Player Matchup

Neith
Neith
BELLABOOP3802
Neith
Level 40
God Stats
4W - 1L
1,440 SR
Queue Stats
5W - 2L
1,638 Elo+
Party 3
Ganesha
Ganesha
DustyMcF
Ganesha
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 3L
1,898 Elo+
Party 1
Poseidon
Poseidon
MattySmokss
Poseidon
Level 69
God Stats
2W - 0L
1,534 SR
Queue Stats
5W - 2L
1,638 Elo+
Party 3
Guan Yu
Guan Yu
TaylorSwiftLife
Guan Yu
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 0L
1,982 Elo+
Party 1
Ullr
Ullr
shakenbake3221
Ullr
Level 26
God Stats
4W - 0L
1,731 SR
Queue Stats
14W - 1L
1,915 Elo+
Party 1
Team Averages
Level 35
1,541 SR
1,814 Elo+

VS

Team Averages
Level 97
1,538 SR
1,394 Elo+
Fafnir
Fafnir
HuntingParrot
Fafnir
Level 155
God Stats
0W - 1L
1,343 SR
Queue Stats
3W - 10L
1,356 Elo+
Party 2
Mercury
Mercury
NarcosWhitAttitu
Mercury
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 56L
1,417 Elo+
Solo
Artemis
Artemis
Staff 1307
Artemis
Level 29
God Stats
3W - 8L
1,345 SR
Queue Stats
3W - 8L
1,356 Elo+
Party 2
Bellona
Bellona
ZEFFJERFAS
Bellona
Level 119
God Stats
0W - 1L
1,760 SR
Queue Stats
2W - 8L
1,485 Elo+
Party 2
Olorun
Olorun
lights out 34
Olorun
Level 127
God Stats
0W - 1L
1,743 SR
Queue Stats
4W - 9L
1,356 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 2 / 22
8,223
748
8,911
7,375
4,477
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Ganesha
DustyMcF
Ganesha
15
0 / 0 / 33
9,647
877
6,233
12,327
16,348
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Poseidon
MattySmokss
Poseidon
16
4 / 1 / 13
9,158
833
10,371
5,967
2,620
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

17
12 / 0 / 20
10,003
909
15,188
12,800
18,974
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

18
18 / 0 / 12
11,042
1,004
22,611
10,368
6,968
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 7 / 1
7,555
687
3,390
18,334
17,293
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

14
0 / 5 / 1
7,427
675
4,491
12,516
4,600
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Artemis
Staff 1307
Artemis
14
1 / 8 / 2
7,659
696
5,398
11,917
4,296
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
ZEFFJERFAS
Bellona
13
0 / 7 / 3
7,381
671
6,337
13,768
12,929
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

14
2 / 8 / 0
7,514
683
8,218
14,209
5,267
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

135
Kill Participation
10
35
Kills
3
3
Deaths
35
100
Assists
7
Player
Kills
Deaths
Assists
KDA
W
1
2
22
6
W
Ganesha
DustyMcF
Ganesha
0
0
33
16.5
L
0
7
1
0.07
W
Poseidon
MattySmokss
Poseidon
4
1
13
10.5
L
0
5
1
0.1
L
Artemis
Staff 1307
Artemis
1
8
2
0.25
W
12
0
20
22
L
Bellona
ZEFFJERFAS
Bellona
0
7
3
0.21
L
2
8
0
0.25
W
18
0
12
24

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,314
Damage
27,834
48,837
Taken
70,744
49,387
Mitigated
44,385
15,517
Healing
7,391
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,911
4,301
0
1,443
7,375
4,477
1,607
2,015
5,274
0
18,540
W
Ganesha
DustyMcF
Ganesha
6,233
1,029
0
2,518
12,327
16,348
92
3,583
8,459
14,739
0
L
3,390
864
0
2,615
18,334
17,293
0
3,997
13,758
11,877
0
W
Poseidon
MattySmokss
Poseidon
10,371
2,067
0
501
5,967
2,620
1,623
1,377
4,554
39,612
0
L
4,491
1,521
0
278
12,516
4,600
0
2,559
9,780
0
20,594
L
Artemis
Staff 1307
Artemis
5,398
2,872
0
422
11,917
4,296
2,690
2,076
9,754
0
21,441
W
15,188
2,182
5,005
5,114
12,800
18,974
157
2,514
10,155
0
26,353
L
Bellona
ZEFFJERFAS
Bellona
6,337
927
437
1,320
13,768
12,929
507
2,426
11,158
0
18,773
L
8,218
4,130
276
2,043
14,209
5,267
0
5,546
8,380
24,574
0
W
22,611
11,667
0
936
10,368
6,968
1,343
2,119
8,155
0
52,846

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,073
Gold Earned
37,536
200
Minions Killed
157
0
Camps Cleared
0
1,171,260
Distance Traveled
962,429
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
8,223
748
17
2
0
201,914
0
W
Ganesha
9,647
877
0
0
0
251,994
5
L
Fafnir
7,555
687
8
1
0
191,435
3
W
Poseidon
9,158
833
75
7
0
235,217
3
L
Mercury
7,427
675
38
3
0
235,941
1
L
Artemis
7,659
696
46
4
0
165,584
1
W
Guan Yu
10,003
909
30
3
0
248,675
0
L
Bellona
7,381
671
25
2
0
207,400
1
L
Olorun
7,514
683
40
4
0
162,069
1
W
Ullr
11,042
1,004
78
7
0
233,460
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role