Player Matchup

Bastet
Bastet
 
Bastet
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
BerserkerLeo_BR
Jing Wei
Level 109
God Stats
11W - 5L
1,655 SR
Queue Stats
168W - 213L
1,469 Elo+
Party 1
Zhong Kui
Zhong Kui
OfelipePR
Zhong Kui
Level 158
God Stats
11W - 18L
1,439 SR
Queue Stats
1,095W - 1,118L
1,458 Elo+
Party 1
Kumbhakarna
Kumbhakarna
PinkyeMoon
Kumbhakarna
Level 54
God Stats
2W - 4L
1,260 SR
Queue Stats
10W - 24L
1,286 Elo+
Party 3
Persephone
Persephone
bereday
Persephone
Level 16
God Stats
1W - 1L
1,255 SR
Queue Stats
1W - 4L
1,092 Elo+
Party 3
Team Averages
Level 93
1,422 SR
1,361 Elo+

VS

Team Averages
Level 100
1,505 SR
1,410 Elo+
Khepri
Khepri
CajX
Khepri
Level 39
God Stats
2W - 2L
1,503 SR
Queue Stats
30W - 50L
1,287 Elo+
Solo
Mercury
Mercury
IvoGrosso774
Mercury
Level 120
God Stats
8W - 8L
1,551 SR
Queue Stats
78W - 51L
1,527 Elo+
Party 2
Agni
Agni
Matias13245
Agni
Level 96
God Stats
17W - 9L
1,668 SR
Queue Stats
317W - 274L
1,545 Elo+
Party 2
Discordia
Discordia
Topo188752
Discordia
Level 92
God Stats
24W - 34L
1,422 SR
Queue Stats
256W - 467L
1,366 Elo+
Solo
Hercules
Hercules
zSaibotz
Hercules
Level 153
God Stats
2W - 2L
1,382 SR
Queue Stats
57W - 51L
1,323 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
19
12 / 0 / 4
11,811
591
13,841
21,567
11,190
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jing Wei
16
2 / 4 / 5
10,056
503
12,859
14,464
7,357
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Zhong Kui
OfelipePR
Zhong Kui
18
4 / 2 / 7
10,985
549
13,811
16,422
17,041
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Kumbhakarna
PinkyeMoon
Kumbhakarna
14
3 / 2 / 8
9,523
476
3,587
22,712
19,017
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Persephone
bereday
Persephone
15
3 / 3 / 9
10,177
509
24,459
14,332
7,016
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
CajX
Khepri
12
2 / 4 / 4
8,377
419
6,172
22,158
20,740
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Mercury
IvoGrosso774
Mercury
14
4 / 6 / 1
9,170
459
11,883
20,752
9,135
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

14
2 / 5 / 2
8,770
439
11,344
13,475
5,908
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Discordia
Topo188752
Discordia
14
1 / 5 / 4
8,235
412
4,986
12,794
4,939
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hercules
zSaibotz
Hercules
14
2 / 4 / 1
9,305
465
16,715
20,878
22,982
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
23
24
Kills
11
11
Deaths
24
33
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
12
0
4
14
W
Jing Wei
2
4
5
1.13
L
Khepri
CajX
Khepri
2
4
4
1
L
Mercury
IvoGrosso774
Mercury
4
6
1
0.75
L
2
5
2
0.6
W
Zhong Kui
OfelipePR
Zhong Kui
4
2
7
3.75
W
Kumbhakarna
PinkyeMoon
Kumbhakarna
3
2
8
3.5
L
Discordia
Topo188752
Discordia
1
5
4
0.6
W
Persephone
bereday
Persephone
3
3
9
2.5
L
Hercules
zSaibotz
Hercules
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,557
Damage
51,100
89,497
Taken
90,057
61,621
Mitigated
63,704
40,446
Healing
9,808
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
13,841
4,204
0
15,868
21,567
11,190
22
5,458
16,109
0
102,971
W
Jing Wei
12,859
8,185
0
4,964
14,464
7,357
3,692
3,411
11,053
0
95,361
L
Khepri
CajX
Khepri
6,172
1,083
0
2,260
22,158
20,740
0
11,818
10,340
20,801
0
L
Mercury
IvoGrosso774
Mercury
11,883
4,694
0
720
20,752
9,135
0
9,499
11,253
0
77,243
L
11,344
664
0
1,795
13,475
5,908
0
7,351
6,124
69,079
0
W
Zhong Kui
OfelipePR
Zhong Kui
13,811
1,448
0
7,528
16,422
17,041
640
1,921
14,501
90,350
0
W
Kumbhakarna
PinkyeMoon
Kumbhakarna
3,587
354
3,637
4,323
22,712
19,017
55
7,955
14,757
19,156
0
L
Discordia
Topo188752
Discordia
4,986
362
0
80
12,794
4,939
0
3,494
9,300
46,800
203
W
Persephone
bereday
Persephone
24,459
1,960
541
3,585
14,332
7,016
32
3,773
10,556
83,347
0
L
Hercules
zSaibotz
Hercules
16,715
6,194
0
4,953
20,878
22,982
1,049
9,695
11,183
144
73,932

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,552
Gold Earned
43,857
606
Minions Killed
450
0
Camps Cleared
0
1,983,767
Distance Traveled
1,835,305
29
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
11,811
591
150
8
0
474,737
6
W
Jing Wei
10,056
503
155
8
0
348,308
7
L
Khepri
8,377
419
31
2
0
366,828
1
L
Mercury
9,170
459
99
5
0
446,501
4
L
Agni
8,770
439
118
6
0
353,713
0
W
Zhong Kui
10,985
549
179
9
0
365,316
9
W
Kumbhakarna
9,523
476
25
1
0
400,228
5
L
Discordia
8,235
412
81
4
0
325,905
4
W
Persephone
10,177
509
97
5
0
395,178
2
L
Hercules
9,305
465
121
6
0
342,358
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role