Player Matchup

Cupid
Cupid
Platinum V
A3stheticz
Cupid
Platinum V
Level 80
God Stats
19W - 11L
1,759 SR
Queue Stats
37W - 31L
1,771 MMR
Party 1
Janus
Janus
Platinum IV
FourKTraay
Janus
Platinum IV
Level 102
God Stats
43W - 27L
1,709 SR
Queue Stats
77W - 70L
1,821 MMR
Party 1
Bacchus
Bacchus
Gold IV
xXshadeseekerXx
Bacchus
Gold IV
Level 67
God Stats
11W - 10L
1,645 SR
Queue Stats
23W - 29L
1,529 MMR
Party 1
Team Averages
Gold I
Gold I
Average Tier
Level 83
1,704 SR
1,707 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 127
1,623 SR
1,757 MMR
Baba Yaga
Baba Yaga
Gold II
LittleBenholio
Baba Yaga
Gold II
Level 106
God Stats
17W - 18L
1,596 SR
Queue Stats
78W - 89L
1,788 MMR
Party 2
Horus
Horus
Gold II
Mattiasg77
Horus
Gold II
Level 148
God Stats
2W - 1L
1,688 SR
Queue Stats
78W - 89L
1,788 MMR
Party 2
Sobek
Sobek
Platinum V
sT_Souless
Sobek
Platinum V
Level 126
God Stats
28W - 37L
1,585 SR
Queue Stats
212W - 257L
1,694 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
17
14 / 3 / 3
12,437
829
23,573
14,999
7,224
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Janus
14
3 / 2 / 10
10,459
697
15,325
12,129
5,021
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

15
2 / 1 / 15
11,672
778
11,325
19,051
25,231
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Bans
Ah Muzen CabAtlasAchillesChaacBaron Samedi

VS

Bans
Guan YuCthulhuAresCabrakanCerberus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
LittleBenholio
Baba Yaga
14
4 / 6 / 2
10,785
719
10,471
16,433
8,063
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Horus
12
2 / 6 / 3
9,327
622
13,053
20,503
25,430
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sobek
12
0 / 7 / 4
9,137
609
6,630
22,534
26,497
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
15
19
Kills
6
6
Deaths
19
28
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Cupid
14
3
3
5.17
W
Janus
3
2
10
4
L
Baba Yaga
LittleBenholio
Baba Yaga
4
6
2
0.83
L
Horus
2
6
3
0.58
L
Sobek
0
7
4
0.29
W
2
1
15
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,223
Damage
30,154
46,179
Taken
59,470
37,476
Mitigated
59,990
13,212
Healing
12,330
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
23,573
13,354
2,089
3,221
14,999
7,224
661
5,986
8,569
21
53,952
W
Janus
15,325
1,262
0
2,392
12,129
5,021
678
6,055
5,658
46,490
0
L
Baba Yaga
LittleBenholio
Baba Yaga
10,471
973
0
1,421
16,433
8,063
0
10,161
6,272
29,046
0
L
Horus
13,053
4,818
1,792
4,738
20,503
25,430
0
8,112
12,391
386
21,082
L
Sobek
6,630
762
0
4,379
22,534
26,497
0
8,506
14,028
18,093
0
W
11,325
1,148
66
5,444
19,051
25,231
255
5,984
11,892
25,917
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,568
Gold Earned
29,249
161
Minions Killed
83
11
Camps Cleared
1
911,662
Distance Traveled
832,753
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
12,437
829
61
4
7
277,882
2
W
Janus
10,459
697
85
6
3
318,229
2
L
Baba Yaga
10,785
719
52
3
1
270,218
1
L
Horus
9,327
622
22
1
0
273,163
0
L
Sobek
9,137
609
9
1
0
289,372
1
W
Bacchus
11,672
778
15
1
1
315,551
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role