9
W
Ah Puch
IFatalitiesl
Ah Puch
7
4
12
3.25
W
1
9
5
0.39
L
Danzaburou
Munstersarmy2
Danzaburou
1
8
11
0.81
L
1
6
17
1.58
W
10
4
10
3.75
L
Tsukuyomi
ThunderKnucks2
Tsukuyomi
1
7
18
1.43
L
Morgan Le Fay
Voldetort213
Morgan Le Fay
10
7
7
1.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,309
Damage
118,129
147,787
Taken
103,545
121,783
Mitigated
77,615
56,919
Healing
29,348
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
 
Vamana
27,729
9,928
4,750
15,390
46,301
54,123
2,206
14,635
31,666
5,575
32,449
W
Cthulhu
BallER28000
Cthulhu
10,606
309
2,254
3,338
29,473
34,389
512
10,003
19,470
30,632
0
L
Baba Yaga
DurkaDurkaMF
Baba Yaga
33,165
1,480
1,156
4,478
16,929
10,169
527
9,535
7,394
56,828
0
W
Ah Puch
IFatalitiesl
Ah Puch
25,317
213
4,346
10,322
25,241
13,269
2,098
12,874
12,367
59,145
0
W
4,281
1,342
1,984
3,060
22,689
9,816
0
13,026
9,663
9,690
0
L
Danzaburou
Munstersarmy2
Danzaburou
17,300
4,645
1,674
4,641
21,004
10,695
66
9,138
11,866
0
29,303
L
16,095
8,485
1,197
4,038
19,180
10,839
1,382
8,296
10,884
0
40,285
W
27,376
7,265
5,026
6,449
24,083
10,186
3,264
17,222
6,861
0
69,784
L
Tsukuyomi
ThunderKnucks2
Tsukuyomi
16,974
2,467
1,129
4,875
26,410
34,162
114
10,524
15,886
0
28,697
L
Morgan Le Fay
Voldetort213
Morgan Le Fay
34,595
5,467
1,955
4,205
20,022
11,750
279
6,607
13,415
53,437
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,089
Gold Earned
62,352
230
Minions Killed
241
0
Camps Cleared
0
1,868,762
Distance Traveled
1,710,874
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
15,346
767
8
0
0
369,545
0
W
Cthulhu
14,658
733
37
2
0
395,446
0
L
Baba Yaga
14,311
716
64
3
0
354,814
0
W
Ah Puch
14,352
718
81
4
0
376,759
0
W
Freya
10,885
544
9
0
0
361,991
1
L
Danzaburou
10,901
545
39
2
0
284,288
1
L
Apollo
12,000
600
76
4
0
324,180
0
W
Chiron
15,848
792
95
5
0
365,021
1
L
Tsukuyomi
11,560
578
25
1
0
379,614
3
L
Morgan Le Fay
13,580
679
37
2
0
367,978
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role