Player Matchup

Thanatos
Thanatos
Lupo1212
Thanatos
Level 107
God Stats
26W - 21L
1,654 SR
Queue Stats
121W - 118L
1,581 Elo+
Party 2
Medusa
Medusa
Powerabove
Medusa
Level 28
God Stats
4W - 3L
1,510 SR
Queue Stats
9W - 9L
1,541 Elo+
Party 2
Horus
Horus
SteamLeap
Horus
Level 28
God Stats
2W - 2L
1,624 SR
Queue Stats
11W - 10L
1,429 Elo+
Party 2
Scylla
Scylla
Thisisjoe1012
Scylla
Level 127
God Stats
12W - 14L
1,596 SR
Queue Stats
138W - 134L
1,563 Elo+
Party 2
Cerberus
Cerberus
WilliamAqua
Cerberus
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 26L
1,538 Elo+
Party 2
Team Averages
Level 87
1,577 SR
1,530 Elo+

VS

Team Averages
Level 128
1,603 SR
1,468 Elo+
Cerberus
Cerberus
 
Cerberus
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bastet
Bastet
 
Bastet
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Amaterasu
Amaterasu
MilDeMojicón
Amaterasu
Level 127
God Stats
5W - 2L
1,701 SR
Queue Stats
159W - 181L
1,461 Elo+
Party 1
Medusa
Medusa
germangalvis27
Medusa
Level 106
God Stats
10W - 8L
1,645 SR
Queue Stats
39W - 56L
1,458 Elo+
Party 1
Eset
Eset
xXNoobdemonXx
Eset
Level 132
God Stats
3W - 5L
1,671 SR
Queue Stats
192W - 179L
1,418 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Lupo1212
Thanatos
18
11 / 0 / 3
11,074
583
17,963
20,681
9,366
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Medusa
Powerabove
Medusa
14
2 / 7 / 2
8,671
456
7,279
13,416
5,534
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Horus
SteamLeap
Horus
13
0 / 1 / 6
8,548
450
5,880
18,301
18,091
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

18
4 / 1 / 4
10,989
578
8,306
10,431
3,941
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
WilliamAqua
Cerberus
17
3 / 0 / 2
11,023
580
9,972
16,574
20,764
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
14
5 / 4 / 3
8,731
460
9,491
16,694
9,184
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bastet
 
Bastet
14
2 / 3 / 1
8,151
429
9,613
14,185
4,625
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Amaterasu
MilDeMojicón
Amaterasu
14
0 / 5 / 0
8,258
435
8,154
19,861
12,908
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

16
2 / 3 / 4
9,281
488
12,729
13,174
4,524
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

14
0 / 5 / 1
8,440
444
6,886
11,253
3,349
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
18
20
Kills
9
9
Deaths
20
17
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Cerberus
 
Cerberus
5
4
3
1.63
L
Bastet
 
Bastet
2
3
1
0.83
W
Thanatos
Lupo1212
Thanatos
11
0
3
12.5
L
Amaterasu
MilDeMojicón
Amaterasu
0
5
0
0
W
Medusa
Powerabove
Medusa
2
7
2
0.43
W
Horus
SteamLeap
Horus
0
1
6
3
W
4
1
4
6
W
Cerberus
WilliamAqua
Cerberus
3
0
2
4
L
2
3
4
1.33
L
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,400
Damage
46,873
79,403
Taken
75,167
57,696
Mitigated
34,590
46,587
Healing
24,887
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
 
Cerberus
9,491
547
0
4,044
16,694
9,184
121
2,930
13,764
40,130
3,107
L
Bastet
 
Bastet
9,613
2,228
0
5,816
14,185
4,625
6
2,873
11,312
0
62,421
W
Thanatos
Lupo1212
Thanatos
17,963
6,290
0
24,590
20,681
9,366
211
2,306
18,245
0
99,453
L
Amaterasu
MilDeMojicón
Amaterasu
8,154
4,862
0
7,526
19,861
12,908
120
9,837
10,024
0
59,866
W
Medusa
Powerabove
Medusa
7,279
3,206
0
1,683
13,416
5,534
60
3,286
10,130
0
61,121
W
Horus
SteamLeap
Horus
5,880
2,965
1,513
8,635
18,301
18,091
0
3,159
15,054
0
26,645
W
8,306
812
0
1,323
10,431
3,941
749
4,897
5,202
91,263
0
W
Cerberus
WilliamAqua
Cerberus
9,972
2,195
0
8,843
16,574
20,764
169
1,303
15,229
91,635
0
L
12,729
5,800
0
5,408
13,174
4,524
1,139
805
12,369
0
84,095
L
6,886
744
139
1,954
11,253
3,349
35
1,833
9,420
70,922
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,305
Gold Earned
42,861
661
Minions Killed
548
0
Camps Cleared
0
1,919,903
Distance Traveled
1,803,292
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
8,731
460
107
6
0
371,410
1
L
Bastet
8,151
429
96
5
0
438,012
1
W
Thanatos
11,074
583
136
7
0
456,151
6
L
Amaterasu
8,258
435
101
5
0
305,138
1
W
Medusa
8,671
456
100
5
0
351,433
3
W
Horus
8,548
450
26
1
0
414,724
3
W
Scylla
10,989
578
162
9
0
378,388
0
W
Cerberus
11,023
580
237
12
0
319,207
0
L
Medusa
9,281
488
133
7
0
357,270
1
L
Eset
8,440
444
111
6
0
331,462
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role