Player Matchup

Fenrir
Fenrir
AKCR6396
Fenrir
Level 87
God Stats
1W - 2L
1,240 SR
Queue Stats
6W - 13L
1,260 Elo+
Party 2
Bacchus
Bacchus
Taylus3873
Bacchus
Level 8
God Stats
0W - 1L
1,150 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Izanami
Izanami
dombgeon
Izanami
Level 21
God Stats
0W - 3L
1,210 SR
Queue Stats
2W - 5L
1,318 Elo+
Party 2
Team Averages
Level 39
1,200 SR
1,359 Elo+

VS

Team Averages
Level 58
1,371 SR
1,267 Elo+
Atlas
Atlas
Bruhmoment110
Atlas
Level 28
God Stats
18W - 11L
1,473 SR
Queue Stats
33W - 52L
1,243 Elo+
Party 1
Hercules
Hercules
cyclon_deadpool
Hercules
Level 78
God Stats
2W - 3L
1,151 SR
Queue Stats
66W - 111L
1,262 Elo+
Party 1
Ymir
Ymir
milkdaddy4u
Ymir
Level 67
God Stats
2W - 1L
1,490 SR
Queue Stats
31W - 49L
1,296 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
AKCR6396
Fenrir
11
3 / 5 / 0
7,126
792
7,111
10,852
6,764
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bacchus
Taylus3873
Bacchus
6
0 / 0 / 1
5,600
622
313
607
432
Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Izanami
dombgeon
Izanami
10
0 / 6 / 2
6,178
686
5,488
8,337
3,219
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 1 / 8
7,821
869
5,275
7,514
3,692
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hercules
12
6 / 2 / 2
8,019
891
7,932
9,753
4,882
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
2 / 0 / 8
8,181
909
3,546
6,359
4,980
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
29
3
Kills
11
11
Deaths
3
3
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Fenrir
AKCR6396
Fenrir
3
5
0
0.6
W
3
1
8
7
L
Bacchus
Taylus3873
Bacchus
0
0
1
0.5
W
Hercules
6
2
2
3.5
L
Izanami
dombgeon
Izanami
0
6
2
0.17
W
2
0
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,912
Damage
16,753
19,796
Taken
23,626
10,415
Mitigated
13,554
453
Healing
4,656
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
AKCR6396
Fenrir
7,111
1,165
0
296
10,852
6,764
0
4,715
5,827
0
20,914
W
5,275
2,052
0
1,143
7,514
3,692
386
452
7,062
14,014
0
L
Bacchus
Taylus3873
Bacchus
313
0
0
0
607
432
0
293
310
533
0
W
Hercules
7,932
4,427
0
2,140
9,753
4,882
407
88
9,665
0
25,742
L
Izanami
dombgeon
Izanami
5,488
3,631
0
157
8,337
3,219
0
3,647
4,452
0
15,403
W
3,546
675
0
1,373
6,359
4,980
862
691
5,668
24,971
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,904
Gold Earned
24,021
54
Minions Killed
98
2
Camps Cleared
7
333,477
Distance Traveled
524,294
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
7,126
792
27
3
2
169,161
2
W
Atlas
7,821
869
21
2
0
166,205
1
L
Bacchus
5,600
622
1
0
0
22,071
0
W
Hercules
8,019
891
44
5
5
185,366
0
L
Izanami
6,178
686
26
3
0
142,245
1
W
Ymir
8,181
909
33
4
2
172,723
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role