Player Matchup

Bellona
Bellona
Master pro xddd
Bellona
Level 120
God Stats
16W - 7L
1,757 SR
Queue Stats
322W - 289L
1,547 Elo+
Party 2
Mercury
Mercury
Ralundr
Mercury
Level 160
God Stats
1W - 0L
1,604 SR
Queue Stats
170W - 179L
1,595 Elo+
Party 4
Hades
Hades
Zymboll
Hades
Level 130
God Stats
2W - 0L
1,318 SR
Queue Stats
413W - 382L
1,587 Elo+
Party 2
Jing Wei
Jing Wei
ponk182
Jing Wei
Level 160
God Stats
3W - 0L
1,301 SR
Queue Stats
374W - 380L
1,537 Elo+
Solo
Freya
Freya
xAchelous
Freya
Level 129
God Stats
5W - 5L
1,608 SR
Queue Stats
146W - 145L
1,600 Elo+
Party 4
Team Averages
Level 140
1,518 SR
1,573 Elo+

VS

Team Averages
Level 147
1,773 SR
1,613 Elo+
Hel
Hel
 
Hel
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Mulan
Mulan
SasinSteven
Mulan
Level 159
God Stats
4W - 2L
1,808 SR
Queue Stats
334W - 214L
1,704 Elo+
Party 3
Atlas
Atlas
SloshFace
Atlas
Level 103
God Stats
4W - 3L
1,775 SR
Queue Stats
77W - 62L
1,592 Elo+
Solo
Ravana
Ravana
TheSkippy115
Ravana
Level 156
God Stats
8W - 6L
1,814 SR
Queue Stats
327W - 229L
1,675 Elo+
Party 3
Ishtar
Ishtar
jessdant
Ishtar
Level 160
God Stats
5W - 3L
1,966 SR
Queue Stats
327W - 306L
1,596 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 6 / 17
14,088
704
18,975
28,435
38,678
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Mercury
Ralundr
Mercury
20
6 / 6 / 11
15,436
772
28,204
24,643
13,373
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hades
Zymboll
Hades
20
4 / 3 / 14
15,134
757
31,975
26,274
19,238
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Jing Wei
ponk182
Jing Wei
20
4 / 6 / 14
14,903
745
19,087
22,582
11,182
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Freya
xAchelous
Freya
20
8 / 5 / 8
15,016
751
24,041
29,515
14,732
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
20
4 / 6 / 14
13,648
682
19,272
26,683
17,606
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

20
10 / 2 / 11
15,751
788
36,451
35,978
54,274
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Atlas
SloshFace
Atlas
20
4 / 5 / 15
14,617
731
16,446
29,984
50,204
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Ravana
20
6 / 5 / 10
14,535
727
22,550
32,951
40,344
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Ishtar
jessdant
Ishtar
19
1 / 8 / 9
12,614
631
14,892
27,326
14,413
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
84
26
Kills
25
26
Deaths
26
64
Assists
59
Player
Kills
Deaths
Assists
KDA
L
Hel
 
Hel
4
6
14
1.83
W
4
6
17
2.08
W
Mercury
Ralundr
Mercury
6
6
11
1.92
L
10
2
11
7.75
L
Atlas
SloshFace
Atlas
4
5
15
2.3
L
Ravana
6
5
10
2.2
W
Hades
Zymboll
Hades
4
3
14
3.67
L
Ishtar
jessdant
Ishtar
1
8
9
0.69
W
Jing Wei
ponk182
Jing Wei
4
6
14
1.83
W
Freya
xAchelous
Freya
8
5
8
2.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

122,282
Damage
109,611
131,449
Taken
152,922
97,203
Mitigated
176,841
36,385
Healing
46,290
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hel
 
Hel
19,272
319
10,250
11,521
26,683
17,606
78
8,604
17,870
46,575
0
W
18,975
4,193
0
6,513
28,435
38,678
0
7,655
20,780
0
35,731
W
Mercury
Ralundr
Mercury
28,204
14,947
0
2,853
24,643
13,373
2,691
7,112
17,531
0
91,860
L
36,451
3,688
782
13,766
35,978
54,274
361
12,458
22,996
894
80,488
L
Atlas
SloshFace
Atlas
16,446
4,636
0
2,984
29,984
50,204
0
10,667
19,002
45,060
0
L
Ravana
22,550
3,713
0
4,979
32,951
40,344
142
12,140
20,563
507
59,539
W
Hades
Zymboll
Hades
31,975
4,097
1,704
10,910
26,274
19,238
245
7,733
18,541
84,060
0
L
Ishtar
jessdant
Ishtar
14,892
8,405
0
2,008
27,326
14,413
1,545
11,452
15,753
0
52,540
W
Jing Wei
ponk182
Jing Wei
19,087
15,783
0
5,433
22,582
11,182
2,659
5,102
17,480
0
63,779
W
Freya
xAchelous
Freya
24,041
8,638
0
8,972
29,515
14,732
1,966
9,517
19,998
51,560
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,577
Gold Earned
71,165
370
Minions Killed
348
0
Camps Cleared
0
1,996,528
Distance Traveled
1,952,886
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
13,648
682
58
3
0
394,669
1
W
Bellona
14,088
704
28
1
0
371,106
2
W
Mercury
15,436
772
110
6
0
466,635
0
L
Mulan
15,751
788
93
5
0
426,608
2
L
Atlas
14,617
731
63
3
0
362,825
0
L
Ravana
14,535
727
65
3
0
423,149
3
W
Hades
15,134
757
117
6
0
416,987
3
L
Ishtar
12,614
631
69
3
0
345,635
2
W
Jing Wei
14,903
745
70
4
0
361,618
1
W
Freya
15,016
751
45
2
0
380,182
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role