Player Matchup

Neith
Neith
Andtsukiii
Neith
Level 3
God Stats
1W - 1L
1,695 SR
Queue Stats
2W - 3L
1,612 Elo+
Party 1
He Bo
He Bo
SquallFx
He Bo
Level 73
God Stats
3W - 4L
1,573 SR
Queue Stats
79W - 46L
1,477 Elo+
Party 1
Odin
Odin
david9511
Odin
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
127W - 77L
1,612 Elo+
Party 1
Team Averages
Level 27
1,589 SR
1,567 Elo+

VS

Team Averages
Level 70
1,403 SR
1,587 Elo+
Amaterasu
Amaterasu
NyaNyanPasu
Amaterasu
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 9L
1,733 Elo+
Party 2
Baron Samedi
Baron Samedi
cherrrypiedud
Baron Samedi
Level 82
God Stats
17W - 25L
1,402 SR
Queue Stats
150W - 205L
1,394 Elo+
Solo
Mercury
Mercury
uncensored_goose
Mercury
Level 109
God Stats
1W - 0L
1,307 SR
Queue Stats
62W - 44L
1,633 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
19
5 / 7 / 8
15,168
689
27,655
19,484
9,253
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

He Bo
SquallFx
He Bo
20
8 / 6 / 4
15,469
703
23,417
16,924
7,700
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Odin
16
0 / 5 / 8
12,326
560
5,331
17,198
16,439
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
NyaNyanPasu
Amaterasu
20
7 / 2 / 10
17,427
792
25,767
30,611
30,934
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Baron Samedi
cherrrypiedud
Baron Samedi
20
8 / 5 / 8
16,078
731
11,305
16,361
13,372
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

19
3 / 7 / 6
13,797
627
9,063
24,024
10,471
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
42
13
Kills
18
18
Deaths
14
20
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Neith
5
7
8
1.29
W
Amaterasu
NyaNyanPasu
Amaterasu
7
2
10
6
L
He Bo
SquallFx
He Bo
8
6
4
1.67
W
Baron Samedi
cherrrypiedud
Baron Samedi
8
5
8
2.4
L
Odin
0
5
8
0.8
W
3
7
6
0.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,403
Damage
46,135
53,606
Taken
70,996
33,392
Mitigated
54,777
6,607
Healing
19,730
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
27,655
13,394
0
2,828
19,484
9,253
721
5,290
14,194
0
79,292
W
Amaterasu
NyaNyanPasu
Amaterasu
25,767
11,532
2,221
8,664
30,611
30,934
2,124
10,905
19,706
6,458
55,913
L
He Bo
SquallFx
He Bo
23,417
1,466
0
3,209
16,924
7,700
316
3,627
13,297
77,193
0
W
Baron Samedi
cherrrypiedud
Baron Samedi
11,305
436
2,091
3,876
16,361
13,372
509
4,606
11,755
50,505
0
L
Odin
5,331
2,498
0
570
17,198
16,439
52
4,369
12,829
390
15,680
W
9,063
3,738
0
2,878
24,024
10,471
231
9,060
14,825
0
70,695

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,963
Gold Earned
47,302
220
Minions Killed
262
8
Camps Cleared
13
1,039,600
Distance Traveled
1,202,281
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
15,168
689
102
5
1
329,372
5
W
Amaterasu
17,427
792
77
4
2
416,654
4
L
He Bo
15,469
703
103
5
7
379,296
1
W
Baron Samedi
16,078
731
85
4
5
375,883
2
L
Odin
12,326
560
15
1
0
330,932
1
W
Mercury
13,797
627
100
5
6
409,744
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role