Player Matchup

Kali
Kali
Little tweb
Kali
Level 158
God Stats
3W - 2L
1,641 SR
Queue Stats
223W - 78L
1,893 Elo+
Party 1
Horus
Horus
TH3 GHOST72
Horus
Level 160
God Stats
100W - 25L
1,838 SR
Queue Stats
379W - 151L
1,884 Elo+
Party 1
Janus
Janus
ton2030
Janus
Level 159
God Stats
2W - 1L
1,821 SR
Queue Stats
34W - 14L
1,833 Elo+
Party 1
Team Averages
Level 159
1,767 SR
1,870 Elo+

VS

Team Averages
Level 141
1,527 SR
1,754 Elo+
Skadi
Skadi
Rightous14
Skadi
Level 141
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,731 Elo+
Party 2
Ra
Ra
XFresh1
Ra
Level 147
God Stats
1W - 2L
1,582 SR
Queue Stats
231W - 198L
1,642 Elo+
Solo
Cerberus
Cerberus
cyoung1224
Cerberus
Level 135
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 2L
1,888 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
6 / 0 / 5
8,124
812
10,333
7,530
3,445
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

12
5 / 0 / 10
7,727
773
8,283
7,604
7,137
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Janus
ton2030
Janus
13
4 / 0 / 8
7,699
770
10,842
5,698
2,455
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
9
0 / 5 / 0
5,769
577
4,111
10,324
2,870
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

9
0 / 5 / 0
5,855
586
4,178
7,325
2,578
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
cyoung1224
Cerberus
9
0 / 5 / 0
6,195
620
4,424
14,671
8,840
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
0
15
Kills
0
0
Deaths
15
23
Assists
0
Player
Kills
Deaths
Assists
KDA
W
6
0
5
8.5
L
Skadi
0
5
0
0
W
5
0
10
10
L
0
5
0
0
L
Cerberus
cyoung1224
Cerberus
0
5
0
0
W
Janus
ton2030
Janus
4
0
8
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,458
Damage
12,713
20,832
Taken
32,320
13,037
Mitigated
14,288
8,102
Healing
5,610
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,333
6,044
0
3,062
7,530
3,445
196
3,810
3,720
0
25,125
L
Skadi
4,111
1,874
0
880
10,324
2,870
0
2,452
7,872
0
15,245
W
8,283
2,913
808
3,464
7,604
7,137
83
3,056
4,548
441
18,443
L
4,178
322
586
512
7,325
2,578
0
3,850
3,475
14,773
0
L
Cerberus
cyoung1224
Cerberus
4,424
738
0
3,632
14,671
8,840
0
5,054
9,617
13,640
0
W
Janus
ton2030
Janus
10,842
1,069
0
768
5,698
2,455
87
2,463
3,235
35,235
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,550
Gold Earned
17,819
113
Minions Killed
89
9
Camps Cleared
0
591,029
Distance Traveled
466,396
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
8,124
812
32
3
5
202,377
3
L
Skadi
5,769
577
29
3
0
138,733
4
W
Horus
7,727
773
18
2
0
190,647
2
L
Ra
5,855
586
39
4
0
174,228
3
L
Cerberus
6,195
620
21
2
0
153,435
2
W
Janus
7,699
770
63
6
4
198,005
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role