Player Matchup

Chaac
Chaac
King_Rico345
Chaac
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 2
Da Ji
Da Ji
Midgetzy
Da Ji
Level 120
God Stats
8W - 3L
1,771 SR
Queue Stats
47W - 54L
1,460 Elo+
Party 2
Ra
Ra
coolcarlosg-
Ra
Level 107
God Stats
2W - 2L
1,424 SR
Queue Stats
51W - 71L
1,422 Elo+
Party 2
Team Averages
Level 99
1,565 SR
1,461 Elo+

VS

Team Averages
Level 118
1,482 SR
1,410 Elo+
Eset
Eset
AdammBrownn
Eset
Level 150
God Stats
19W - 29L
1,422 SR
Queue Stats
156W - 188L
1,417 Elo+
Party 1
Chaac
Chaac
Shannon9894
Chaac
Level 142
God Stats
30W - 34L
1,521 SR
Queue Stats
219W - 276L
1,416 Elo+
Party 1
Cernunnos
Cernunnos
WaxierTree38447
Cernunnos
Level 62
God Stats
2W - 3L
1,504 SR
Queue Stats
25W - 32L
1,397 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 0 / 5
7,041
704
6,220
6,767
3,803
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Da Ji
Midgetzy
Da Ji
11
3 / 1 / 4
7,170
717
2,928
5,460
2,668
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

13
4 / 0 / 5
7,852
785
6,846
6,178
2,295
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 4 / 1
6,509
651
4,706
6,530
2,544
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

12
1 / 1 / 0
6,905
691
6,025
9,663
4,656
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cernunnos
WaxierTree38447
Cernunnos
10
0 / 4 / 0
6,496
650
4,624
6,271
2,145
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
2
9
Kills
1
1
Deaths
9
14
Assists
1
Player
Kills
Deaths
Assists
KDA
L
0
4
1
0.13
W
2
0
5
4.5
W
Da Ji
Midgetzy
Da Ji
3
1
4
5
L
1
1
0
1
L
Cernunnos
WaxierTree38447
Cernunnos
0
4
0
0
W
4
0
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,994
Damage
15,355
18,405
Taken
22,464
8,766
Mitigated
9,345
4,482
Healing
3,749
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,706
371
245
327
6,530
2,544
192
2,055
4,475
17,313
0
W
6,220
1,052
0
2,014
6,767
3,803
0
1,512
5,255
0
15,852
W
Da Ji
Midgetzy
Da Ji
2,928
513
0
70
5,460
2,668
0
1,606
3,854
0
7,057
L
6,025
707
0
2,508
9,663
4,656
0
3,607
6,056
0
26,397
L
Cernunnos
WaxierTree38447
Cernunnos
4,624
809
420
249
6,271
2,145
105
1,679
4,592
0
25,050
W
6,846
422
564
1,834
6,178
2,295
0
1,707
4,471
32,189
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,063
Gold Earned
19,910
105
Minions Killed
119
1
Camps Cleared
7
563,279
Distance Traveled
556,285
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Eset
6,509
651
31
3
0
173,053
2
W
Chaac
7,041
704
24
2
1
187,903
3
W
Da Ji
7,170
717
11
1
0
176,119
2
L
Chaac
6,905
691
52
5
4
209,440
4
L
Cernunnos
6,496
650
36
4
3
173,792
4
W
Ra
7,852
785
70
7
0
199,257
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role