Player Matchup

Chronos
Chronos
Blueyedfreaak
Chronos
Level 106
God Stats
1W - 4L
1,343 SR
Queue Stats
245W - 239L
1,508 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Vensword
Tsukuyomi
Level 105
God Stats
18W - 14L
1,562 SR
Queue Stats
220W - 213L
1,533 Elo+
Party 2
Chiron
Chiron
Weed Uchiha
Chiron
Level 160
God Stats
62W - 37L
1,703 SR
Queue Stats
479W - 446L
1,510 Elo+
Solo
Atlas
Atlas
mooshorom
Atlas
Level 100
God Stats
35W - 32L
1,547 SR
Queue Stats
273W - 281L
1,531 Elo+
Party 2
Thanatos
Thanatos
whiteghost42268
Thanatos
Level 108
God Stats
8W - 8L
1,437 SR
Queue Stats
307W - 310L
1,522 Elo+
Party 2
Team Averages
Level 116
1,519 SR
1,521 Elo+

VS

Team Averages
Level 119
1,480 SR
1,460 Elo+
Cthulhu
Cthulhu
Hans_MolemanVibe
Cthulhu
Level 119
God Stats
7W - 4L
1,620 SR
Queue Stats
348W - 310L
1,498 Elo+
Party 1
Neith
Neith
I MR GLASS I
Neith
Level 108
God Stats
12W - 19L
1,383 SR
Queue Stats
83W - 107L
1,339 Elo+
Solo
Artio
Artio
MASTAHXCHRONIC
Artio
Level 117
God Stats
12W - 11L
1,387 SR
Queue Stats
230W - 212L
1,464 Elo+
Party 1
Odin
Odin
drengrxx
Odin
Level 104
God Stats
30W - 24L
1,553 SR
Queue Stats
927W - 953L
1,489 Elo+
Solo
Janus
Janus
uK FrostyEnt
Janus
Level 145
God Stats
1W - 2L
1,459 SR
Queue Stats
104W - 81L
1,509 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
12
3 / 6 / 2
8,027
446
12,908
16,720
6,992
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Tsukuyomi
Vensword
Tsukuyomi
15
1 / 6 / 2
9,268
515
13,795
20,271
12,979
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chiron
14
8 / 5 / 2
9,403
522
18,657
15,570
6,378
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atlas
mooshorom
Atlas
12
2 / 2 / 4
8,330
463
8,143
20,351
20,015
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Thanatos
14
2 / 6 / 0
8,519
473
4,658
18,444
8,108
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 2 / 5
9,668
537
13,193
18,380
16,559
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

13
2 / 5 / 5
7,891
438
6,445
12,575
4,390
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

11
1 / 5 / 6
7,234
402
4,340
21,439
16,996
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Odin
17
17 / 2 / 5
11,077
615
23,523
17,296
12,447
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

13
1 / 3 / 9
8,218
457
14,742
9,628
3,484
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
55
16
Kills
25
25
Deaths
17
10
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Chronos
3
6
2
0.67
W
4
2
5
3.25
W
2
5
5
0.9
W
1
5
6
0.8
L
Tsukuyomi
Vensword
Tsukuyomi
1
6
2
0.33
L
Chiron
8
5
2
1.8
W
Odin
17
2
5
9.75
L
Atlas
mooshorom
Atlas
2
2
4
2
W
1
3
9
1.83
L
Thanatos
2
6
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,161
Damage
62,243
91,356
Taken
79,318
54,472
Mitigated
53,876
30,725
Healing
16,881
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
12,908
4,251
0
1,511
16,720
6,992
45
6,392
9,864
57,019
0
W
13,193
1,421
84
5,988
18,380
16,559
0
1,116
17,264
68,597
0
W
6,445
2,478
0
3,280
12,575
4,390
0
2,599
9,976
0
47,481
W
4,340
725
1,273
4,211
21,439
16,996
0
7,859
13,580
21,743
0
L
Tsukuyomi
Vensword
Tsukuyomi
13,795
3,150
0
6,980
20,271
12,979
0
8,907
9,942
134
69,055
L
Chiron
18,657
7,969
275
4,203
15,570
6,378
1,386
4,697
10,699
0
71,774
W
Odin
23,523
5,305
0
1,545
17,296
12,447
0
4,896
12,400
52
69,853
L
Atlas
mooshorom
Atlas
8,143
3,143
231
6,723
20,351
20,015
62
6,941
13,098
24,722
0
W
14,742
1,498
0
500
9,628
3,484
0
4,715
4,913
59,206
0
L
Thanatos
4,658
1,696
0
10,802
18,444
8,108
0
2,908
15,408
0
81,133

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,547
Gold Earned
44,088
453
Minions Killed
413
0
Camps Cleared
0
1,567,676
Distance Traveled
1,750,391
26
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
8,027
446
89
5
0
320,066
5
W
Cthulhu
9,668
537
132
7
0
350,866
0
W
Neith
7,891
438
73
4
0
324,532
3
W
Artio
7,234
402
21
1
0
373,647
8
L
Tsukuyomi
9,268
515
130
7
0
330,774
8
L
Chiron
9,403
522
99
6
0
283,705
8
W
Odin
11,077
615
85
5
0
384,921
0
L
Atlas
8,330
463
22
1
0
303,483
1
W
Janus
8,218
457
102
6
0
316,425
0
L
Thanatos
8,519
473
113
6
0
329,648
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role