Player Matchup

Chaac
Chaac
Caffeine Daddy
Chaac
Level 32
God Stats
12W - 9L
1,544 SR
Queue Stats
88W - 43L
1,504 Elo+
Party 3
Fenrir
Fenrir
MasterTurtle95
Fenrir
Level 80
God Stats
3W - 2L
1,820 SR
Queue Stats
27W - 22L
1,444 Elo+
Party 3
Izanami
Izanami
NE0N T1GER
Izanami
Level 99
God Stats
0W - 2L
1,323 SR
Queue Stats
106W - 58L
1,548 Elo+
Party 3
Sol
Sol
belletrix77
Sol
Level 44
God Stats
30W - 44L
1,388 SR
Queue Stats
45W - 78L
1,279 Elo+
Party 2
Ganesha
Ganesha
stormhawk4
Ganesha
Level 68
God Stats
12W - 13L
1,477 SR
Queue Stats
40W - 57L
1,331 Elo+
Party 2
Team Averages
Level 65
1,510 SR
1,421 Elo+

VS

Team Averages
Level 91
1,651 SR
1,601 Elo+
Nox
Nox
Dr Kirk Handy
Nox
Level 154
God Stats
9W - 3L
1,777 SR
Queue Stats
141W - 72L
1,681 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
DumbsterBabies
Ah Muzen Cab
Level 115
God Stats
3W - 0L
1,472 SR
Queue Stats
62W - 16L
1,751 Elo+
Party 1
Ganesha
Ganesha
Ra Maine Noodle
Ganesha
Level 24
God Stats
87W - 28L
1,761 SR
Queue Stats
129W - 56L
1,673 Elo+
Party 1
Cupid
Cupid
Sauce n Tape
Cupid
Level 109
God Stats
116W - 39L
1,746 SR
Queue Stats
216W - 143L
1,644 Elo+
Party 1
Hades
Hades
tojowangster1997
Hades
Level 55
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,254 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 2 / 1
9,342
934
11,440
18,524
26,893
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mace

Mace

+10
Physical Power

15
0 / 4 / 1
8,992
899
2,980
15,211
8,878
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Izanami
NE0N T1GER
Izanami
14
0 / 3 / 1
9,193
919
14,544
21,396
9,574
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

14
1 / 8 / 1
9,297
930
9,062
17,625
7,394
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ganesha
stormhawk4
Ganesha
15
0 / 4 / 2
10,286
1,029
4,024
14,654
19,870
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mystical Earring

Mystical Earring

+15
Mp 5

Team 1 Tickets

161

VS

Team 2 Tickets

306

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 0 / 13
12,332
1,233
12,702
12,029
14,271
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ah Muzen Cab
DumbsterBabies
Ah Muzen Cab
17
11 / 1 / 9
11,803
1,180
35,804
10,348
5,414
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
0 / 0 / 19
11,837
1,184
6,537
10,219
13,256
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
3 / 1 / 12
10,493
1,049
19,775
9,582
5,371
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

16
1 / 0 / 13
9,827
983
6,649
5,673
4,108
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
87
2
Kills
21
21
Deaths
2
6
Assists
66
Player
Kills
Deaths
Assists
KDA
L
1
2
1
0.75
W
6
0
13
12.5
W
Ah Muzen Cab
DumbsterBabies
Ah Muzen Cab
11
1
9
15.5
L
0
4
1
0.13
L
Izanami
NE0N T1GER
Izanami
0
3
1
0.17
W
0
0
19
9.5
W
3
1
12
9
L
1
8
1
0.19
L
Ganesha
stormhawk4
Ganesha
0
4
2
0.25
W
1
0
13
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,050
Damage
81,467
87,410
Taken
47,851
72,609
Mitigated
42,420
12,541
Healing
14,796
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,440
986
0
2,340
18,524
26,893
0
4,757
13,767
0
21,159
W
12,702
2,442
0
2,955
12,029
14,271
0
3,135
8,373
21,341
0
W
Ah Muzen Cab
DumbsterBabies
Ah Muzen Cab
35,804
18,817
0
4,317
10,348
5,414
0
1,403
8,661
32
54,556
L
2,980
700
0
433
15,211
8,878
0
3,336
11,875
0
7,815
L
Izanami
NE0N T1GER
Izanami
14,544
11,111
0
3,819
21,396
9,574
0
6,611
14,785
0
48,671
W
6,537
608
0
2,678
10,219
13,256
0
3,241
6,632
14,125
0
W
19,775
11,251
676
2,667
9,582
5,371
0
2,646
6,622
0
55,636
L
9,062
1,499
0
1,591
17,625
7,394
0
5,886
11,739
23,273
0
L
Ganesha
stormhawk4
Ganesha
4,024
133
2,076
2,282
14,654
19,870
0
5,330
9,324
15,227
0
W
6,649
1,468
274
1,229
5,673
4,108
0
2,661
2,973
13,642
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,110
Gold Earned
56,292
207
Minions Killed
197
3
Camps Cleared
4
901,098
Distance Traveled
980,555
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
9,342
934
26
3
1
203,517
0
W
Nox
12,332
1,233
23
2
0
191,418
3
W
Ah Muzen Cab
11,803
1,180
51
5
2
203,463
0
L
Fenrir
8,992
899
33
3
2
180,492
0
L
Izanami
9,193
919
93
9
0
160,332
0
W
Ganesha
11,837
1,184
0
0
0
210,011
0
W
Cupid
10,493
1,049
105
11
2
175,174
0
L
Sol
9,297
930
47
5
0
194,705
1
L
Ganesha
10,286
1,029
8
1
0
162,052
0
W
Hades
9,827
983
18
2
0
200,489
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role