Player Matchup

Jormungandr
Jormungandr
 
Jormungandr
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ullr
Ullr
KingSmallDong
Ullr
Level 137
God Stats
2W - 4L
1,425 SR
Queue Stats
141W - 152L
1,439 Elo+
Solo
Chronos
Chronos
XxspookyxX 9668
Chronos
Level 81
God Stats
2W - 3L
1,355 SR
Queue Stats
134W - 166L
1,380 Elo+
Party 2
Team Averages
Level 102
1,427 SR
1,440 Elo+

VS

Team Averages
Level 109
1,458 SR
1,397 Elo+
Xbalanque
Xbalanque
Magyard
Xbalanque
Level 156
God Stats
15W - 13L
1,374 SR
Queue Stats
322W - 357L
1,448 Elo+
Solo
Merlin
Merlin
PureLuck52
Merlin
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 28L
1,380 Elo+
Party 1
Gilgamesh
Gilgamesh
lnigoxMontoya
Gilgamesh
Level 82
God Stats
0W - 2L
1,500 SR
Queue Stats
21W - 32L
1,362 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
13
9 / 4 / 7
9,046
822
13,495
12,905
7,490
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
2 / 0 / 13
8,472
770
6,502
8,731
3,220
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

14
9 / 1 / 8
9,302
846
13,066
13,888
6,240
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Magyard
Xbalanque
11
0 / 7 / 4
7,127
648
8,998
12,728
5,262
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Merlin
PureLuck52
Merlin
10
2 / 5 / 3
7,502
682
12,231
10,167
4,528
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Gilgamesh
lnigoxMontoya
Gilgamesh
10
0 / 8 / 3
6,589
599
5,789
15,914
11,176
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
12
20
Kills
2
5
Deaths
20
28
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
 
Jormungandr
9
4
7
3.13
W
2
0
13
8.5
L
Xbalanque
Magyard
Xbalanque
0
7
4
0.29
L
Merlin
PureLuck52
Merlin
2
5
3
0.7
W
9
1
8
13
L
Gilgamesh
lnigoxMontoya
Gilgamesh
0
8
3
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,063
Damage
27,018
35,524
Taken
38,809
16,950
Mitigated
20,966
6,694
Healing
2,901
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
 
Jormungandr
13,495
3,889
70
2,730
12,905
7,490
299
4,612
8,105
30,562
0
W
6,502
2,477
0
1,972
8,731
3,220
886
3,151
5,458
0
24,748
L
Xbalanque
Magyard
Xbalanque
8,998
3,756
0
962
12,728
5,262
12
6,133
6,595
0
25,244
L
Merlin
PureLuck52
Merlin
12,231
848
0
789
10,167
4,528
0
7,313
2,854
27,246
0
W
13,066
5,920
0
1,922
13,888
6,240
0
4,684
8,860
27,301
2,627
L
Gilgamesh
lnigoxMontoya
Gilgamesh
5,789
1,451
0
1,150
15,914
11,176
0
11,831
4,083
0
11,247

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,820
Gold Earned
21,218
126
Minions Killed
90
6
Camps Cleared
3
592,287
Distance Traveled
505,656
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
9,046
822
34
3
0
168,019
3
W
Ullr
8,472
770
45
4
2
217,456
4
L
Xbalanque
7,127
648
39
4
0
163,602
3
L
Merlin
7,502
682
30
3
3
175,217
1
W
Chronos
9,302
846
47
4
4
206,812
1
L
Gilgamesh
6,589
599
21
2
0
166,837
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role