Player Matchup

Bacchus
Bacchus
AstroKnaut
Bacchus
Level 88
God Stats
3W - 3L
1,500 SR
Queue Stats
114W - 165L
1,464 Elo+
Solo
Sol
Sol
ThePudge01
Sol
Level 76
God Stats
13W - 18L
1,650 SR
Queue Stats
480W - 577L
1,428 Elo+
Party 2
Izanami
Izanami
leebot3965
Izanami
Level 46
God Stats
2W - 4L
1,234 SR
Queue Stats
169W - 182L
1,556 Elo+
Party 2
Team Averages
Level 70
1,462 SR
1,483 Elo+

VS

Team Averages
Level 104
1,489 SR
1,643 Elo+
Sol
Sol
ImpulseAqua
Sol
Level 45
God Stats
1W - 1L
1,308 SR
Queue Stats
19W - 7L
1,737 Elo+
Party 1
Artemis
Artemis
Majorsssss
Artemis
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 43L
1,453 Elo+
Solo
Mulan
Mulan
OnyxEssence
Mulan
Level 159
God Stats
13W - 5L
1,660 SR
Queue Stats
840W - 476L
1,738 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
AstroKnaut
Bacchus
16
1 / 4 / 7
12,025
707
11,941
25,795
40,264
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

16
4 / 1 / 4
11,890
699
15,625
14,411
8,004
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Izanami
leebot3965
Izanami
15
3 / 5 / 4
11,084
652
10,785
16,234
9,070
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 2 / 9
11,208
659
9,633
10,173
4,755
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Artemis
Majorsssss
Artemis
17
5 / 3 / 4
12,150
715
15,877
16,591
7,570
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
5 / 3 / 4
12,008
706
19,307
21,713
26,964
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
27
8
Kills
10
10
Deaths
8
15
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Bacchus
AstroKnaut
Bacchus
1
4
7
1.13
W
0
2
9
2.25
W
Artemis
Majorsssss
Artemis
5
3
4
2.33
W
5
3
4
2.33
L
4
1
4
6
L
Izanami
leebot3965
Izanami
3
5
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,351
Damage
44,817
56,440
Taken
48,477
57,338
Mitigated
39,289
15,912
Healing
15,095
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
AstroKnaut
Bacchus
11,941
1,767
196
8,398
25,795
40,264
228
5,498
18,898
28,863
0
W
9,633
1,912
0
3,526
10,173
4,755
434
7,293
2,880
37,274
0
W
Artemis
Majorsssss
Artemis
15,877
10,151
0
4,031
16,591
7,570
2,749
8,398
8,193
0
61,905
W
19,307
2,812
0
7,538
21,713
26,964
79
10,814
10,899
332
42,923
L
15,625
5,200
393
5,647
14,411
8,004
862
2,011
11,987
51,156
4,420
L
Izanami
leebot3965
Izanami
10,785
5,416
0
1,278
16,234
9,070
1,851
1,927
13,663
0
51,992

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,999
Gold Earned
35,366
184
Minions Killed
199
10
Camps Cleared
6
909,825
Distance Traveled
893,698
2
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
12,025
707
24
1
0
318,714
0
W
Sol
11,208
659
83
5
0
292,705
1
W
Artemis
12,150
715
83
5
6
306,516
7
W
Mulan
12,008
706
33
2
0
294,477
2
L
Sol
11,890
699
70
4
6
320,327
1
L
Izanami
11,084
652
90
5
4
270,784
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role