Player Matchup

Kukulkan
Kukulkan
MrsBlasky
Kukulkan
Level 52
God Stats
50W - 44L
1,446 SR
Queue Stats
107W - 77L
1,480 Elo+
Solo
Fenrir
Fenrir
cybermon285
Fenrir
Level 64
God Stats
3W - 11L
1,337 SR
Queue Stats
108W - 181L
1,394 Elo+
Party 1
Sol
Sol
elguapo285
Sol
Level 97
God Stats
0W - 1L
1,518 SR
Queue Stats
10W - 15L
1,422 Elo+
Party 1
Team Averages
Level 71
1,434 SR
1,432 Elo+

VS

Team Averages
Level 47
1,351 SR
1,377 Elo+
Fenrir
Fenrir
EvilSteak
Fenrir
Level 83
God Stats
2W - 12L
1,053 SR
Queue Stats
11W - 27L
1,219 Elo+
Solo
Aphrodite
Aphrodite
Kanaril
Aphrodite
Level 27
God Stats
2W - 1L
1,500 SR
Queue Stats
53W - 50L
1,456 Elo+
Party 2
Olorun
Olorun
TheHuffinMan
Olorun
Level 31
God Stats
1W - 0L
1,500 SR
Queue Stats
53W - 50L
1,456 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
MrsBlasky
Kukulkan
18
3 / 2 / 2
12,119
673
16,712
10,597
5,584
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Fenrir
15
2 / 5 / 5
10,854
603
6,755
20,231
10,177
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

15
2 / 7 / 4
11,034
613
15,519
16,518
8,014
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
EvilSteak
Fenrir
15
2 / 5 / 8
11,589
644
10,956
25,196
29,255
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Aphrodite
Kanaril
Aphrodite
18
1 / 1 / 12
11,829
657
5,450
9,827
7,754
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Olorun
20
11 / 1 / 2
13,924
774
25,439
19,059
11,925
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
36
7
Kills
14
14
Deaths
7
11
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Fenrir
EvilSteak
Fenrir
2
5
8
1.2
W
Aphrodite
Kanaril
Aphrodite
1
1
12
7
L
Kukulkan
MrsBlasky
Kukulkan
3
2
2
2
W
Olorun
11
1
2
12
L
Fenrir
2
5
5
0.9
L
2
7
4
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,986
Damage
41,845
47,346
Taken
54,082
23,775
Mitigated
48,934
10,802
Healing
24,359
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
EvilSteak
Fenrir
10,956
1,857
0
377
25,196
29,255
0
13,359
11,837
0
18,107
W
Aphrodite
Kanaril
Aphrodite
5,450
1,002
5,450
5,406
9,827
7,754
0
7,046
2,781
30,236
0
L
Kukulkan
MrsBlasky
Kukulkan
16,712
464
477
1,370
10,597
5,584
0
7,931
2,666
66,808
0
W
Olorun
25,439
13,002
1,443
11,683
19,059
11,925
3,726
11,277
7,782
95,358
7,761
L
Fenrir
6,755
984
0
3,658
20,231
10,177
0
11,161
9,070
0
28,559
L
15,519
3,108
0
5,297
16,518
8,014
0
9,616
6,902
35,218
1,825

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,007
Gold Earned
37,342
202
Minions Killed
223
6
Camps Cleared
10
998,931
Distance Traveled
1,002,479
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
11,589
644
7
0
0
318,442
0
W
Aphrodite
11,829
657
70
4
3
348,490
0
L
Kukulkan
12,119
673
121
7
1
349,416
1
W
Olorun
13,924
774
146
8
7
335,547
3
L
Fenrir
10,854
603
43
2
4
368,669
2
L
Sol
11,034
613
38
2
1
280,846
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role