Player Matchup

Merlin
Merlin
NEON22
Merlin
Level 160
God Stats
15W - 18L
1,520 SR
Queue Stats
783W - 672L
1,510 Elo+
Party 3
Hades
Hades
RayDaRod
Hades
Level 23
God Stats
1W - 2L
1,492 SR
Queue Stats
48W - 37L
1,572 Elo+
Party 3
Zeus
Zeus
SuñŚhïňe
Zeus
Level 128
God Stats
9W - 11L
1,472 SR
Queue Stats
579W - 490L
1,601 Elo+
Party 3
He Bo
He Bo
skrilla mob
He Bo
Level 158
God Stats
1W - 1L
2,003 SR
Queue Stats
14W - 8L
1,671 Elo+
Party 3
Camazotz
Camazotz
ujustgotpwnd22
Camazotz
Level 140
God Stats
3W - 1L
1,878 SR
Queue Stats
292W - 277L
1,490 Elo+
Party 3
Team Averages
Level 122
1,673 SR
1,569 Elo+

VS

Team Averages
Level 79
1,446 SR
1,455 Elo+
Chronos
Chronos
AlmightyCathulu
Chronos
Level 118
God Stats
1W - 2L
1,179 SR
Queue Stats
31W - 37L
1,415 Elo+
Party 1
Sun Wukong
Sun Wukong
SMILEY FACE m77
Sun Wukong
Level 127
God Stats
3W - 0L
1,594 SR
Queue Stats
43W - 37L
1,545 Elo+
Party 1
He Bo
He Bo
ZeoRanger1010
He Bo
Level 98
God Stats
2W - 1L
1,457 SR
Queue Stats
64W - 57L
1,428 Elo+
Party 2
Kukulkan
Kukulkan
christhechaotic
Kukulkan
Level 27
God Stats
2W - 0L
1,500 SR
Queue Stats
59W - 63L
1,412 Elo+
Party 2
Chaac
Chaac
navyxxsealxxdog
Chaac
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,476 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
NEON22
Merlin
20
6 / 6 / 17
14,183
617
15,458
21,973
18,807
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hades
RayDaRod
Hades
19
1 / 5 / 14
11,885
517
5,966
22,260
26,243
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

20
7 / 6 / 17
15,496
674
39,337
19,082
11,519
20
15 / 9 / 11
16,498
717
45,409
33,462
21,291
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Camazotz
20
6 / 10 / 13
14,009
609
23,086
44,388
49,627
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 6 / 19
15,363
668
25,293
36,065
18,078
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Sun Wukong
SMILEY FACE m77
Sun Wukong
20
12 / 9 / 14
16,751
728
33,966
38,971
58,624
Tainted Amulet

Tainted Amulet

+20
Physical Power
+35
Magical Power
+25
Physical Protection
+75
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 30% for 5s. You are healed for 120% of the healing reduced.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

20
9 / 8 / 12
15,732
684
20,662
23,381
8,964
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kukulkan
20
6 / 9 / 14
15,367
668
21,875
18,938
9,290
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
4 / 4 / 21
15,526
675
25,887
37,419
63,813
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

107
Kill Participation
116
35
Kills
36
36
Deaths
36
72
Assists
80
Player
Kills
Deaths
Assists
KDA
W
5
6
19
2.42
L
Merlin
NEON22
Merlin
6
6
17
2.42
L
Hades
RayDaRod
Hades
1
5
14
1.6
W
Sun Wukong
SMILEY FACE m77
Sun Wukong
12
9
14
2.11
L
7
6
17
2.58
W
9
8
12
1.88
W
Kukulkan
6
9
14
1.44
W
4
4
21
3.63
L
15
9
11
2.28
L
Camazotz
6
10
13
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

129,256
Damage
127,683
141,165
Taken
154,774
127,487
Mitigated
158,769
46,931
Healing
60,552
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
25,293
6,845
3,231
14,417
36,065
18,078
6,153
27,635
8,430
58,810
3,517
L
Merlin
NEON22
Merlin
15,458
949
1,652
1,675
21,973
18,807
0
9,749
12,224
39,026
0
L
Hades
RayDaRod
Hades
5,966
313
1,459
4,924
22,260
26,243
0
12,564
9,696
13,026
0
W
Sun Wukong
SMILEY FACE m77
Sun Wukong
33,966
6,276
2,470
11,443
38,971
58,624
68
25,072
13,206
0
53,883
L
39,337
2,914
2,348
2,022
19,082
11,519
0
7,371
11,711
76,424
0
W
20,662
926
5,679
6,732
23,381
8,964
824
18,254
5,127
38,812
0
W
Kukulkan
21,875
2,260
839
309
18,938
9,290
730
12,811
6,127
48,415
0
W
25,887
4,780
1,241
14,191
37,419
63,813
922
22,398
15,021
0
51,444
L
45,409
1,156
2,380
8,767
33,462
21,291
0
13,533
19,929
74,222
0
L
Camazotz
23,086
6,567
3,078
18,626
44,388
49,627
0
22,698
21,690
0
41,674

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,071
Gold Earned
78,739
236
Minions Killed
250
0
Camps Cleared
0
1,789,986
Distance Traveled
2,063,766
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
15,363
668
77
3
0
425,304
1
L
Merlin
14,183
617
38
2
0
366,870
0
L
Hades
11,885
517
32
1
0
290,086
0
W
Sun Wukong
16,751
728
31
1
0
428,052
0
L
Zeus
15,496
674
79
3
0
343,582
4
W
He Bo
15,732
684
41
2
0
380,431
3
W
Kukulkan
15,367
668
57
2
0
380,953
0
W
Chaac
15,526
675
44
2
0
449,026
0
L
He Bo
16,498
717
56
2
0
395,917
3
L
Camazotz
14,009
609
31
1
0
393,531
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role